Dead by Daylight – All of the status effects in the game

Dead by Daylight – All of the status effects in the game 1 - steamlists.com
Dead by Daylight – All of the status effects in the game 1 - steamlists.com
This guide will show you and explain every positive and negative status effects make sure to comment if some or missing or are wrong.

 
 

Blindness

 
Blindness is a negative status effect which prevents them from seeing most auras. 
 
 

Bloodlust

 
Bloodlust is a positive effect for killers where after a certain amount of time in a chase has passed the killer will gain a speed boost. 
 
 

Broken

 
Broken is a negative status effect for survivors which prevents themselves to healthy as long as they are broken. Survivors with broken can still be healed from the dying and injured states. 
 
 

Deep Wounds

 
Deep wounds is a negative status effect for survivors which will apply a bleed out timer on survivors. If a survivor fails to mend there wounds they will instantly be put into the dying state. 
 
 

Endurance

 
Endurance is a positive effect for survivors which protects them from being affected by the next attack. 
 
 

Exhausted

 
Exhausted is a negative status effect for survivors which prevents them from using haste applying perks for a short duration. 
 
 

Exposed

 
Exposed is a negative effect for survivors which will make any attacks to those survivors while exposed instantly put them into the dying state. 
 
 

Haste

 
Haste is a positive effect available to all players. Haste will increase the movement speed of players for a short time. 
 
 

Hemorrhage

 
Hemorrhage is a negative status effect for survivors which makes them there bleeding rate much faster, and makes bloodstains last longer. 
 
 

Hindered

 
Hindered is a negative effect for survivors which slows down their movement speed for a short duration. 
 
 

Infected

 
Infected is a negative status effect for survivors which infects them with a contagious disease. The plague can only be applied by the plague. 
 
 

Luck

 
Luck is a positive effect for survivors which affects their unhook success rate,trap disarm, success rate, and chest searches. 
 
 

Madness

 
Madness is a negative status effect for survivors which can only be applied by the doctor. Madness will perform varying effects at different stages. Some of these effects include hallucinations, occasional screaming, and the misplacement of skill check locations. 
 
 

Mangled

 
Mangled is a negative status effect for survivors which increases the time it takes to perform the healing action. 
 
 

Oblivious

 
Oblivious is a negative status effects for survivors which makes whoever is afflicted with it is unable to hear the killers Terror Radius. 
 
 

Undetectable

 
Undetectable is a positive status effects for killers which removes their Terror Radius and Red Stain while the status effects is applied. 
 

Written by Sir VyVin

I hope you enjoy the Guide we share about Dead by Daylight – All of the status effects in the game; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 
 
 


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