Medieval Dynasty – Movement Speeds at Different Levels of Exceeded Carrying Capacity

Medieval Dynasty – Movement Speeds at Different Levels of Exceeded Carrying Capacity 2 - steamlists.com
Medieval Dynasty – Movement Speeds at Different Levels of Exceeded Carrying Capacity 2 - steamlists.com
This “guide” provides an overview of movement speeds at incrementally increasing levels of exceeded carrying capacity while keeping the W key and the UP arrow key depressed simulateneously.

 

Introduction

While the amount of items that may be kept in the inventory is technically infinite, the game developers have imposed a limit on the carrying capacity of the player so as to implement a measure of realism. Although exceeding the maximum carrying capacity prevents the player from sprinting, movement is still possible and is gradually slowed with exceeding loads until the complete upper limit is reached, at which point the player is immobilised.

When overburdened, movement speed may still be increased by simultaneously depressing W and UP arrow. I am uncertain whether this is a bug or intentional. However, it allows for (slightly) quicker transportation of large quantities of building materials during construction, which is especially useful in the earlier stages of a playthrough when backpacks and pouches are not readily available to the player.

Every time I am about to (ab)use this mechanic in the game, I wonder how many kilogrammes I can carry before the movement speed decrease is too severe to move at an agreeable pace.

In order to answer this question (or at least provide a starting point for further research into movement speed optimisation), I have conducted a short experiment in the game examining movement speed relative to different levels of exceeded maximum carrying capacity.

Experiment

On a decently flat surface in the game, I drew a straight line between two solid stone walls which served as the test track. Using the waypoint feature in the game, I measured the length of the test track – which came out to about 16 metres. Unfortunately, I had not found a more precise way to calculate distances, so this would have to do.

I increased my maximum carrying capacity by 30 kilogrammes (to 70 kilogrammes total) using the large pouch and the simple large backpack. As pouches and backpacks not only increase the maximum carrying capacity at which a player can sprint, but also the maximum exceedable carrying capacity (which without any bags is set to 20 kilogrammes), my character could not be immobilised until exceeding the maximum carrying capacity by 50 kilogrammes.

Starting at 70 kilogrammes, I ran the tast track a total of fifty times while depressing both W and UP arrow, adding a single stone (and thus one kilogramme) to my inventory each run until my character could no longer move. Thanks to the 50 kilogrammes of exceedable maximum carrying capacity and the weight of the stones, each added stone signified exactly two percent of possible maximum carrying capacity exceedence.

Dividing the length of the test track by the time measured yielded the movement speed for each weight increment.

Results

Medieval Dynasty - Movement Speeds at Different Levels of Exceeded Carrying Capacity - Results

As you can see in the graph above, movement speed while depressing W and UP arrow does not seem to change much between zero and 50% of maximum exceedable carrying capacity. Beyond 50%, however, movement speed decreases linearly until immobilisation occurs at a full 100%.

If you intend to use this game mechanic to your advantage and save some time constructing your village, make sure not to exceed your maximum exceedable carrying capacity by 50% (basically when the arrow on the icon that appears when overburdened is halfway through) and not to carry too little either as there is no speed penalty (apart from blocked sprinting) in the first 50%.

Please note that the recorded movement speeds may be slightly inaccurate as measuring exact distances in Medieval Dynasty is nigh impossible (for me at least). Further, timing each run proved to be a difficult task as I had to resort to recording each run and determining the length of each one using a video editor.

I hope this little study has been helpful to you. Thank you very much for reading!

This is all about Medieval Dynasty – Movement Speeds at Different Levels of Exceeded Carrying Capacity; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!


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