This guide is here to inform players who aren’t already aware, of a very small and minor inconvenience about TF2’s hitboxes!
So What’s Up?
So this is gonna be a very short guide for those who don’t like lengthy reads.
I’m sure plenty of people are already aware of how exactly TF2’s hit boxes function. Each character is made up of several broken up hit boxes that are attached to the character model. Although the hit boxes do cover almost the entire model, the boxes themselves are not attached to each other and are only squares. Basically when the models are moving, gaps form.
There’s only one time I can remember where I can say this has actually been the cause for me missing a shot. I don’t know any math, but I assume that’s a one in a million chance of this happening to someone. I feel as a sniper though with how precise shots can be they have a slightly higher chance of experiencing this phenomenon.
In the half life model viewer program you can pull up each of the models of the TF2 characters and see the hit boxes and their gaps for yourself. Like I’ve already said, the hit boxes almost completely cover the entire model, so gaps are few, but they do exist and are big enough for bullets to fly through.
If you would like to see a Youtube video on this subject that is up to date I will leave a link for those interested to use! The creator is Shounic on YouTube, all credit for the video goes to him!
This is all about Team Fortress 2 – Hit Boxes Spots Guide and Information; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
- All Team Fortress 2 Posts List