Krunker – Settings Guide

Krunker – Settings Guide 2 -
Krunker – Settings Guide 2 -
A guide of the settings that apply to every game of Krunker you play once set, and which can be accessed by clicking Settings on the main page.

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Search for specific settings. Top left of window. 
Preset settings. Import and Export to load or share custom settings. Top of window. 
* Requires Restart 
Red asterisks in settings mean changing the setting value will require the player to restart the game. 


Backup Settings 
Backup/load personal settings. 


Default Region 
Determines default server you join when starting the game. Choose the nearest region for lower latency/ping. (Does not affect Quick Joining, see General > Server Browser > Default Region Only) 
Sets game’s language. Non-English languages not 100% supported. 


Lag Compensation 
Compensates for lag (lol). Keep this at its default or 1 (Developer recommended). 
Auto Routing 
Dynamic/Smart Routing. May or may not help ping, test for yourself. 
High Tickrate 
Improves Hitreg if enabled. But uses more Bandwidth. 

Server Browser

Legacy Browser 
Old browser. Displays servers by region. 
Default Region Only 
Only join servers in default region. 

Experimental (Only use if necessary)

Mouse Flick Fix 
Potentially fixes polling rate mouse flick issue. 
Aim Freeze Fix 
Fixes aim freeze (?). 
Instance Rendering 
Shader based rendering (?). 


Unlimited FPS 
Uncaps frame rate. 
Game Capture 
Makes Krunker detected by recording software (e.g. OBS). 
Experimental Features 
Discord RPC 
Discord Rich Presence. Displays player playing Krunker on Discord status. 
Resource Swapper 
Used to override resources (?). 




X And Y Sensitivity 
Changes how much input is needed to move the crosshair. 
Aim X And Y Sensitivity 
Changes how much input is needed to move the crosshair while aiming down sight. 
Scroll Direction 
Changes scroll direction for switching weapons. 
Challenge Mode 
Halves player’s maximum health to earn more KR per game. 
Invert Y-Axis 
An option that inverts vertical mouse movement, for players who are used to such control schemes. 




UI Scale 
Changes the size of all the user interface. (Health, Timer, Ammo, etc.) 
Show UI 
Show or hide UI entirely. 
Use Old Scoreboard 
Displays old scoreboard. Chat and kill feed are combined and scoreboard is top right in the UI. 
Disable Rarity Animations 
Disable Rarity animations (Rainbow). 
Dynamic HP Bar 
Enable dynamic damage animation in enemy health bar. 
Show Damage 
Show damage done to enemy. 




Scales the internal resolution of the game. Upscale for higher quality resolution or downscale for performance. 
Frame Cap 
Cap the maximum frames per second. May help stabilize FPS. 
Aspect Ratio 
Change aspect ratio or resolution. This is how you enable "stretched" resolution. 
Smooths edges of jagged geometry/objects. Decreases performance for quality. 
Low Spec 
Changing this will disable the game’s most performance seeking, unessential tasks and make the game run more smoothly, as the visual aspect of the game is reduced. 
Map Details 
Enabling this will remove special Map properties like Grass, etc. which will boost the performance. 
Turns particle effects (i.e. dust and snow on some maps, and bullet casings) on and off. Affects performance. 
Render Distance 
Controls the maximum distance of how far you can see in-game. Lowering improves performance. 
Enable or disable shadows. Enabling affects performance. 
Soft Shadows 
Toggling it on will make the the shadows soft with delicate outlining if they are turned on. Can affect performance 
High-Res Shadows 
High resolution shadows. Affects performance. 
Dynamic Shadows 
Renders shadows in real-time, especially player shadows. Affects performance. 
Ambient Shading 
A light-shading type which mainly affects the visual aspect and makes objects look more realistic and more accurate in terms of reaction with light sources. Affects performance. 
Sniper Flap 
Toggles a flap on the side of the sniper, which can bob up and down with the players movements. 
Texture Animations 
Controls whether animations on textures are enabled or disabled. Can affect performance, toggling off would likely improve performance. 
Screen Shake 
Enable or disable screenshake (Explosions from Rocket Launchers). 
Select one of the 3 levels of lighting detail ingame. Low for performance to high for quality. 



Gameplay Privacy

Streamer Mode 
Scrambles other player’s usernames 

View Model

Field of View 
Field of View refers to the angle of the player’s view. The range that Krunker supports is from 60 to 150, representing an angle of degrees. A smaller field of view restricts vision of the space to the left and right of the player, and instead focuses on what is in front of them. On the other hand, a wider field of view will allow the player to see more of what is around them, which can prevent flanking. 
Weapon FOV 
A separate FOV that applies to your held weapon. 
ADS FOV Power 
Weapon ADS FOV 
Weapon Bobbing 
A setting that governs by how much your weapon will sway back and forth while you are moving. 
Weapon Leaning 
Can control the angle at which the weapon leans. 
Weapon Rotation 
Can control the angle at which the weapon rotates. 
Weapon X, Y, And Z Offset 
Offsets the weapon’s location on the screen. 
Weapon ADS Y Offset 
Offsets the weapon’s ADS Y location. 
Hide Weapon on ADS 
Hide weapon model when aiming down sight. 


Load Mods 
Checks whether or not custom maps will load mods built into them. 
Match End Message 
The end message automatically sent to chat when the match ends. 

Closing Notes

Thanks for reading this guide, I hope it’s helpful. If you have any suggestions or questions, feel free to post them as a comment. 

Written by 2th

This is all about Krunker – Settings Guide; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!

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