The Elder Scrolls II: Daggerfall – How to get Vortex to work with Daggerfall Unity on Steam

The Elder Scrolls II: Daggerfall – How to get Vortex to work with Daggerfall Unity on Steam 1 - steamlists.com
The Elder Scrolls II: Daggerfall – How to get Vortex to work with Daggerfall Unity on Steam 1 - steamlists.com

A quickly put together guide to allow you to mod from the Nexus with ease.
 
 

Introduction

Now that you’ve configured the Unity port, how would you mod it through Vortex (Nexus)? Sure you can do things manually, but that can be a pain. Unfortunately you can’t setup Vortex to recognize the renamed folders as the original files to my knowledge, but you can workaround it.
 
 
This will require a few Command Prompt commands, so if you’re not comfortable with that, this guide isn’t for you.
 
 
 

Preparation

What do you mean you haven’t configured Daggerfall Unity for Steam? Do that first, preferably using this guide as all my instructions will be based from it:
 
 
https://steamcommunity.com/sharedfiles/filedetails/?id=2800142536 – [steamcommunity.com] 
 
 
 

The Process

Now you’ve got Daggerfall Unity configured for Steam.
 
 
In order to have Vortex recognize that this is actually Daggerfall Unity and have it manage mods, you’ve have to recopy DaggerfallUnity.exe into the DOSBox directory.
 
 
Additionally, Vortex will look for the StreamingAssets folder in the DaggerfallUnity_Data folder, so copy those over as well. Alternatively, make a new folder in the DOSbox directory called DaggerfallUnity_Data and copy the StreamingAssets folder from the DOSbox_Data into the DaggerfallUnity_Data folder.
 
 
At this point, verify that Vortex does indeed recognize Daggerfall Unity.
 
 
Next, delete the StreamingAssets folder in the DOSbox_Data directory.
 
Click the address bar in the file explorer to get the proper address from the DOSbox_Data directory. Copy that address.
 
 
For me it was:
 
 

D:\Steam\steamapps\common\The Elder Scrolls Daggerfall\DOSBox-0.74\DOSbox_Data

 
 
Next open Command Prompt, preferably as an Admin. Enter the command
 

cd /d 

 
and paste the address you just copied. This will change the directory you’re working in to the DOSbox_Data folder.
 
 

cd /d D:\Steam\steamapps\common\The Elder Scrolls Daggerfall\DOSBox-0.74\DOSbox_Data

 
 
Use the file explorer to navigate to the DaggerfallUnity_Data folder and open the StreamingAssets folder. Copy the address from the address bar like before.
 
 

D:\Steam\steamapps\common\The Elder Scrolls Daggerfall\DOSBox-0.74\DaggerfallUnity_Data\StreamingAssets

 
 
Now for the magic. We’re going to make a symlink of the StreamingAssets folder between the DOSbox_Data and DaggerfallUnity_Data. What this will do is anytime a program (such as Daggerfall Unity) looks for the StreamingAssets folder in DOSbox_Data, it will automatically be redirected to the StreamingAssets folder in the DaggerfallUnity_Data folder (as managed by Vortex).
 
 
To do this we enter the command into Command Prompt
 

mklink /d StreamingAssets "

 
Paste the address and finish with
 

"

 
 
For me it was:
 
 

mklink /d StreamingAssets "D:\Steam\steamapps\common\The Elder Scrolls Daggerfall\DOSBox-0.74\DaggerfallUnity_Data\StreamingAssets"

 
 
And with that you’re done. Any mods you install via Vortex will appear in the Mods menu screen on the Daggerfall Unity startup screen.
 
 
To delete the symlink, just delete StreamingAssests folder/shortcut in the DOSbox_Data folder.
 
 

Written by DarkRaven

 
 
I hope you enjoy the Guide we share about The Elder Scrolls II: Daggerfall – How to get Vortex to work with Daggerfall Unity on Steam; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


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