Last Perfect Heist 2 Update 17
Hello,
If you find this guide useful, please leave a comment if you find any suggestions for improvement, typos, missing information, changes or further updates in the game. Thank you very much for your cooperation/support. From gamers for gamers
What is Perfect Heist 2?
Perfect Heist 2 is a round-based online game, where robbers try to hide in plain sight while robbing a bank without being noticed by the cop team! In this game, one robber team tries to steal money and other goods from a bank while trying not to get noticed by the cop team. The cops have a big advantage in fighting, so keeping a low profile and blending in with the crowd is critical for the robbers. Wait for the perfect moment to knock out one of the employees to use his clothes as a disguise while sneaking, drilling, bombing, or hacking your way to the loot!
My try: 🙂
Perfect Heist 2 is a Cops vs. Robbers “Hide and Seek” round-based multiplayer game in a 3D low-poly world. In the middle of the map there is a bank, which is strictly guarded by cops. The cops are immediately suspended if they hurt innocent people. The robbers have made it their mission to rob the bank along with the jewels and escape in the van. But be careful, if the time runs out, the value of the loot is not reached or all robbers are caught, the cops have won.
Feedback welcome.
The System Requirements
MINIMUM:
- Requires a 64-bit processor and operating system
- OS: Windows 7 SP1, Ubuntu (others should work too)
- Processor: 1.5 GHz Dual-Core
- Memory: 4 GB RAM
- Graphics: GeForce 500 Series
- Network: Broadband Internet connection
- Storage: 1 GB available space
CHARACTERS
In Perfect Heist there is an Employee Zone where only Employees can be found and a Customer Zone where only customers can walk around. The 2 different NPC characters (Employee or Customer) can only be found in the assigned zones. There are also 2 playable factions for the player (Team Cops and Team Robbers). Each faction of them has its own subcategory for their classes with different abilities.
Customer
Employee
Cook (Employee)
VIP (Employee)
TEAM COPS
The cops must expose the robbers and prevent anything from being stolen in order to escape with the van before time runs out.
COMBAT: Swat
Name | Description | |
---|---|---|
First Ability: | Thermal Vision | Can see character outlines through walls but can’t use weapons while active |
Second Ability: | Kevlar Helmet | Does not take increased damage from headshots |
Primary Weapon | Secondary Weapon | |
Name: | Rifle | Flash Launcher |
Description: | High damage, good firerate | Blinds everyone nearby |
Damage: | 34 (Headshot: 51) | 80 (Headshot: 120) |
Fire Rate: | 500 RPM | 120 RPM |
COMBAT: Combat Medic
Name | Description | |
---|---|---|
First Ability: | Healing Particles | Overheals himself and nearby allies to up to 120 HP for 5 seconds, can also revive killed cops by standing near them |
Second Ability: | Heartbeat Monitor | Can place 4 hearbeat monitor to other people to get an alert when they die. His bullets are also poisoned, damaging robbers he shot for 10 seconds |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Shotgun |
Description: | High firerate and good damage | Low accuracy, high damage |
Damage: | 25 (Headshot: 37) | 72 (Headshot: 108) |
Fire Rate: | 550 RPM | 70 RPM |
COMBAT: Bodyguard
Name | Description | |
---|---|---|
First Ability: | Energy Shield Bubble | Can place an electromagnetic field generator that destroys incoming projectiles but allows characters to pass through it |
Second Ability: | Kevlar Vests | Spawns a VIP. Can equip NPCs with body vests, protecting them until the vest breaks. If he kills a robber or a robber breaks the vest of an NPC, he gain an additional vest |
Primary Weapon | Secondary Weapon | |
Name: | Rifle | Taser |
Description: | High damage, good firerate | Stuns targets |
Damage: | 34 (Headshot: 51) | 0 (Headshot: 0) |
Fire Rate: | 500 RPM | 60 RPM |
COMBAT: Riot Control
Name | Description | |
---|---|---|
First Ability: | Riot Shield | Can equip a shield that protects him from bullets. While the shield is not equipped, it protects his back |
Second Ability: | Though Skin | -20% damage from all sources, can’t be slowed by damage |
Primary Weapon | Secondary Weapon | |
Name: | Rifle | Teargas Launcher |
Description: | High damage, good firerate | Does not kill civilians |
Damage: | 34 (Headshot: 51) | 0 (Headshot: 0) |
Fire Rate: | 500 RPM | 60 RPM |
COMBAT: Sergeant
Name | Description | |
---|---|---|
First Ability: | Military Supplies | Places a bag with 2 body vests, a carbine and a heavy pistol for her team |
Second Ability: | Sturdy | Constantly regenerates a small amount of HP |
Primary Weapon | Secondary Weapon | |
Name: | Rifle | Automatic Pistol |
Description: | High damage, good firerate | High fire rate, extended magazine |
Damage: | 34 (Headshot: 51) | 18 (Headshot: 27) |
Fire Rate: | 500 RPM | 460 RPM |
INTEL: Spy
Name | Description | |
---|---|---|
First Ability: | Disguise | Disguise yourself as a customer or employee |
Second Ability: | Fast Runner | +10% sprinting speed |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Grappling Hook |
Description: | Low damage, semi-automatic | Reach unreachable places |
Damage: | 23 (Headshot: 34) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
INTEL: Detective
Name | Description | |
---|---|---|
First Ability: | Perfect Vision | Makes nearby footsteps visible |
Second Ability: | Forensic Expert | Can determine the time and cause of death of dead bodies and investigate the contents of money bags |
Primary Weapon | Secondary Weapon | |
Name: | Auto Sniper | Pistol |
Description: | 4x Scope, automatic | Good damage, semi-automatic |
Damage: | 70 (Headshot: 105) | 25 (Headshot: 37) |
Fire Rate: | 120 RPM | 400 RPM |
INTEL: Hornet
Name | Description | |
---|---|---|
First Ability: | Surveillance Drone | Can control a drone that can be used by him and his team like a CCTV camera |
Second Ability: | Jet Pack Boost | Can triple jump, jumps 20% higher and has more control mid-air |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Automatic Pistol |
Description: | High firerate and good damage | High fire rate, extended magazine |
Damage: | 25 (Headshot: 37) | 18 (Headshot: 27) |
Fire Rate: | 550 RPM | 460 RPM |
INTEL: Vigil
Name | Description | |
---|---|---|
First Ability: | Smart CCTVs | Can place a smart CCTV, that alerts him and his team if they observe suspicious activities. If a Smart CCTV spots a robber, he gains an extra camera |
Second Ability: | Extra Screen | Can watch the last selected camera while doing other tasks |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Silenced Pistol |
Description: | High firerate and good damage | Low damage, semi-automatic |
Damage: | 25 (Headshot: 37) | 23 (Headshot: 34) |
Fire Rate: | 550 RPM | 400 RPM |
INTEL: FBI
Name | Description | |
---|---|---|
First Ability: | Motion Detector | Can place up to 4 motion detectors that alert him and his team about movement and stuns everyone walking through for 1 second |
Second Ability: | Kevlar Vest | -30% damage from bodyshots |
Primary Weapon | Secondary Weapon | |
Name: | SMG | Taser |
Description: | Very high firerate | Stuns targets |
Damage: | 18 (Headshot: 27) | 0 (Headshot: 0) |
Fire Rate: | 550 RPM | 60 RPM |
INTEL: Cyber Police
Name | Description | |
---|---|---|
First Ability: | Criminal Database | Download Information about the current disguises of all robbers |
Second Ability: | System Log | Can interact with hacked ATMs and PCs to find out when they got hacked |
Primary Weapon | Secondary Weapon | |
Name: | SMG | Pistol |
Description: | very high firerate | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 550 RPM | 400 RPM |
INTEL: FED Agent
Name | Description | |
---|---|---|
First Ability: | Hologram | Places up tp three holograms that look like her. Robbers that shoot them get electrocuted |
Second Ability: | Money Bag Forfeiture + Paint Bomb | Reveals nearby money bags and can pickup and hide them somewhere in the employee zone. Replaces the picked up bag with a paint bomb |
Primary Weapon | Secondary Weapon | |
Name: | Heavy Pistol | Taser |
Description: | High damage, slow firerate | Stuns targets |
Damage: | 45 (Headshot: 67) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Officer
Name | Description | |
---|---|---|
First Ability: | Crime Tape | Can place a danger tape barrier, preventing NPCs and players from passing through. Can place an additional barrier for each reported body. |
Second Ability: | Backup Rifle | Can report dead bodies to add an upgraded rifle to the cop car |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Shotgun |
Description: | High firerate and good damage | Low accuracy, high damage |
Damage: | 25 (Headshot: 37) | 72 (Headshot: 108) |
Fire Rate: | 550 RPM | 70 RPM |
SUPPORT: Manager
Name | Description | |
---|---|---|
First Ability: | Vault Keys | Can replace broken vaults as well as open and close existing vault doors, even after they got hacked |
Second Ability: | High Priority Target | Robbers gain 5000$ in saved money each time they kill the manager |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Pistol |
Description: | High fire rate, extended magazine | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 460 RPM | 400 RPM |
SUPPORT: Firefighter
Name | Description | |
---|---|---|
First Ability: | Rescue Ladder | Can place up to two ladders that can be used to reach unreachable places |
Second Ability: | Fire Department | Gets fire pings, can extinguish fires faster and they can’t get ignited after he extinguished them. He also gets 75% less damage from fires and poison |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Pistol |
Description: | High firerate and good damage | Good damage, semi-automatic |
Damage: | 25 (Headshot: 37) | 25 (Headshot: 37) |
Fire Rate: | 550 RPM | 400 RPM |
SUPPORT: Inventor
Name | Description | |
---|---|---|
First Ability: | S.M.A.R.T Turret | Can place a turret that shoots all non-disguised robbers and takes less damage from bullets. If he or his turrets kill a robber, he can place an extra turret for each kill |
Second Ability: | Civil engineer | Repairs his turret while near it, but takes 15% more damage from all sources |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Shotgun |
Description: | High fire rate, extended magazine | Low accuracy, high damage |
Damage: | 18 (Headshot: 27) | 72 (Headshot: 108) |
Fire Rate: | 460 RPM | 70 RPM |
SUPPORT: FED Chairman
Name | Description | |
---|---|---|
First Ability: | Money Printer | Places a printer in the employee zone that prints 2,000$ each 30 seconds, increasing the amount of money robbers have to steal by 500$ and the gold price by 500$ |
Second Ability: | V-Shaped Recovery | Wears a suit. After printing 10,000$ in one round, his whole team regenerates HP and nearby dead team mates get revived. If both teams have a chairman, a special event starts |
Primary Weapon | Secondary Weapon | |
Name: | Pistol | Taser |
Description: | Good damage, semi-automatic | Taser |
Damage: | 25 (Headshot: 37) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Pilot
Name | Description | |
---|---|---|
First Ability: | Paper Plane | Can use a light-weight remote controlled plane for reconnaissance |
Second Ability: | Plane Upgrades | Can search boxes inside the bank to find upgrades for his paper plane |
Primary Weapon | Secondary Weapon | |
Name: | SMG | Grappling Hook |
Description: | Very high firerate | Reach unreachable places |
Damage: | 18 (Headshot: 27) | 0 (Headshot: 0) |
Fire Rate: | 550 RPM | 60 RPM |
SUPPORT: Developer
Name | Description | |
---|---|---|
First Ability: | Frequency Jammer | Destroys all remotely controlled robber vehicles in a three meter radius |
Second Ability: | Antivirus Software | Install up to 5 antivirus upgrades to ATMs and PCs to play an alarm sound when someone tries to hack them and prevent any successfull hacks |
Primary Weapon | Secondary Weapon | |
Name: | Bullpup MP | Automatic Pistol |
Description: | High firerate and big magazine | High fire rate, extended magazine |
Damage: | 26 (Headshot: 39) | 18 (Headshot: 27) |
Fire Rate: | 600 RPM | 460 RPM |
SUPPORT: Sheriff
Name | Description | |
---|---|---|
First Ability: | Mounted Police | Calls her horse, can ride the horse to be faster in outside areas |
Second Ability: | Cuffs | Can immobilize other characters, robbers can remove their cuffs. Gain two additional cuffs for each kill with the horse |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Rope Launcher |
Description: | High firerate and good damage | Cuffs hit characters |
Damage: | 25 (Headshot: 37) | 80 (Headshot: 120) |
Fire Rate: | 550 RPM | 120 RPM |
SUPPORT: Reinforcer
Name | Description | |
---|---|---|
First Ability: | H.A.S. Station | Can place up to two stations that supply his team with health and ammo packs, and shock robbers that get close |
Second Ability: | Reinforced Walls | Can reinforce weak walls and windows, gets 50% less damage from explosions, can locate IEDs and stash bomb bags he finds to the cop car to get another reinforce kit |
Primary Weapon | Secondary Weapon | |
Name: | Bullpup MP | Automatic Pistol |
Description: | High firerate and big magazine | High fire rate, extended magazine |
Damage: | 26 (Headshot: 39) | 18 (Headshot: 27) |
Fire Rate: | 600 RPM | 460 RPM |
SUPPORT: Traffic Cop
Name | Description | |
---|---|---|
First Ability: | Barbed Wire | Can place two barbed wires that deal damage to players proportional to their current speed |
Second Ability: | Tire Locks | Can lock the tires of an escape van to delay any escape attempts by the robbers. If the van already has money inside, he gains an additional tire lock and barbed wire |
Primary Weapon | Secondary Weapon | |
Name: | SMG | Pistol |
Description: | very high firerate | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 550 RPM | 400 RPM |
SUPPORT: Backup
Name | Description | |
---|---|---|
First Ability: | Call Backup | Calls all of his backup cops to his current location and gains bonus sprint speed for 10 seconds |
Second Ability: | Request Backup | Can report dead cops to spawn in an another backup cop. Regains HP and ammo while near his backup cops |
Primary Weapon | Secondary Weapon | |
Name: | Carbine | Pistol |
Description: | High firerate and good damage | Good damage, semi-automatic |
Damage: | 25 (Headshot: 37) | 25 (Headshot: 137) |
Fire Rate: | 550 RPM | 400 RPM |
TEAM ROBBERS
The robbers have to trick the policemen and prevent them from getting caught stealing so they can escape with the van before time runs out.
BREACH: Heavy
Name | Description | |
---|---|---|
First Ability: | Rescue Signal | Call a rescue heli to your location that you can use to resupply or to load stolen money in |
Second Ability: | Flak Jacket | Reduce incoming explosive damage and fall damage by 50% |
Primary Weapon | Secondary Weapon | |
Name: | Shotgun | Rocket Launcher |
Description: | Low accuracy, high damage | Can destroy weak walls |
Damage: | 72 (Headshot: 108) | 20 (Headshot: 30) |
Fire Rate: | 70 RPM | 60 RPM |
BREACH: Engineer
Name | Description | |
---|---|---|
First Ability: | Bomb Buggy | Drive a remote controlled buggy with self-destruct ability that destroys nearby vaults and weak walls |
Second Ability: | Proximity Mine | Can rig devices with explosives that explode once somebody gets too close. Can recycle destroyed CCTVs to build proximity mines |
Primary Weapon | Secondary Weapon | |
Name: | Shotgun | Pistol |
Description: | Low accuracy, high damage | Good damage, semi-automatic |
Damage: | 72 (Headshot: 108) | 25 (Headshot: 37) |
Fire Rate: | 70 RPM | 400 RPM |
BREACH: Mechanic
Name | Description | |
---|---|---|
First Ability: | Explosive Barrel | Can place a barrel that explodes when damaged and covers an area in fire. Two barrels can destroy a vault door |
Second Ability: | Wrench | Can unhinge doors so they fall down the next time they are opened |
Primary Weapon | Secondary Weapon | |
Name: | Shotgun | Pistol |
Description: | Low accuracy, high damage | Good damage, semi-automatic |
Damage: | 72 (Headshot: 108) | 25 (Headshot: 37) |
Fire Rate: | 70 RPM | 400 RPM |
BREACH: Demo
Name | Description | |
---|---|---|
First Ability: | RC Explosive | Place an remotely controlled explosive to open vault doors or weak walls |
Second Ability: | Extra Bomb Bag | His team spawns with an extra bomb bag that can be used to blow up vault doors |
Primary Weapon | Secondary Weapon | |
Name: | Pistol | Sticky Launcher |
Description: | Good damage, semi-automatic | Can be triggered remotely |
Damage: | 25 (Headshot: 37) | 80 (Headshot: 120) |
Fire Rate: | 400 RPM | 60 RPM |
BREACH: Madman
Name | Description | |
---|---|---|
First Ability: | Impovised Explosive Device | Places a huge IED with a 35 second timer, that destroys all safe doors and weak walls in a seven meter radius. Picking up two scrap resets its cooldown |
Second Ability: | Unkillable | Can only be killed by a bullet |
Primary Weapon | Secondary Weapon | |
Name: | Shotgun | Grenade Launcher |
Description: | Low accuracy, high damage | Great AoE suppression |
Damage: | 72 (Headshot: 108) | 100 (Headshot: 150) |
Fire Rate: | 70 RPM | 60 RPM |
STEALTH: Ninja
Name | Description | |
---|---|---|
First Ability: | Ultimate Disguise | Hides inside a cardboard box, can walk but can’t shoot while inside and can hold right-click to rotate the box |
Second Ability: | Silent Steps | Makes no footstep sounds while sprinting and can open doors silently |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Smoke Launcher |
Description: | Low damage, semi-automatic | Cover strategic spots in smoke |
Damage: | 23 (Headshot: 34) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
STEALTH: Agent
Name | Description | |
---|---|---|
First Ability: | Camouflage Screen | Places a one-way screen, that hides anyone behind it |
Second Ability: | Skydiving | Can spawn on the roof of the bank, can cut glass without making any noise and has a silent grappling hook |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Grappling Hook |
Description: | Low damage, semi-automatic | Reach unreachable places |
Damage: | 23 (Headshot: 34) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
STEALTH: Crypto
Name | Description | |
---|---|---|
First Ability: | EMP | Disables all electric devices in a 15 meter radius for 8 seconds |
Second Ability: | Crypto Miner | Can install crypto miners at bank PCs, generating 1000$ every 30 seconds for each infected PC |
Primary Weapon | Secondary Weapon | |
Name: | Pistol | Taser |
Description: | Good damage, semi-automatic | Stuns targets |
Damage: | 25 (Headshot: 37) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
STEALTH: Pickpocket
Name | Description | |
---|---|---|
First Ability: | Coin Toss | Tosses a fake gold coin that attracts nearby NPCs |
Second Ability: | Pickpocket | Can steal 5,000$ from cops. This also disables their abiltity and requires them to go to a cop car to reactivate it. Can carry up to 5,000$ without a visible bag |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Smoke Launcher |
Description: | High fire rate, extended magazine | Cover strategic spots in smoke |
Damage: | 18 (Headshot: 27) | 0 (Headshot: 0) |
Fire Rate: | 460 RPM | 60 RPM |
STEALTH: Insider
Name | Description | |
---|---|---|
First Ability: | Stolen Clothes | Can quickly put on clothes that match the area he currently is in |
Second Ability: | Infiltrate | Starts inside the bank. Has hidden a drill inside the building he can find and install in certain places. Secret Files picked up by him have 30% more value |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Automatic Pistol |
Description: | Low damage, semi-automatic | High fire rate, extended magazine |
Damage: | 23 (Headshot: 34) | 18 (Headshot: 27) |
Fire Rate: | 400 RPM | 460 RPM |
STEALTH: Geek
Name | Description | |
---|---|---|
First Ability: | Doxxing | Reveals the position of the closest cop to his team |
Second Ability: | Hacker | Can hack ATMs much faster and gets 8000$ from each ATM instead of just 5000$ |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Pistol |
Description: | High fire rate, extended magazine | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 460 RPM | 400 RPM |
STEALTH: Arms Dealer
Name | Description | |
---|---|---|
First Ability: | Supply Drop | Can buy different weapon drops with the money he currently holds |
Second Ability: | Security Evasion | Hides carried bomb bags, does not trigger metal detectors or motion detectors and does not show up on criminal databases. He also spawns with an extra 3,000$ |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Shotgun |
Description: | High fire rate, extended magazine | Low accuracy, high damage |
Damage: | 18 (Headshot: 27) | 72 (Headshot: 108) |
Fire Rate: | 460 RPM | 70 RPM |
STEALTH: Vault Cracker
Name | Description | |
---|---|---|
First Ability: | Gadget Radar | Reveals nearby cops and their gadgets |
Second Ability: | Vault Cracking | Can open vaults silently by interacting with them. Can’t change her disguise and always looks suspicious |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Grappling Hook |
Description: | Low damage, semi-automatic | Reach unreachable places |
Damage: | 23 (Headshot: 34) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Tech
Name | Description | |
---|---|---|
First Ability: | Drone | Can use a drone to scout ahead and to transport a bomb bag or bags full of money |
Second Ability: | PC Virus | Can hack PCs in the bank, after hacking 3 PCs the vault doors open |
Primary Weapon | Secondary Weapon | |
Name: | Pistol | Grappling Hook |
Description: | Good damage, semi-automatic | Reach unreachable places |
Damage: | 25 (Headshot: 37) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Doctor
Name | Description | |
---|---|---|
First Ability: | Flashbang | Throw a stun grenade that temporarily blinds everyone who looks at the explosion |
Second Ability: | Revive | Can carry dead teammates to the ambulance to revive them |
Primary Weapon | Secondary Weapon | |
Name: | Heavy Pistol | Automatic Pistol |
Description: | High damage, slow firerate | High fire rate, extended magazine |
Damage: | 45 (Headshot: 67) | 18 (Headshot: 27) |
Fire Rate: | 400 RPM | 460 RPM |
SUPPORT: Scout
Name | Description | |
---|---|---|
First Ability: | Energy Drink | Increase sprinting speed for 10 seconds |
Second Ability: | Wall Climbing | Can climb up walls by holding jump |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Grappling Hook |
Description: | High fire rate, extended magazine | Reach unreachable places |
Damage: | 18 (Headshot: 27) | 0 (Headshot: 0) |
Fire Rate: | 460 RPM | 60 RPM |
SUPPORT: Mafia Boss
Name | Description | |
---|---|---|
First Ability: | Family Supplies | Places a violin case with 4 tommy guns inside |
Second Ability: | Style Points | Spawns with the wrong attire but jewels double in value if picked up by him |
Primary Weapon | Secondary Weapon | |
Name: | Automatic Pistol | Pistol |
Description: | High fire rate, extended magazine | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 460 RPM | 400 RPM |
SUPPORT: Joker
Name | Description | |
---|---|---|
First Ability: | Airborne Hallucinations | Imparis the vision of nearby cops for a few seconds |
Second Ability: | Calling Card | Gain 80% more money while he has his mask equipped but leaves a joker playing card behind that reveals his location to cops that interact with it |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Teargas Launcher |
Description: | Low damage, semi-automatic | Does not kill civilians |
Damage: | 23 (Headshot: 34) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Sniper
Name | Description | |
---|---|---|
First Ability: | Extra Supplies | Provides extra ammo and healthkits for himself and his team |
Second Ability: | Hacked CCTVs | Can access CCTVs cameras inside the bank. He can also choose between different ammo types for his sniper rifle |
Primary Weapon | Secondary Weapon | |
Name: | Sniper Rifle | Automatic Pistol |
Description: | Very high damage and accuracy | High fire rate, extended magazine |
Damage: | 80 (Headshot: 120) | 18 (Headshot: 27) |
Fire Rate: | 40 RPM | 460 RPM |
SUPPORT: Distractor
Name | Description | |
---|---|---|
First Ability: | Molotov | Throw a molotov cocktail that creates an area of denial and ignites nearby plants |
Second Ability: | CCTV Hack | Can silently destroy cameras, can also disable the CCTV roofbox by hacking a PC |
Primary Weapon | Secondary Weapon | |
Name: | Modified Pistol | Decoy Launcher |
Description: | Incendiary Ammo | Creates distractions |
Damage: | 25 (Headshot: 37) | 110 (Headshot: 165) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Poison
Name | Description | |
---|---|---|
First Ability: | Teargas Trap | Place a small remotely activated teargas grenade, that covers a large area in deadly smoke |
Second Ability: | Gas Mask | Immune against poison damage |
Primary Weapon | Secondary Weapon | |
Name: | SMG | Pistol |
Description: | Very high firerate | Good damage, semi-automatic |
Damage: | 18 (Headshot: 27) | 25 (Headshot: 37) |
Fire Rate: | 550 RPM | 400 RPM |
SUPPORT: FED Chairman
Name | Description | |
---|---|---|
First Ability: | Money Printer | Places a printer in the employee zone that prints 2,000$ each 30 seconds, increasing the amount of money robbers have to steal by 500$ and the gold price by 500$ |
Second Ability: | V-Shaped Recovery | Wears a suit. After printing 10,000$ in one round, his whole team regenerates HP and nearby dead team mates get revived. If both teams have a chairman, a special event starts |
Primary Weapon | Secondary Weapon | |
Name: | Pistol | Taser |
Description: | Good damage, semi-automatic | Iron Sights |
Damage: | 25 (Headshot: 37) | 0 (Headshot: 0) |
Fire Rate: | 400 RPM | 60 RPM |
SUPPORT: Hitman
Name | Description | |
---|---|---|
First Ability: | Intel | Reveals the location of a random VIP for his whole team. If no VIP is alive, he reveals the class and location of all cops |
Second Ability: | Highest Bidder | Spawns a VIP target. His whole team has a 50% higher payout from VIP target kills |
Primary Weapon | Secondary Weapon | |
Name: | Silenced Pistol | Sticky Launcher |
Description: | Low damage, semi-automatic | Can be triggered remotely |
Damage: | 23 (Headshot: 34) | 80 (Headshot: 120) |
Fire Rate: | 400 RPM | 60 RPM |
Robber Masks
To activate the robber mask ability, the robbers must put on their mask, which can then be seen by any police officer. To be disguised again the robbers can take off their masks. Timing is everything.To activate the robber mask ability, the robbers must put on their mask, which can then be seen by any police officer. To be disguised again the robbers can take off their masks. Timing is everything.
Paperbag Mask
Name] | Description | |
Paperbag Mask | +50% faster money pickup
+30% faster interact speed |
Fox Mask
Name] | Description | |
Fox Mask | +50% faster money pickup
+15% sprint speed while carrying bombs or bodies |
Grey Beard Mask
Name] | Description | |
Grey Beard Mask | cant be taken off once equipped
Gain a new bomb bag when planting one |
Sombrero Mask
Name] | Description | |
Sombrero Mask | +50% faster money pickup
+50% faster ability cooldown |
Drink Helmet Mask
Name] | Description | |
Drink Helmet Mask | +50% faster money pickup
Allows double jumps |
Alien Mask
Name] | Description | |
Alien Mask | -1HP per second
User invisible on cameras |
Cowboy Hat Mask
Name] | Description | |
Cowboy Hat Mask | can steal horses
Regenerates ammo in employee zones |
Cupcake Mask
Name] | Description | |
Cupcake Mask | +50% faster money pickup
Spawn a donut on money pickup |
Tiger Mask
Name] | Description | |
Tiger Mask | +50% faster money pickup
+10% sprint speed while carrying money |
Welder Mask
Name] | Description | |
Welder Mask | +50% faster money pickup
no damage from explosions |
Chicken Mask
Name] | Description | |
Chicken Mask | +50% faster money pickup
Slower fall speed |
Bandana Mask
Name] | Description | |
Bandana Mask | -1HP per second
+25% interest/min while holding money in employee zone |
Horse Mask
Name] | Description | |
Horse Mask | +50% faster money pickup
+10% sprint speed while carrying money |
Unicorn Mask
Name] | Description | |
Unicorn Mask | +50% faster money pickup
no fall damage |
Shark Mask
Name] | Description | |
Shark Mask | +50% faster money pickup
+1HP per second |
LOOT
To win the Game as Robber you’re required to Steal from the Bank / Juweliers.
There are a different options to gather them.
Where do you get them?
There are a few places to get Loot, a list which may be incomplete can be seen here:
- ATM
- Vaults (need to be open, either with a explosiv or sometime with a fire [i.e. Exit doors open while a fire alert is going off])
- Cash Registers (need to be opend, press [E] while standing close by it)
- Juwelier stands (break glass to access, either by pressing [E] or shoot on them)
- Open in the World (Small Jewels / Cash / Files)
- PC (Crypto only)
- Money Printer (FED Chairman only)
Donut
Value = +50 HP
Jewels
Value = 2000$
Top Secret Files
Value = 3000$
Arcade Machine
Value = 3000$
ATM
Value = 5000$
ATM on Wall
Value = 5000$
Money Note
Value = 1000$
A Pile Of Cash On The Floor
Value = 5000$
Pile of Money (Vault)
Value = 5000$
Gold
Value = 8000$
MAPS
Currently there are 5 official maps from the developer.
Tip: For more maps you can check out the Steam Workshop or use the in-game map editor.
Classic Heist (2-4 Players)
(MAP)
New York (4-10 Players)
Casino (4-8 Players)
Big Bank (8-12 Players)
Clepto Bank (4-8 Players)
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