Rising Storm 2: Vietnam – All Weapons Statistics Guide in 2021

Rising Storm 2: Vietnam – All Weapons Statistics Guide in 2021 1 - steamlists.com
Rising Storm 2: Vietnam – All Weapons Statistics Guide in 2021 1 - steamlists.com
I, the Autist, gift you, The Rising Storm 2 Player, a great treasure.

The following information is derived from literal days of autism, frustration, and eyestrain. It will contain every relevant stat that you need to know, about every gun in the game. Notice I say gun? I’m not giving you the accuracy stat of a ᚫuᚲᛕing RPG, you trog. All of these stats will be OBJECTIVE, as they are in the source code. It took a lot of effort to extract these, and put them into readable data.

To find your favourite gun; CTRL+ F and search it in the search bar.

God bless.

 
 

Definitions and Explanation

 
Details 

  • Bayonet Length: Length of the bayonet, in millimetres. 
     
  • Weapon Length: Length of the weapon, (without detachable bayonet) in millimetres. 
     
  • RPM: The rate of fire in automatic weapons, in rounds per minute. 
     
  • Weight: Weight of the weapon in kilograms. Lower is better.

 
Power 

  • InstantHitDamage: The damage of the weapon within hitscan range. Higher is better. 
     
  • (ballisticvalue here) 
     
  • MaxNumPenetrations: The number of materials the projectile can penetrate before stopping. Higher is better. 
     
  • PenetrationDepth: The power of penetration for the bullet. Higher is better.

 
Recoil 
 

  • maxRecoilPitch: Max vertical units a weapon muzzle will climb from recoil. Lower is better. 
     
  • minRecoilPitch: Min vertical units a weapon muzzle will climb from recoil. Lower is better. 
     
  • maxRecoilYaw: Max horizontal units a weapon muzzle will move from recoil. Lower is better. 
     
  • minRecoilYaw: Min horizontal units a weapon muzzle will move from recoil. Lower is better. 
     
  • RecoilOffsetModY: Used to add sight misalignment consistent with recoil. (left to right) 
     
  • RecoilOffsetModZ: Used to add sight misalignment consistent with recoil. (up and down) 
     
  • maxDeployedRecoilPitch: Same as above but for deployed bipod. 
     
  • minDeployedRecoilPitch: “” 
     
  • maxDeployedRecoilYaw: “” 
     
  • minDeployedRecoilYaw: “” 
     
  • RecoilOffsetModZDeployed: Same as above but for deployed bipod.

 
 
Accuracy 
 

  • SwayScale: Scaling for the sway calculation. Lower is better. 1.0 is default. 
     
  • DeployedSwayScale: Same as above, but for deployed bipod. 
     
  • CrouchedSwayScale: Sway scaling for crouching stance. 
     
  • ProneSwayScale: Sway scaling for prone stance. 
     
  • CoverRestedSwayScale: Scaling for when the gun is being rested. 
     
  • MOA: Minute of angle. Imperial angular measurement typically used to measure accuracy of firearms. 1 MOA is approximately a 1 inch/25.4 millimetre diameter circle at 100 yards/91.4 metres. At 200 yards/ 182.8 metres, 1 MOA becomes a 2 inch/50.8 millimetre diameter circle. Lower is better. Due to how the MOA is calculated in game, this will be an average value. Rounded up to 2 decimal places. 
     
  • PlayerIronSightFOV: The field of view that is used when aiming down sights. This is equivalent to the amount of zoom. The lower the number, the higher the zoom.

 
Range 

  • Speed: Speed of the projectile at the muzzle in metres per second. Higher is better. 
     
  • BallisticCoefficient: A measure of the ability of the projectile to overcome air resistance. Higher is better. Affects damage and velocity at longer ranges. 
     
  • Hit scan range: The range in metres where the damage is instantly applied to the target. Beyond this distance, the projectile is spawned and ballistic calculations are applied.

 
The accuracy picture is 100 – 200 metres for all weapons except pistols, which are 50 – 100. Chest is the further distance, head is the closer distance. 
 
 

Hit boxes and damage

 
Player health is 100. The zone health means the maximum amount of damage that can be dealt to the player by hitting the zone. For example, it will take roughly 4 shots to kill the player by shooting in the non critical zone of the forearm. 4×20 = 100. 
 

  • “Head” HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100) 
     
  • “NECK” HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100) 
     
  • “Chest” HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “HEART” HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100) 
     
  • “STOMACH” HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “Abdomen” HZT_Lethal,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “RUPPERARM” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=30) 
     
  • “RUPPERARMCRITICAL” HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “RFOREARM” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20) 
     
  • “RHAND” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10) 
     
  • “LUPPERARM” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=30) 
     
  • “LUPPERARMCRITICAL” HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “LFOREARM” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20) 
     
  • “LHAND” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10) 
     
  • “RTHIGH” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=35) 
     
  • “RTHIGHCRITICAL” HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “RCALF” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20) 
     
  • “RFOOT” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10) 
     
  • “LTHIGH” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=35) 
     
  • “LTHIGHCRITICAL” HZT_Critical,bBandageAble=true,bBleeding=false,ZoneHealth=100) 
     
  • “LCALF” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=20) 
     
  • “LFOOT” HZT_NonCritical,bBandageAble=true,bBleeding=false,ZoneHealth=10) 
     
  • “LOWERSPINE” HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100) 
     
  • “UPPERSPINE” HZT_InstantDeath,bBandageAble=false,bBleeding=false,ZoneHealth=100)

Red is instant death, black is lethal(for this context, lethal means being shot in this region with high damage weapons will kill you instantly). 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

NORTH VIETNAMESE WEAPONRY

 
†††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††† 
 
 

Type 56, Type 56-1, AKM

 

Type 56

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Bayonet Length: 196mm 
Weapon Length: 874mm 
652RPM 
Weight: 4.03KG 
 
Power 
InstantHitDamage: 86 
(ballisticvalue here) 
MaxNumPenetrations:2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 250 
minRecoilPitch: 250 
maxRecoilYaw: 135 
minRecoilYaw: -35 
RecoilOffsetModY: 1300 
RecoilOffsetModZ: 1150 
 
Accuracy 
SwayScale: 1.05 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 4.47 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 735m/s 
BallisticCoefficient: 0.1380 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 

Type 56-1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 874mm 
652RPM 
Weight: 3.7KG 
 
Power 
InstantHitDamage: 86 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 250 
minRecoilPitch: 250 
maxRecoilYaw: 135 
minRecoilYaw: -35 
RecoilOffsetModY: 900 
RecoilOffsetModZ: 1000 
1.5*recoil when stock is folded 
 
Accuracy 
SwayScale: 1.05 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 4.47 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 735m/s 
BallisticCoefficient: 0.1380 
Hit scan range: 25m 
 

AKM

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Bayonet Length: 150mm 
Weapon Length: 880mm 
600RPM 
Weight: 3.1KG (3.42KG with bayonet) 
 
Power 
InstantHitDamage: 93 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 240 
minRecoilPitch: 240 
maxRecoilYaw: 135 
minRecoilYaw: 97 
RecoilOffsetModY: 1300 
RecoilOffsetModZ: 1150 
 
Accuracy 
SwayScale: 1.05 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 4.93 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 715m/s 
BallisticCoefficient: 0.1380 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

SKS-45

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - SKS-45 
 
Details 
Bayonet Length: 254mm 
Weapon Length: 1022mm 
Weight: 3.85KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 86 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 280 
minRecoilPitch: 280 
maxRecoilYaw: 65 
minRecoilYaw: -40 
RecoilOffsetModY: 1200 
RecoilOffsetModZ: 1200 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 2.50 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 735m/s 
BallisticCoefficient: 0.1380 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

MAS-49

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - MAS-49 
 
Details 
Weapon Length: 1100mm 
Weight: 4.7KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 123 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 450 
minRecoilPitch: 450 
maxRecoilYaw: 115 
minRecoilYaw: -30 
RecoilOffsetModY: 1500 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 0.70 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.21 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 820m/s 
BallisticCoefficient: 0.407 
Hit scan range: 50m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

MN91/30 (Mosin)

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - MN91/30 (Mosin) 
 
Details 
Bayonet Length: 432mm 
Weapon Length: 910mm 
Weight: 4.0KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 179 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 725 
minRecoilPitch: 725 
maxRecoilYaw: 300 
minRecoilYaw: -300 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.48 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 892m/s 
BallisticCoefficient: 0.336 
Hit scan range: 50m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M1 Carbine

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1 Carbine 
 
Details 
Bayonet Length: 160mm 
Weapon Length: 900mm 
Weight: 2.4KG 
ZoomInTime=0.3 
ZoomOutTime=0.25 
 
Power 
InstantHitDamage: 75 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12.0 
 
Recoil 
maxRecoilPitch: 185 
minRecoilPitch: 185 
maxRecoilYaw: 20 
minRecoilYaw: -40 
RecoilOffsetModY: 2000 
RecoilOffsetModZ: 1300 
 
Accuracy 
SwayScale: 0.90 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 3.04 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 610m/s 
BallisticCoefficient: 0.160 
Hit scan range: 50m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

MAT-49, French Original, Viet-Modified

 

MAT-49 French Original

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 720mm 
600RPM 
Weight: 3.5KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 71 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12.0 
 
Recoil 
maxRecoilPitch: 170 
minRecoilPitch: 170 
maxRecoilYaw: 80 
minRecoilYaw: -40 
RecoilOffsetModY: 1500 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 10.36 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 610m/s 
BallisticCoefficient: 0.160 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 

MAT-49 Viet-Modified

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 720mm 
900RPM 
Weight: 3.5KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 60 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 190 
minRecoilPitch: 190 
maxRecoilYaw: 90 
minRecoilYaw: -45 
RecoilOffsetModY: 1500 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 8.93 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 460m/s 
BallisticCoefficient: 0.113 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

K-50M

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - K-50M 
 
Details 
Weapon Length: 750mm 
909RPM 
Weight: 2.73KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 54 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 230 
minRecoilPitch: 230 
maxRecoilYaw: 100 
minRecoilYaw: -100 
 
Accuracy 
SwayScale: 1.0 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 13.81 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 488m/s 
BallisticCoefficient: 0.113 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

PPSH-41

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - PPSH-41 
 
Details 
Weapon Length: 730mm 
909RPM 
Weight: 3.63KG 
ZoomInTime=0.250 (0.5 Drum) 
ZoomOutTime=0.250 (0.35 Drum) 
 
Power 
InstantHitDamage: 54 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 190 (170 Drum) 
minRecoilPitch: 190 (170 Drum) 
maxRecoilYaw: 80 
minRecoilYaw: -80 
 
Accuracy 
SwayScale: 1.0 (1.35 Drum) 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 10.48 
PlayerIronSightFOV=55.0 (60 Drum) 
 
Range 
Speed: 488m/s 
BallisticCoefficient: 0.113 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

MP40

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - MP40 
 
Details 
Weapon Length: 720mm 
500RPM 
Weight: 3.97KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 71 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12.0 
 
Recoil 
maxRecoilPitch: 150 
minRecoilPitch: 150 
maxRecoilYaw: 60 
minRecoilYaw: -60 
RecoilOffsetModY: 1100 
RecoilOffsetModZ: 1100 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 7.86 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 400m/s 
BallisticCoefficient: 0.140 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

RP46

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - RP46 
 
Details 
Weapon Length: 1200mm 
600RPM 
Weight: 9.6KG 
Tracers every 5 rounds 
ZoomInTime=0.50 
ZoomOutTime=0.350 
 
Power 
InstantHitDamage: 153 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 360 
minRecoilPitch: 360 
maxRecoilYaw: 110 
minRecoilYaw: -20 
RecoilOffsetModY: 1000 
RecoilOffsetModZ: 1000 
RecoilOffsetModZDeployed: 1700 
 
Accuracy 
SwayScale: 1.90 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.16 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 840m/s 
BallisticCoefficient: 0.377 
Hit scan range: 50m 
 
 

RPD

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - RPD 
 
Details 
Weapon Length: 1037mm 
697RPM 
Weight: 7.4KG 
Tracer every 5 
ZoomInTime=0.50 
ZoomOutTime=0.350 
 
Power 
InstantHitDamage: 86 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 15.0 
 
Recoil 
maxRecoilPitch: 200 
minRecoilPitch: 200 
maxRecoilYaw: 100 
minRecoilYaw: -45 
RecoilOffsetModY: 1000.0 
RecoilOffsetModZ: 1000 
RecoilOffsetModZDeployed: 1900 
 
Accuracy 
SwayScale: 1.60 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.16 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 735m/s 
BallisticCoefficient: 0.225 
Hit scan range: 50m 
 
 

DP-28

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - DP-28 
 
Details 
Weapon Length: 1200mm 
600RPM 
Weight: 7.1KG 
Tracer every 5 
ZoomInTime=0.50 
ZoomOutTime=0.350 
 
Power 
InstantHitDamage: 153 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 270 
minRecoilPitch: 270 
maxRecoilYaw: 80 
minRecoilYaw: -25 
RecoilOffsetModY: 1800 
RecoilOffsetModZ: 1800 
RecoilOffsetModZDeployed: 1850 
 
Accuracy 
SwayScale: 1.60 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.74 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 840m/s 
BallisticCoefficient: 0.377 
Hit scan range: 50m 
 
 

M1919A6

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1919A6 
 
Details 
Weapon Length: 1100mm 
500RPM 
Weight: 15.0KG 
Tracer every 5 
ZoomInTime=0.50 
ZoomOutTime=0.350 
 
Power 
InstantHitDamage: 154 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 23.5 
 
Recoil 
maxRecoilPitch: 460 
minRecoilPitch: 460 
maxRecoilYaw: 220 
minRecoilYaw: -220 
RecoilOffsetModY: 600 
RecoilOffsetModZ: 600 
RecoilOffsetModZDeployed: 1800 
 
Accuracy 
SwayScale: 1.80 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.30 
MOA: 0.95 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 854m/s 
BallisticCoefficient: 0.408 
Hit scan range: 50m 
 
 

SxS Shotgun (Baikal), Hunting Shotgun, Coach Gun, Sawn-off

 

Hunting Shotgun

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 1135mm 
Weight: 3.6KG 
Buckshot Projectiles: 9 Applies to all 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 71 (Buckshot), 363 (Slug) 
(ballisticvalue here) 
MaxNumPenetrations: 1 (Buckshot), 2 (Slug) 
PenetrationDepth: 10.0 (Buckshot), 15 (Slug) 
 
Recoil 
maxRecoilPitch: 850(Buckshot), 1190 (Slug) 
minRecoilPitch: 800(Buckshot), 1120 (Slug) 
maxRecoilYaw: 300(Buckshot), 420 (Slug) 
minRecoilYaw: -300(Buckshot), -420 (Slug) 
RecoilOffsetModY: 2000.0 
RecoilOffsetModZ: 2000 
 
Accuracy 
SwayScale: 1.0 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 3.45 (Slugs) 
PlayerIronSightFOV=50.0 
 
Range 
Speed: 420m/s (Buckshot), 475m/s (Slug) 
BallisticCoefficient: 0.05 (Buckshot), 0.07 (Slug) 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 

Coach Gun

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 932mm 
Weight: 3.55KG 
 
Power 
InstantHitDamage: 52 (Buckshot), 323 (Slug) 
(ballisticvalue here) 
MaxNumPenetrations: 1 (Buckshot), 2 (Slug) 
PenetrationDepth: 10.0 (Buckshot), 15 (Slug) 
 
Recoil 
maxRecoilPitch: 500 (Buckshot), 1120 (Slug) 
minRecoilPitch: 800 (Buckshot), 1120 (Slug) 
maxRecoilYaw: 300 (Buckshot), 420 (Slug) 
minRecoilYaw: -200 (Buckshot), 280 (Slug) 
 
Accuracy 
SwayScale: 0.9 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 5.12 (Slugs) 
 
Range 
Speed: 365m/s (Buckshot), 430m/s (Slug) 
BallisticCoefficient: 0.05 (Buckshot) 0.07 (Slug) 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 

Sawn-off

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 779mm 
Weight: 3.5KG 
 
Power 
InstantHitDamage: 49 (Buckshot), 
(ballisticvalue here) 
MaxNumPenetrations: 1 (Buckshot), 
PenetrationDepth: 10.0 (Buckshot), 
 
Recoil 
maxRecoilPitch: 500 (Buckshot), 
minRecoilPitch: 800 (Buckshot), 
maxRecoilYaw: 300 (Buckshot), 
minRecoilYaw: -200 (Buckshot), 
 
Accuracy 
SwayScale: 0.8 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
 
Range 
Speed: 365m/s (Buckshot), 
BallisticCoefficient: 0.05 (Buckshot) 
Hit scan range: 25m 
 
 

TT-33

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - TT-33 
 
Details 
Weapon Length: 440mm 
Weight: 0.89KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 63 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12.0 
 
Recoil 
maxRecoilPitch: 150 
minRecoilPitch: 150 
maxRecoilYaw: 50 
minRecoilYaw: -50 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 17.15 
PlayerIronSightFOV=65.0 
 
Range 
Speed: 442m/s 
BallisticCoefficient: 0.113 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

PM

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - PM 
 
Details 
Weapon Length: 440mm 
0.73KG 
ZoomInTime=0.20 
 
Power 
InstantHitDamage: 74 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 7 
 
Recoil 
maxRecoilPitch: 130 
minRecoilPitch: 130 
maxRecoilYaw: 30 
minRecoilYaw: -10 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 13.57 
PlayerIronSightFOV=65.0 
 
Range 
Speed: 315m/s 
BallisticCoefficient: 0.113 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

SVD

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - SVD 
 
Details 
Bayonet Length: 360mm 
Weapon Length: 1060mm 
Weight: 4.3KG 
ZoomInTime=0.350 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 169 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 480 
minRecoilPitch: 480 
maxRecoilYaw: 275 
minRecoilYaw: -275 
 
Accuracy 
SwayScale: 0.90 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 0.33 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 830m/s 
BallisticCoefficient: 0.206 
Hit scan range: 50m 
 
 

MN 91/30 PU Sniper Rifle

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - MN 91/30 PU Sniper Rifle 
 
Details 
Bayonet Length: 432mm 
Weapon Length: 910mm 
Weight: 4.6KG 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 178 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 725 
minRecoilPitch: 725 
maxRecoilYaw: 300 
minRecoilYaw:-300 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.48 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 892m/s 
BallisticCoefficient: 0.336 
Hit scan range: 50m 
 
 

MAS-49 Scoped

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - MAS-49 Scoped 
 
Details 
Weapon Length: 1100mm 
Weight: 5.2KG 
ZoomInTime=0.350 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 160 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 450 
minRecoilPitch: 450 
maxRecoilYaw: 115 
minRecoilYaw: -30 
RecoilOffsetModY: 1500.0 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 0.33 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 820m/s 
BallisticCoefficient: 0.407 
Hit scan range: 50m 
 
 

SOUTH VIETNAMESE WEAPONRY

 
†††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††††† 
 
 

M16A1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M16A1 
 
Details 
Bayonet Length: 170mm 
Length: 1000mm 
Weight: 2.89KG 
750RPM 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 95 
(ballisticvalue here) 
MaxNumPenetrations: 1 
PenetrationDepth: 10.0 
 
Recoil 
maxRecoilPitch: 175 
minRecoilPitch: 175 
maxRecoilYaw: 40 
minRecoilYaw: -40 
RecoilOffsetModY: 1500 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 1.0 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.50 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 990m/s 
BallisticCoefficient: 0.120 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

XM117E1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - XM117E1 
 
Details 
Length: 830mm 
Weight: 2.43KG 
750RPM 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 99 
(ballisticvalue here) 
MaxNumPenetrations: 1 
PenetrationDepth: 10.0 
 
Recoil 
maxRecoilPitch: 210 
minRecoilPitch: 210 
maxRecoilYaw: 55 
minRecoilYaw: -55 
RecoilOffsetModY: 1600 
RecoilOffsetModZ: 1600 
 
Accuracy 
SwayScale: 0.9 (1.0 retracted) 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 3.00 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 840m/s 
BallisticCoefficient: 0.120 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M14

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M14 
 
Details 
Bayonet Length: 164mm 
Length: 1120mm 
Weight: 4.1KG 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 123 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17.0 
 
Recoil 
maxRecoilPitch: 450 
minRecoilPitch: 450 
maxRecoilYaw: 80 
minRecoilYaw: -80 
RecoilOffsetModY: 1400.0 
RecoilOffsetModZ: 1400 
 
Accuracy 
SwayScale: 1.050 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.21 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 850m/s 
BallisticCoefficient: 0.20 
Hit scan range: 50m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M1 Garand

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1 Garand 
 
Details 
Bayonet Length: 164mm 
Length: 1105mm 
Weight: 4.3KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 150 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 23.5 
 
Recoil 
maxRecoilPitch: 450 
minRecoilPitch: 450 
maxRecoilYaw: 40 
minRecoilYaw: -40 
RecoilOffsetModY: 1300 
RecoilOffsetModZ: 1300 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.21 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 853m/s 
BallisticCoefficient: 0.408 
Hit scan range: 50m 
 
 

L1A1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - L1A1 
 
Details 
Bayonet Length: 208mm 
Length: 1143mm 
Weight: 4.34KG 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 140 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17 
 
Recoil 
maxRecoilPitch: 400 
minRecoilPitch: 400 
maxRecoilYaw: 80 
minRecoilYaw: -80 
RecoilOffsetModY: 1400 
RecoilOffsetModZ: 1400 
 
Accuracy 
SwayScale: 1.050 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 1.21 
PlayerIronSightFOV=45.0 
 
Range 
Speed: 823m/s 
BallisticCoefficient: 0.20 
Hit scan range: 50m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M3A1 (Grease Gun)

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M3A1 (Grease Gun) 
 
Details 
Length: 760mm 
Weight: 3.61KG 
450RPM 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 106 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 13 
 
Recoil 
maxRecoilPitch: 70 
minRecoilPitch: 70 
maxRecoilYaw: 50 
minRecoilYaw: -50 
RecoilOffsetModY: 1300.0 
RecoilOffsetModZ: 1100 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 15.36 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 280m/s 
BallisticCoefficient: 0.195 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M1A1 (Thompson)

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1A1 (Thompson) 
 
Details 
Length: 810mm 
Weight: 4.9KG 
750RPM 
ZoomInTime=0.40 
ZoomOutTime=0.40 
 
Power 
InstantHitDamage: 106 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 13 
 
Recoil 
maxRecoilPitch: 105 
minRecoilPitch: 105 
maxRecoilYaw: 70 
minRecoilYaw: -20 
RecoilOffsetModY: 1200 
RecoilOffsetModZ: 1200 
 
Accuracy 
SwayScale: 1.050 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 12.50 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 288m/s 
BallisticCoefficient: 0.195 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

Owen

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - Owen 
 
Details 
Length: 806mm 
Weight: 3.6KG 
700RPM 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 82 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12 
 
Recoil 
maxRecoilPitch: 100 
minRecoilPitch: 100 
maxRecoilYaw: 80 
minRecoilYaw: -80 
RecoilOffsetModY: 1200.0 
RecoilOffsetModZ: 1000 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 7.86 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 420m/s 
BallisticCoefficient: 0.140 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

F1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - F1 
 
Details 
Bayonet Length: 130mm 
Length: 714mm 
Weight: 3.7KG 
600RPM 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 71 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 12 
 
Recoil 
maxRecoilPitch: 90 
minRecoilPitch: 90 
maxRecoilYaw: 50 
minRecoilYaw: -50 
RecoilOffsetModY: 1000 
 
Accuracy 
SwayScale: 0.80 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 10.36 
PlayerIronSightFOV=55.0 
 
Range 
Speed: 381m/s 
BallisticCoefficient: 0.140 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M60

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M60 
 
Details 
Length: 1105mm 
Weight: 10.5KG 
600RPM 
Tracer every 5 
ZoomInTime=0.50 
ZoomOutTime=0.350 
 
Power 
InstantHitDamage: 120 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17 
 
Recoil 
maxRecoilPitch: 260 
minRecoilPitch: 260 
maxRecoilYaw: 150 
minRecoilYaw: -80 
RecoilOffsetModY: 1500 
RecoilOffsetModZ: 1500 
RecoilOffsetModZDeployed: 1600 
 
Accuracy 
SwayScale: 1.60 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.30 
MOA: 0.95 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 853m/s 
BallisticCoefficient: 0.20 
Hit scan range: 50m 
 
 

L2A1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - L2A1 
 
Details 
Length: 1143mm 
Weight: 4.6KG 
700RPM 
Tracer every 5 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 140 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17 
 
Recoil 
maxRecoilPitch: 340 
minRecoilPitch: 340 
maxRecoilYaw: 80 
minRecoilYaw: -80 
RecoilOffsetModY: 1500.0 
RecoilOffsetModZ: 1500 
 
Accuracy 
SwayScale: 1.10 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 0.41 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 823m/s 
BallisticCoefficient: 0.20 
Hit scan range: 50m 
 
 

M1918 BAR

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1918 BAR 
 
Details 
Length: 1215mm 
Weight: 7.8KG 
575RPM/375RPM (Slow) 
Tracer every 5 
ZoomInTime=0.350 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 150 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 23.5 
 
Recoil 
maxRecoilPitch: 350 
minRecoilPitch: 350 
maxRecoilYaw: 100 
minRecoilYaw: -20 
RecoilOffsetModY: 1700 
RecoilOffsetModZ: 1700 
RecoilOffsetModZDeployed: 1900 
 
Accuracy 
SwayScale: 1.40 
DeployedSwayScale: 0.10 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.30 
MOA: 0.41 
PlayerIronSightFOV=60.0 
 
Range 
Speed: 860m/s 
BallisticCoefficient: 0.408 
Hit scan range: 50m 
 
 

M37 Trench Gun, Stakeout, Duckbill

 

Trench Gun

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Bayonet Length: 170 
Length: 1006mm 
Weight: 2.9KG 
Projectiles: 9 (00) 20 (No.4) Applies to all. 
 
Power 
InstantHitDamage: 71 (00) 60 (No.4) 
(ballisticvalue here) 
MaxNumPenetrations: 1 
PenetrationDepth: 10 (00) 7 (No.4) 
 
Recoil 
maxRecoilPitch: 650 
minRecoilPitch: 650 
maxRecoilYaw: 100 
minRecoilYaw: -100 
RecoilOffsetModY: 2000 
RecoilOffsetModZ: 2000 
 
Accuracy 
SwayScale: 0.9 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
 
Range 
Speed: 420m/s 
BallisticCoefficient: 0.05 (00) 0.045 (No.4) 
Hit scan range: 25m 
 

Stakeout

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Length: 1006mm 
Weight: 2.9KG 
 
Power 
InstantHitDamage: 71 (00) 50 (No.4) 
(ballisticvalue here) 
MaxNumPenetrations: 1 
PenetrationDepth: 10 (00) 7 (No.4) 
 
Recoil 
maxRecoilPitch: 650 
minRecoilPitch: 650 
maxRecoilYaw: 100 
minRecoilYaw: -100 
 
Accuracy 
SwayScale: 0.8 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
 
Range 
Speed: 410m/s (00) 420m/s (No.4) 
BallisticCoefficient: 0.05 (00) 0.045 (No.4) 
Hit scan range: 25m 
 

Duckbill

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Length: 1006mm 
Weight: 3.1KG 
 
Power 
InstantHitDamage: 60 
(ballisticvalue here) 
MaxNumPenetrations: 1 
PenetrationDepth: 7 
 
Recoil 
maxRecoilPitch: 350 
minRecoilPitch: 350 
maxRecoilYaw: 50 
minRecoilYaw: -50 
 
Accuracy 
SwayScale: 0.8 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
 
Range 
Speed: 420m/s 
BallisticCoefficient: 0.045 
Hit scan range: 25m 
 
 

M1911A1

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1911A1 
 
Details 
Length: 440mm 
Weight:1KG 
ZoomInTime=0.250 
ZoomOutTime=0.250 
 
Power 
InstantHitDamage: 105 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 10 
 
Recoil 
maxRecoilPitch: 600 
minRecoilPitch: 600 
maxRecoilYaw: 100 
minRecoilYaw: -50 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 17.15 
PlayerIronSightFOV=65.0 
 
Range 
Speed: 255m/s 
BallisticCoefficient: 0.195 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M1917 Revolver

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1917 Revolver 
 
Details 
Length: 440mm 
Weight: 1KG 
700RPM 
Tracer every 5 
ZoomInTime=0.150 
ZoomOutTime=0.150 
 
Power 
InstantHitDamage: 108 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 10 
 
Recoil 
maxRecoilPitch: 500 
minRecoilPitch: 500 
maxRecoilYaw: 30 
minRecoilYaw: 20 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 17.15 
PlayerIronSightFOV=65.0 
 
Range 
Speed: 260m/s 
BallisticCoefficient: 0.195 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

Browning High Power

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - Browning High Power 
 
Details 
Length: 440mm 
Weight: 0.80KG 
 
Power 
InstantHitDamage: 69 (Nice
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 8 
 
Recoil 
maxRecoilPitch: 250 
minRecoilPitch: 250 
maxRecoilYaw: 75 
minRecoilYaw: -75 
 
Accuracy 
SwayScale: 0.60 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 3.45 
 
Range 
Speed: 350m/s 
BallisticCoefficient: 0.140 
Hit scan range: 25m 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
 

M1D (Garand Sniper)

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 - M1D (Garand Sniper) 
 
Details 
Weapon Length = 1100mm 
 
Power 
InstantHitDamage=160 
(ballisticvalue here) 
MaxNumPenetrations=2 
PenetrationDepth=23.5 
 
Recoil 
maxRecoilPitch=450 
minRecoilPitch=450 
maxRecoilYaw=40 
minRecoilYaw=-40 
RecoilOffsetModY: 1300.0 
RecoilOffsetModZ: 1300 
 
Accuracy 
SwayScale: 0.750 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
MOA: 0.41 
 
Range 
Speed=853m/s 
BallisticCoefficient=0.408 
Hit scan range: 50m 
 
 

XM21, XM21 Suppressed

 

XM21

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Bayonet Length: 164 
Weapon Length: 1118mm 
Weight: 5.27KG 
 
Power 
InstantHitDamage: 160 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17 
 
Recoil 
maxRecoilPitch: 500 
minRecoilPitch: 500 
maxRecoilYaw: 100 
minRecoilYaw: -100 
 
Accuracy 
SwayScale: 0.90 
DeployedSwayScale: 
CrouchedSwayScale: 
ProneSwayScale: 
CoverRestedSwayScale: 
MOA: 0.33 
 
Range 
Speed: 765m/s 
BallisticCoefficient: 0.240 
Hit scan range: 50m 
 

XM21 Suppressed

 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 
Details 
Weapon Length: 1340mm 
Weight: 5.7KG 
 
Power 
InstantHitDamage: 160 
(ballisticvalue here) 
MaxNumPenetrations: 2 
PenetrationDepth: 17 
 
Recoil 
maxRecoilPitch: 225 
minRecoilPitch: 225 
maxRecoilYaw: 90 
minRecoilYaw: -90 
 
Accuracy 
SwayScale: 1.2 
CrouchedSwayScale: 0.6 
ProneSwayScale: 0.15 
CoverRestedSwayScale: 0.15 
 
Range 
Speed: 340m/s 
BallisticCoefficient: 0.240 
Hit scan range: 25m 
 
 

Closing Remarks

 
Firstly, I’d like to thank all those that guided and helped me. 
Buka – Coding a program that greatly helped in calculating information needed for this guide, as well as general tips and ideas. 
Butts – Inspiration to start this guide in the first place, from his https://steamcommunity.com/sharedfiles/filedetails/?id=2355475226, as well as general consultations. 
Lemonater – Extensive help with information and also how to find it, answering questions. 
SgtJoe – Helping with the SDK, answering questions. 
fluudah – Helping with the hitbox model, answering questions. 
 
This guide will not be complete until I give up on it, or there is no more information to collect. For now however, it is ready for general consumption. If you feel like some information is incorrect, leave a comment stating the correct information and at least an explanation of your source. 
 
TO BE ADDED: 
Damage fall off values. 
Any reasonable suggestion made. 
If desired, MOA pictures for snipers and machineguns. I felt it wasn’t necessary due to the high accuracy of such weapons. 
Magazine capacity 
Missing zoomtimes and swayscales. 
 
Rising Storm 2: Vietnam - All Weapons Statistics Guide in 2021 
 

By Jigen 鍛冶屋

Hope you enjoy the Guide about Rising Storm 2: Vietnam – All Weapons Statistics Guide in 2021, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


Best Gaming Deals
Amazon
$19.78
View
Amazon
$779.99
View
Amazon
$39.99
View
Amazon
$949.99
View
Amazon
$478.00
View
Amazon
$2,486.97
View

Be the first to comment

Leave a Reply

Your email address will not be published.


*