Hi, welcome to this post, we hope you find our Omega Strikers – Gear and Awakening Meta Guide to be useful.
Every striker/character’s awakening guide. By me – [www.youtube.com] (top 9 Asia) with the assistance of END () – [twitch.tv](Asia’s highest point)
Opening Segment
In this Guide, you will learn the current Awakening Meta (as of 27th January, 2023/v2.0.6]) for each and every Strikers available. Note that you do not need to copy every high-tiered Awakening or combination and you should freely pick each Awakening that fits your playstyle. However, it is strongly suggested to consider picking the mandatory/must-have Awakening due to them having a lot of impact and benefits for most strikers.
In this guide you will learn how to:
- Pick out the ideal Awakenings for your Striker.
- Pick Awakenings according to the situation.
- In-depth information on how to play according to the build you’ve chosen.
Gears & Awakenings
Gears
Awakening
How to check your skills
Go to overview of your desired striker and see its term for every ability. You can also check it mid-game by hovering your cursor to the ability at the bottom of the screen during a match.
Terminology for the Guide
- KO
Short for knock-out, meaning you got knocked out of the map and cannot play until your respawn timer ends.
- Brawlers
Brawlers are usually strikers that focus on harassing the enemy team by making them low or threat of getting a KO
- IF ENEMIES BRAWLERS or Defensive Awakenings
The “IF ENEMIES BRAWLERS” tier is a mandatory pick if you are struggling or dying every time you are trying to engage with the Core. If both awakening are taken, then you can either take an awakening that increases your stagger, or you fight fire with fire (fight them back)
- Good Awakening Combinations
Good awakening combinations are combinations of 2 or more awakenings that increase the power exponentially. For example, Juliette’s secondary-primary combo with Heavy Impact is already good enough on its own, but combined with One-Two Punch, her combo becomes way deadlier.
Juliette
Juliette is known for having some of the most broken combos in the game, such as the secondary-primary combo, which is good for killing unsuspecting enemies near the wall and also for scoring.
Awakening for Forward
Juliette is preferably played as a forward so that she could brawl and deal tons of damage to the enemy, the must-have tier awakening brings a lot of KO potential for her, and the very solid tier brings more damage to her kit.
Good Awakening Combinations
- ONE-TWO PUNCH and HEAVY IMPACT
Enhances your secondary-primary combo. Easier to get KOs.
- ONE-TWO PUNCH and TEMPO SWING
Increases your damage.
- PERFECT FORM and STINGER
A deadly combination that could KO/make anyone staggered with time.
Kai
Kai is known for having an insane amount of core control due to the speed from his secondary and projectile from his primary and special to disturb enemies’ core control.
Awakening for Forward
Kai can be played as Forward and Goalie but his speed is what causes him to be an excellent forward, the must-have tier awakening makes him a speedster for maintaining core control, and some of the awakenings from the very solid bring more benefit for your primary and ult.
Chronoboost/Twindrive
Good Awakening Combinations
- AERIALSand PRIMETIME
Upgrade your haste and slightly longer 2x Primary
- TWIN DRIVE and CAST TO LAST
2x Secondary that last longer
- PRIMETIME and MISSILE PROPULSION
Way further 2x Primary
Awakening for Goalie
Kai’s Primary and Special are what make him an excellent projectile goalie, but his mobility from secondary is what makes him an even better goalie if the core manages to slip into your goal arc.
Good Awakening Combinations
- PRIMETIME and MISSILE PROPULSION
Way further 2x Primary, making the Core way further to the enemy side of the field
- PRIMETIME and HOTSHOT
2x Primary that reduces the cooldown every time it hits the Core
- CHRONOBOOST and TWIN DRIVE
2x faster speed secondary
Dubu
(Credits to: @무팡(Moopang))
Dubu is known for his defensive potential to deny multiple shots in quick succession. Dubu’s log, roll, and tofu are great tools but his thickness is what makes him even better.
Awakening for Goalie
Dubu is preferably played as a goalie as his skills’ ability to block all strikes and abilities thrown by enemies is what makes him great. But since being slow is one of his biggest weaknesses, taking an awakening that increases Dubu’s size will help cover more area to strike and defend much easier.
Good Awakening Combinations
- BIG FISH and BUILT DIFFERENT
Makes your size and strike zone bigger
- TWIN DRIVE and CAST TO LAST
2x Secondary and longer stun if it hits the enemy
- BIG FISH and STACKS ON STACKS
Bigger size + Speed
Estelle
Estelle is known to be an excellent sniper that can disturb enemies’ core control by using one of her skills, she’s also excellent at destroying barriers or scoring against unsuspecting goalies.
Awakening for Forward
Estelle can be played as a forward and goalie but her low cooldowns on her skills are what makes her considered to be one of the best DPS strikers.
Good Awakening Combinations
- STINGER and PRIMETIME
Turns you into one of the best DPS.
- DEADEYE and ONE-TWO PUNCH
Blink (secondary) and Primary enemies towards the wall become a deadly combo with these combinations
- SUPER SURGE and TWIN DRIVE
Longer Blinks with 2 Charge, good for scoring a goal against off guarded goalie
Awakening for Goalie
Estelle can also be played as a projectile goalie who can keep the ball at the other side while still being in the goalpost.
Good Awakening Combinations
- PRIMETIME and RAPID FIRE
2x Primary and lower cooldown, good for keeping the ball at the other side
- PRIMETIME and HOTSHOT
2x Primary and reduced cooldown whenever you hit the Core with an ability
- HOTSHOT and TWIN DRIVE
Good for saving cross shots/enemies shot to the other side of the goal
Atlas
Atlas is known to be an excellent goalie with his ability to block multiple shots with a single skill (secondary) or disturb enemy core control with primary.
Awakening for Goalie
Atlas’s secondary is what makes him hard to pierce through, it can cover the entire goal with Monumentalist/Timeless creator.
Good Awakening Combinations
- TWIN DRIVE and TIMELESS CREATOR
2x Secondary that last longer if bloomed
- TWIN DRIVE and HOTSHOT
2x Secondary and reduces every cooldown whenever you hit the Core with an ability
- HOTSHOT and PRIMETIME
2x Primary and reduces every cooldown whenever you hit the Core with an ability
Juno
(Credits to: @Pesky(YESGOT))
Juno is known for having huge core control anywhere on the map with the help of her blobbos, and she can jump with her secondary to steal the core from the enemies or deal tons of damage.
Awakening for Forward
Juno’s Blobbos are powerful tools to maintain core control, and with the help from the must-have tier, she will be even more powerful.
Good Awakening Combinations
- PRIMETIME and HOTSHOT
2x Primary and reduces every cooldown whenever you hit the Core with an ability
- MONUMENTALIST and TIMELESS CREATOR
Bigger Blobbos that last longer
- STINGER and PRIMETIME
Turns Juno into a brawler
Drek’ar
Drek’ ar is known to be a heavy brawler-centric striker due to his primary and special. He can kill anyone on the map as long as they don’t have Stagger Swagger.
Awakening for Forward
Drek’ ar’s potential for KOs is very high but with the correct awakenings, he will be an excellent hitman who can kill anyone in the field.
Good Awakening Combinations
- PRIMETIME and RAPID FIRE
Increase your Primary into 3 charges and reduced cooldown
- HEAVY IMPACT and ONE-TWO PUNCH
KO easier for enemies who like to stand at the edge/near the wall
- CAST TO LAST and SPECIALIZED TRAINING
Can make anyone Stagger with your Special
Rune
Rune is known to be an excellent midfielder and scorer that can deny an area on the field with the help of his primary. He is also an excellent damage dealer due to his special.
Awakening for Forward
Rune’s core control and area denial from taking one of the awakenings from the Must-Have tier will be significantly better.
Good Awakening Combinations
- PRIMETIME and TIMELESS CREATOR
Primary with 2 charges that last longer
- PRIMETIME and MONUMENTALIST
Bigger Primary with 2 charges
- PRIMETIME and HOTSHOT
Primary with 2 charges and reduced cooldown if you hit the Core with an ability
X
(Credits to: @엔드(END))
X is known for being a complete brawler-centric character due to all of his skills being KO-heavy.
Awakening for Forward
X’s Special combined with the awakenings from the “Must-Have” tier just turn him into a Mega Brawler who can bully or KO anyone in the field.
Good Awakening Combinations
- SPECIALIZED TRAINING and CAST TO LAST
X’s Special will do more damage and last longer
- PRIMETIME and TEMPO SWING
Deal more damage and Primary has 2 charges
- SPECIALIZED TRAINING and EXTRA SPECIAL
Enhances your special damage and cooldown
Era
(Credits to: @엔드(END))
Era is known for her buff to her friends and debuff for her foes, she can threaten any area of the map with her Special and it also can be used to bully the enemy goalie.
Awakening for Forward
Era’s Special will become a really good tool with the use of MONUMENTALIST, and her Primary and secondary will be significantly more dangerous with the help of the other awakenings. Cast to Last and Primetime will bully the enemies, turning them small for half of the match if you keep your primary on them.
Good Awakening Combinations
- CAST TO LAST and PRIMETIME
Era’s Buff and Debuff last longer + 2 charges for Primary
- PRIMETIME and STINGER
Primary has 2 charges, it’s a very good tool for harassing enemies or potentially KO enemy
- MONUMENTALIST or AERIALS and MISSILE PROPULSION
Era’s Special becomes way bigger and last longer, the enemy must avoid it or they will take a lot of damage from it
Luna
Luna is known for her deadly missile dash and nuke that can make anywhere a threat if the enemy is not cautious, she is however very hard to master since almost all of her skills are timing sensitive.
Awakening for Forward
Luna can be played as a Forward and Goalie but her potential to make space with her Special or nuke to help her team destroy a barrier or score a goal is one of the reasons why she is a good forward/support. The enemy can’t ignore the nuke or they will be damaged to high stagger which could lead to them getting KO’d.
Good Awakening Combinations
- SPECIALIZED TRAINING and EXTRA SPECIAL
The enemy needs to avoid your nuke or they will either get KO’d or staggered, if they evade you special then you have successfully wasted their Energy
- PRIMETIME and STINGER
Primary has 2 charges and deals a lot of damage over time
- TWIN DRIVE and STINGER
Secondary has 2 charges and you can deal an insane amount of damage if you hit the enemy
Awakening for Goalie
Luna goalie is uhhh very weird. You need a lot of skill to hit the core with the missile and you need to know to predict the game state before dashing (if using eject button) if you do not want the core to leak and risk getting scored. Other than that, she is pretty much the same as a forward but as a goalie.
Good Awakening Combinations
- PRIMETIME and MISSILE PROPULSION
Luna’s primary is a good tool to either damage the enemies or keep the Core on the other side
- BUILT DIFFERENT and BIG FISH
Since Luna doesn’t really have a defensive ability, making her strike zone bigger is a good option
- SPECIALIZED TRAINING and EXTRA SPECIAL
The enemy needs to avoid your nuke or they will either get KO’d or staggered, if they evade you special then you have successfully wasted their Energy
Asher
Asher is known as the ooga booga scorer since her potential to score a goal is pretty simple, all you need to do is not die (the hard part), bring the ball to you (another hard part) then secondary and primary.
Awakening for Forward
Asher can be played as a forward and goalie, but as a forward Asher’s hardest part is hitting the ball with the dash when you are trying to score, by taking the awakenings from the must-have, you will have an easier ooga booga scoring experience.
Good Awakening Combinations
- BUILT DIFFERENT and BIG FISH
Asher’s Primary, Secondary, and Passive also gain size which makes it easier to score a goal
- PRIMETIME and TWIN DRIVE
Second time’s the charm
Awakening for Goalie
Asher’s passive will block the core for a short period of time, it doesn’t matter how many strikes it takes, it will never go through her passive. By taking the “Must-Have”, nothing will go past you.
Good Awakening Combinations
- PRIMETIME and BUILT DIFFERENT or BUILT DIFFERENT BIG FISH
Asher’s Primary gains another charge, which means her passive also gains a charge
- PRIMETIME and HOTSHOT
Primary has 2 charges and every cooldown is reduced after hitting the Core with an ability
- TWIN DRIVE and BUILT DIFFERENT
2 Secondary and Bigger passive
Ai.Mi
Ai.Mi is known for her core control with her primary and secondary, both skills can also be used for getting KOs. Her special is a great zoning tool to pressure the enemy goalie, I’d recommend aiming the end of the turret facing to the barrier or the goal if barriers are already broken.
Awakening for Forward
Ai.Mi can be played as a forward or goalie, but her secondary and primary are what make her an excellent forward or support, she can follow up with her blink(secondary) if her team needs assistance with scoring or getting KOs.
Good Awakening Combinations
- SUPER SURGE and MISSILE PROPULSION
Her Secondary and Primary go further
- AERIALS and TWIN DRIVE
Secondary has 2 charges, Secondary and Primary go further
- AERIALS and PRIMETIME
Primary has 2 charges, Primary and Secondary go further
Awakening for Goalie
As a goalie, Ai.Mi needs her secondary and primary to deny the ball from getting to your side of the field.
Good Awakening Combinations
- AERIALS and TWIN DRIVE
Secondary has 2 charges, Secondary and Primary go further. Disturbing enemy forwards Core control with your blink is a good defense
- PRIMETIME and MISSILE PROPULSION
Primary has 2 charges and goes further. Disturbing enemy forwards Core control with your Primary is a good defense
- AERIALS and SUPER SURGE
Ai.Mi’s blink (secondary) goes way further to the point of reaching the enemy goal gates without leaving your own goal, it is a good offense tool if your forwards need help with scoring or breaking a barrier
Zentaro
(Credits to: @엔드(END))
Zentaro is a heavy DPS who is also an excellent scorer due to his blink and passive.
Awakening for Forward
Zentaro’s potential to pour damage toward the enemy is massive, especially if you have Stinger and Tempo swing. With those awakenings, a single Zentaro combo will make the enemy staggered in a quick session.
Good Awakening Combinations
- STINGER and TEMPO SWING
Zentaro’s combo deals an insane amount of damage that could make anyone stagger with time
- TEMPO SWING and PRIMETIME
Primary has 2 charges and TEMPO SWING increases your damage by an insane amount
- TWIN DRIVE and SUPER SURGE
Secondary has 2 charges that deal more damage and goes further
Rasmus
(Credits to: @엔드(END))
Good Awakening Combinations
- SPECIALIZED TRAINING and EXTRA SPECIAL
Rasmus’ Special deals more damage and knockback and reduced cooldown
WIP
Credits
- END (엔드) – [twitch.tv]
for consulting me on Awakening choices for characters I’m unfamiliar with.
- Special thanks to Plyasm
for proofreading the guide and providing valuable insights for almost all strikers.
- Shoutout to Tsp – [linktr.ee]
for creating the awesome emotes that I used in this guide.
Your contributions are greatly appreciated!
If an artist realizes there’s an emote that Im using without giving credit or you want me to remove it from this guide. Please get in touch with my discord (Sy#1912), and I will do it ASAP.
Lastly, I apologize if my guide is inaccurate since different regions or patches may differ significantly.
We’ve enjoyed assisting you with the Omega Strikers – Gear and Awakening Meta and hope you found it useful. If you see any mistakes or have suggestions for how we can improve this post, do let us know in the comments. Best wishes for a lovely day, and thanks for your time and effort! We owe a debt of thanks to the comprehensive guide written by Sy, which served as the inspiration for this one. Don’t forget to add us to your bookmarks if you like the post; we update regularly with fresh stuff.
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