The Elder Scrolls II: Daggerfall – All console Command For Daggerfall

The Elder Scrolls II: Daggerfall – All console Command For Daggerfall 1 - steamlists.com
The Elder Scrolls II: Daggerfall – All console Command For Daggerfall 1 - steamlists.com

Sometimes you have to.
 
 

Console Command List

Hit Console key (`) become God
 
 

activate

 
Triggers an action object, such as a remotely-opened door in a dungeon. Overrides normal preventive measures to opening.
 
 

add

 
Adds certain items to the inventory. Uses the following categories: book, weapon, armor, cloth, ingr, relig, soul, gold, magic, drug, map, torch.
 
 

add_all_equip Adds

 
ALL items of a certain equippable kind to the inventory. Uses parameters such as “armor” to provide equipment for the current character.
 
 

add_armor

 
Adds one piece of armor with parameters gender, race, armor type, and material. Each parameter must begin with a capital letter.
 
 

add_clothing

 
Adds clothing to inventory.
 
 

add_weapon

 
Adds one weapon with parameters weapon type and material. Each parameter must begin with a capital letter.
 
 

addArtifact

 
Adds one of the game’s epic artifacts to the inventory. Artifact numbers can be found in /DaggerfallUnity_Data/StreamingAssets/Tables/Quests-Items.txt
 

addbook

 
Adds a book to the inventory. Uses name or book ID parameter.
 
 

addpopuptext

 
Floods the screen with a repeating “Message #” up to the number specified by the player addpopuptext 600
 
 

addspellbook

 
Adds a spellbook to the inventory if there is none. Addspellbook
 
 

change_modsettings

 
An experimental command to alter settings in currently enabled mods. ??
 
 

clear_negativelegalrep

 
Changes all negative legal reputation in the world to 0, and cancels any banishment in any region. Remember that factional and legal reputation are two different entities. Clear_negativelegalrep
 
 

cm

 
Creates a mob (enemy entity) of a certain type onto a certain team. If no team argument, default team. Team 1 is allied with player. Enemy type numbers can be found in /DaggerfallUnity_Data/StreamingAssets/Tables/Quest-Foes.txt cm 3 1
 
 

diseaseplayer

 
Gives the player a disease using numbers 1 through 16, or vampire. In the future werewolf/wereboar infection will also be possible. Does not override disease immunity on level 1 characters. diseaseplayer 9
 
 

dumpblock

 
Debug tool to save block information to a json file. The information is saved to the Daggerfall Unity persistent data path. Dumpblock
 
 

dumpbuilding

 
Debug tool to save information about the building you’re in to a json file dumpbuilding
 
 

dumplocblocks

 
Debug tool to dump the names or locations of blocks of each location. Dumplocblocks
 
 

dumplocation D

 
ebug tool to dump the location from MAPS.BSA you’re currently in. dumplocation
 
 

dumpregion

 
Debug tool to dump the region from MAPS.BSA you’re currently in. dumpregion
 
 

enddebugquest

 
Wipes out the quest currently shown in the quest debugger. The game will proceed as though the quest never existed, not giving reputation or material rewards. Enddebugquest
 
 

endquest

 
Wipes out the designated quest. The game will proceed as though the quest never existed, not giving reputation or material rewards. Use the quest debug UI to see the UID for your currently running quest(s). endquest 33554491
 
 

execute

 
Developer tool to compile source files and create objects from the Streaming Assets folder of the Daggerfall Unity installation. execute Script01.cs
 
 

getallquestitems

 
Puts into the inventory a copy of all items referenced by any running quests. Some quests might not behave properly after this is run. Getallquestitems
 
 

getlocpixel

 
Tells the X and Y coordinates on the world map for a location. getlocpixel Daggerfall/Aldingwall
 
 

groundme

 
Puts your character back on solid ground, if floating in void or other bad location. Only works indoors. Groundme
 
 

guildjoin

 
Adds your character to one of the game’s guilds. This command uses the internal naming system for the guilds, so the Thieves Guild is “GeneralPopulace”. Other guild names can be found in GuildManager.cs guildjoin DarkBrotherHood
 
 

guildrank

 
Raises or lowers your rank in a guild you belong to. Your reputation in the guild will change to ((rank)x10). guildrank FightersGuild 6
 
 

help

 
Display the list of available commands or details about a specific command. help
 
ingredUsage Records in the debug log how many recipes are possible with ingredients ingredusage
 
 

killall

 
Kills any enemies, including quest foes, in the current location. Killall
 
 

levitate

 
Start or stop levitating. As with the levitate spell, incompatible with set_runspeed. levitate on
 
 

load

 
Developer tool used to load scenes from a list of levels. load scene
 
 

location

 
Send the player to one of various predefined locations, such as Daggerfall City, Privateer’s Hold, Direnni Tower, or any random place. Use “location” to see the list. location 3
 
 

map_hideall

 
Wipes every segment in the dungeon from your automap, starting it anew. This effect will carry over if the game is saved. Map_hideall
 
 

map_hidebuildings

 
Reverts map_revealbuildings map_hidebuildings
 
 

map_hidelocations

 
Reverts map_reveallocations map_hidelocations
 
 

map_revealall

 
Reveals the whole dungeon automap map_revealall
 
 

map_revealbuildings

 
Temporarily annotates the name of all buildings in the town’s map, excluding ordinary residences. All buildings in all towns will be annotated until game exit or revert. Map_revealbuildings
 
 

map_reveallocation

 
Permanently reveals an unvisited location on the travel map map_reveallocation Dragontail_Mountains Scourg_Barrow
 
 

map_reveallocations

 
Temporarily reveals all undiscovered locations on the travelmap map_reveallocations
 

map_teleportmode

 
toggles (enables or disables) debug teleport mode (Control+Shift+Left Mouse Click on a dungeon segment will teleport player to it) map_teleportmode
 
 

modnpcrep

 
Modify reputation with last NPC clicked by a positive or negative amount. Clamped at -100 through 100 modnpcrep 85
 
nt Toggle NoTarget mode nt
 
 

openalldoors

 
Opens all doors in an interior or dungeon, regardless of locked state openalldoors
 
 

opendoor

 
Opens a single door the player is looking at, regardless of locked state opendoor
 
 

playflc

 
Play the specified .FLC file ??
 
 

playvid

 
Play the specified .VID file ??
 
 

poisonplayer

 
poisonplayer index (a number 0-11) poisonplayer 3
 
 
print_legalrep Output current legal status and reputation value for all regions. print_legalrep
 
purgeallquests Immediately tombstones all quests and removes them from quest machine. Does not issue rewards.
 
 

purgenonstoryquests

 
Immediately tombstones all quests that aren’t related to Daggerfall’s main quest and removes them from the quest machine. Purgenonstoryquests
 
 

QUIT

 
Quit the application. Quit
 
 

reroll_maxhealth

 
Repair permanently reduced maximum health caused by a level-up bug in 0.10.3 and earlier. This bug is resolved in 0.10.4 and later but some older save games might still need repair. Note that new maximum health is set by forumla and may be slightly higher or lower than before bug. Reroll_maxhealth
 
 

reset_assets

 
Clears mesh and material asset caches then reloads game. Warning: Uses QuickSave slot to reload game in-place. The in-place reload will trigger a longer than usual delay. Reset_assets
 
 

retry_assets

 
Clears records of import attempts for assets from loose files and mods. Retry_assets
 
 

set_grav

 
Set gravity. Default is 20 set_grav 7
 
 

set_health

 
Sets your character’s health to a value. ??
 
 

set_jump

 
Set jump speed. Default is 8 set_jump 900
 
 

set_mspeed

 
Set mouse sensitivity. Default is 1.5 set_mspeed 6
 
 

set_runspeed

 
Set run speed. Set to -1 to return to default speed. set_runspeed 80
 
 

set_timescale

 
Set Timescale; Default 12. Setting it too high can have adverse affects
 
set_timescale 1600
 
 

set_vsync

 
Set Vertical Sync count. Must be 0, 1, 2; set_vsync 1
 
 
 

set_walkspeed

 
Set walk speed. Set to -1 to return to default speed. set_walkspeed 300
 
 

set_weather

 
Sets the weather to indicated type, with values from 0 to 6. set_weather 5
 
 

setlevel

 
Change player level to a value from 1 to 30. Does not allow player to distribute
 
points, only changes level value. setlevel 14
 
 

showbankwindow

 
Opens a banking window for the current region showbankwindow
 
 

showitemmaker

 
Opens a item maker window for enchanting items showitemmaker
 
 

showspellmaker

 
Opens a spellmaker window for creating spells showspellmaker
 
 
Source:
 
 

straight out of uesp – [uesp.net] 

 
 
Make your experience better with daggerfall by Daggerfall Unity:
 
 
https://steamcommunity.com/sharedfiles/filedetails/?id=2800142536 – [steamcommunity.com] 
 
 

LONG LIVE SITHIS

 
 

Written by Furrybearpanda

 
 
Hope you enjoy the Guide about The Elder Scrolls II: Daggerfall – All console Command For Daggerfall, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 


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