Vestaria Saga I: War of the Scions – Full Gameplay Chapter 18

Vestaria Saga I: War of the Scions – Full Gameplay Chapter 18 1 - steamlists.com
Vestaria Saga I: War of the Scions – Full Gameplay Chapter 18 1 - steamlists.com

100% walkthrough of chapter 18. This chapter was the most difficult to complete due to the Frailian Accolade requirements.
 

Guide Overview

This chapter was one of the most difficult. The premise is that every enemy who speaks to you before combat triggers an action. A hostage will be killed if you kill five of them. It is game over if you kill 25 of these enemies. You must eliminate the enemy with the hostages first, while limiting the amount you fight on the rest of the map. You will be rewarded if you save all five hostages, which can be difficult.
 
 
It is important that you note beyond chapter 15x that your army was divided in two. This map shows Zade's army.
 
 
Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Guide Overview - 7266BAB
 
 
This is a compilation from screenshots that I took to create the complete map as it appeared during the preparations stage.
 
 
Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Guide Overview - 21783F2
 
 
 

Map Details

This section explains all the tips and tricks that you need to know when using this map. The top left door on this map can't be interacted with, so it cannot be lockpickable.
 
 
Below is an image (that I created in MS Paint). It contains a list with all the secrets and important information you need to know about this map.
 
 
Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Map Details - 7BC7446
 
 
 

Items

This section lists all items that are not visible on the map.
 
 

  • The full heal Catholicon is located in the house below the starting point.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - 47582DA
  • The treasure chest located next to the archer's spawnpoint has a Hammer that can be used to easily break down the doors.
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - 0DFC768
  • The Liquid Vitality mushroom is located in the south-east corner of the map
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - 50EC918
  • You can earn a Fraillian Accolade if you defeat Dalgren before the enemy phase of enemy phase 5th enemy with text you kill. This is a hard achievement so I decided to create this guide.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - 23D1E49
  • You will receive a Maiden's Favor if you remove Dalgren from range
  • A Mother's Necklace is found in the left chest of the throne area.
  • The Father's Sculpture is located in the right chest of the throne area.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - 3B0C7ED
  • The Liquid Defense is found in the seashells on the beach.
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Items - EAA5CE6

 
 
 

Events

This section lists all notable events that could occur on the map.
 
 

  • Two allies will spawn on the right side the map at turn 1.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - 659F7D1
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - 7688578
     
     
     
    While I don't believe you should protect Sendric, it is a good idea to protect Calliera. If you protect Calliera and their leader from bandits, and she can leave the map at the bottom right, she'll stop Ajax and his Black Knights within a few turns.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - D13572C
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - 66F68C2
     
     
     
    Calliera can be protected by Athol, who will use Athol to stop Ajax from making a mess on the map. He will give orders to ensure that she is safe when he arrives.
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - BB56B93
  • The lever with the arbalest lets you access the hostage area using non-flier units.
  • The lever with the hostages lets you enter the bottom fortification.
  • After a few turns Emil wanders away and joins the fight against the enemy. To make him leave and protect yourself, you can talk to Theodel. On the last chapter, he has an optional story meaning.
  • I believe that Ajax will arrive with many Black Knights after you defeat Dalgren. If you attempt to fight them directly, this is a very difficult group to defeat. Three Black Knights will look ahead and, if they encounter one of your units, it will trigger Ajax's army to attack.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - 3D09F73

 
 
 

Shops

This section lists all the notable shops on the map.
 
 

  • There are two types of weapon shops.
     
     

    Cutlass Broadsword Shamshir Scissor Axe Hatchet Snipers Bow Arbalest +1
    Herbs Tisane Staff for Healing Iffyre Folgore Raezer Dirk

     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Shops - 5D243EF
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Shops - F9581FE

  • One shop is rare
     
     

    Door Key Chest Key Far-Healing Staff Siurian Thaumite Champions Mark Empyrean Wings Argent Saddle

     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Shops - 88A3DAC

  • Tasha is available for purchase from her shop. She also sells rare consumables, and passive buff items.
     
     

    Tasha's Elixir Tasha's Herb Salad Tasha's Tofu Steak Chatterbread Buttress Cake Thaumkuchen Maiden's Favor

     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Shops - 8F26EC3

 
 
 

Bosses

This section will list the enemy commanders that appear on this map.
 
 

  • Dalgren – He drops an Imbrued Lance and has a full heal. It is difficult to take him out in one turn, so it is best to use the Fliers and a powerful 2-range weapon. You can get a scroll that increases stat growths for anyone who can take him out before you kill 5 city enemies.
     
     
    Skills:
     
     
    Commander II – Accuracy + 15% for allies within a 5 space radius
     
     
    Greatshield – 18% chance of nullifying attack
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - D380F96
  • Gellington – This guards the entrance to the final area on the map. Although he is not difficult, the mercenary team that spawns close to him can be tricky.
     
     
    Skills:
     
     
    Commander II – Accuracy + 15% for allies within a 5 space radius
     
     
    Multichance – 42% chance of 2x hit
     
     
    Greatshield – 18% chance of nullifying attack
     
     
    Good neighbor II – Defense +5 Resistance +5 for adjacent allies
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - F64E5CC
  • Ajax – Arrives after defeating Dalgren, avoid fighting him.
     
     
    Skills:
     
     
    Foresight – Nullifies opponent's chance-based skills
     
     
    Illustrious General – Accuracy + 40% Attack +7 Defence + 7 Resistance +7 for allies within 12 spaces
     
     
    Critical Dodge – nullifies critical hits
     
     
    Shield – 25% chance of nullifying opponents attack
     
     
    Status effects cannot cause dispel effects
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - 7FD40FC
  • Beorn and Marlena are spawned as you approach the throne chamber. To bribe them with 2000 Denari, you can use Zade. They will either turn into green units or attack other enemy units. They can be difficult to fight.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - CB29224
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - C8849AB
  • Casmian – The bandit leader can be a bit rough for your fliers. To deal with him, I used cavalry with two range weapons. Calliera can be taken out by him quickly so don't allow him to get near her.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - 99E3577
  • Adelaide – Theodel does a quick job of her and has a story cutscene.
     
     
    Skills:
     
     
    Grand Regenesis – 30HP recovery each turn
     
     
    First Blood – Always strike first
     
     
    Aegis – 17% chance of nullifying attack
     
     
    Acumen – 34% Chance of Attack to Not Miss
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Bosses - 40CB405

 
 
 

Tricky Enemies

This section lists all the enemies on this map.
 
 

  • This map has a lot of Arbalest archers. These are useful for tanky units that can move through them. Each one counts towards the hostage-death scenario, so you should avoid fighting them until Dalgren has been defeated.
  • This map's sleep sorcerer is one of the most dangerous. If you try to bum rush Dalgren, you have a good chance of him sleeping with one of your units. He can also count towards the hostage-death scenario to be taken out.
  • This is not shown because all enemies, except those on the far left, count towards the hostage-death scenario. If you want the Fraillian Accolade, you need to focus on blocking enemies using high defense units rather than attacking as normal. To stop enemy reinforcements from entering the rooms, you can block doors. You must ensure that the blocking units are capable of tanking the Arbalest archers.
     
     
    Example:
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Tricky Enemies - 121AB85

 
 
 

Reinforcements

This section lists all reinforcement spawnpoints on the map. Let me know if you have any information about the exact triggers and turns these spawn on so I can update this guide.
 
 

  • From the far left staircase will spawn a bunch of lance-wielding soldiers. To avoid unnecessary dealing with them, and to avoid harming them, you will need to block the door.
  • From the middle left staircase, a bunch of axe knight cavalry will emerge with ranged-axed axes. To avoid them, block the door.
  • From the middle right staircase, a bunch of archers will spawn. Blocking the streets with Bonacel or Prody is a good idea to stop them from getting to the door.
  • The top right staircase is where mage spawn. These mages are easy to control, but can be annoying if you want to protect Sendric against the dragon knights and these mages. These mages are not included in the hostage death scenario.
  • Soon, a group of dragon knights and a mage will spawn in the top right corner of the map. To deal with them and protect Sendric & Calliera, I recommend that you bring all your mounted units to Calliera's right side. They are not included in the hostage-death scenario.
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Reinforcements - D3834B9
  • Ajax and his black Knights will eventually spawn in the bottom left corner of the map. If you protect her), you may need to fight the three black knights. The entire army will attack after the three black knights confront you.
     
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Events - 3D09F73
  • Adelaide will protect the bottom center of the map by hiring mercenaries after flipping the lever in the hostage area. These mercenaries are tough because they have high crit rates, high evasion and powerful weapons.
     
     
    Vestaria Saga I: War of the Scions - Full Gameplay Chapter 18 - Reinforcements - 3F86EB7

 
 

Written by salehtundra

 
 
This is all about Vestaria Saga I: War of the Scions – Full Gameplay Chapter 18; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


Be the first to comment

Leave a Reply

Your email address will not be published.


*