Welcome to this post we hope you find our Placid Plastic Duck Simulator – Guide to Terminal Secret Guide to be useful.
Here’s a way to satisfy your curiosity and get a sneak peek at the newest secret in Hippospace.
Back to the Bunker
You will see a set of dominoes if you switch your view to the table. Please take note of it.
Hover over the spoiler below to reveal the arrangement if you have switched to Hippospace Download.
The Terminal
Switch your view on the Hippospace Download Map to the giant robot, which is a duck launcher. You will also find a terminal, the only thing other than the large button used to launch a rocket. (This may be why you opened this guide).
The terminal will ask for a username.
Username:
We will return to this area later.
Red Dashboard
Wait until the arm retracts. There is a large tube that leads to a large dome-shaped area.
After it has been retracted, you can switch to the view of a duck entering the tube through the entrance. (This may not be necessary!) Enjoy the view and when the duck enters, switch to the dashboard.
You will find on the right-hand side of the dashboard a hatch that can be opened by pressing a button. The monitor duck will launch when you press the button.
Monitor Duck |
---|
It starts out with a duck’s face, but then the screen shows its name. The name is written in the pigpen cipher. Use this diagram to decipher the letters by using the shapes around them
This is the username you need to enter into the terminal. If you can’t figure it out, then it is probably not the username.
g.toto.
If you are looking at the large arrangement of light on the dashboard, use the domino arrangement (disregarding the leftmost piece) and enter the combination. The lower screen on the right will reveal a string of alphanumeric characters. It is the password.
The Long Code
Enter the username and password at the terminal.
You will see a command-line interface. Refer to the manual provided since there is no command help and ?.
Command line manual
CD Changes the current directory. DIR Displays a list of files and subdirectories in a directory. LS DIR for Unix(-like) nerds, does the same thing. OPEN Displays the contents of a file.
CD Changes the current directory.
DIR Displays a list of files and subdirectories in a directory.
LS DIR for Unix(-like) nerds, does the same thing.
OPEN Displays the contents of a file.CD Changes the current directory.
DIR Displays a list of files and subdirectories in a directory.
LS DIR for Unix(-like) nerds, does the same thing.
OPEN Displays the contents of a file.
Notes:
CD Changes the current directory.
DIR Displays a list of files and subdirectories in a directory.
LS DIR for Unix(-like) nerds, does the same thing.
OPEN Displays the contents of a file.
Notes:
Notes:
- Entering the name of a file as a command will run it
- To go up in a directory, enter cd ..
- File names and commands are case-sensitive, but commands are not.
- Change to a directory in order to list it (cd, dir, or ls as a second).
- The path cannot be linked with .. as ../log
If you have trouble navigating the file system, look at the tree.
CD Changes the current directory. DIR Displays a list of files and subdirectories in a directory. LS DIR for Unix(-like) nerds, does the same thing. OPEN Displays the contents of a file.
If you need further assistance, please refer to the
Get code fragments
section. If the text is bolded, it is output from the previous command.
You must read all files containing information relevant to the secret.
Get parts of the code (power Users only!)
- Take note of the contents of the sounds directories and files.
- Read the contents of forsaken folder Texture.db
- Take note of the contents of the log error log.
- Skip to the Assembling the code Section
Get code fragments
Open the Sounds directory and check the contents.
CD Changes the current directory. DIR Displays a list of files and subdirectories in a directory. LS DIR for Unix(-like) nerds, does the same thing. OPEN Displays the contents of a file.
The open command can be used to read the (simplified version of) the contents of each sound file.
. ├── log ├── sounds │  ├── 1.midi │  ├── 2.midi │  └── 3.midi ├── sys ├── forsaken folder └──── Texture.db
Note down the contents in the files based on the outputs of the open commands.
Open Texture.db > forsaken folder.
cd sounds dir
This will lead to an error.
1.midi 2.midi 3.midi open 1.midi open 2.midi open 3.midi
You will see a new file in the log directory:
cd .. cd forsaken folder open Texture.db
The file is corrupted!
Now, you can read it using the open (note that it is unique to each player) command:
cd .. cd log dir
error.log
Assembling code
Refer to the contents of MIDI file. Use the G note position to fill in the channel string.
The position is the order in which the notes are arranged, ex. in F-A-C-G-A#-F, it is the 4th note, so the number to fill is 4.
The numbers are 1.midi and X. 2.midi is Y. 3.midi is Z. The numbers are
2, 6 and 4., respectively.
Replace each X,Y andZ in this format.
- Original:
open error.log
- New:
-error.log- channel: GX...XGY...YGZ...Z###
Use this alphanumeric sequence to name your monitor duck.
The Fun Part
Now you’re ready to unlock The Secret!
Return to the terminal. A new file has been dropped into the directory sys. Check it out:
GXXXXGYGZZ847
G2222G6G44847
Ooh, interesting! Now, let’s do it!
cd .. cd sys dir
Congratulations! Congratulations!
What next, you may ask? Join us to hunt for mysteries on any of these threads.
- username? – [steamcommunity.com]
- [SPOILERS] Current Mysteries [steamcommunity.com]
We hope you found it useful; it has been our pleasure to walk you through the Placid Plastic Duck Simulator – Guide to Terminal Secret. If you see any mistakes or have suggestions for how we can improve this page, do let us know in the comments. I appreciate your time and effort, and I wish you a wonderful day! Creator and writer lightwo was the inspiration for this article. If you liked this post, you should check back regularly because we publish new information every day.
- All Placid Plastic Duck Simulator Posts List
Leave a Reply