Increases NPC draw distance, unlocks dev-console, and helps modders access engine internals!
Latest download can be found on NexusMods: https://www.nexusmods.com/talesofarise/mods/5 – [nexusmods.com]
(would appreciate if you can update your links to point there instead!)
(I’ve also made a dump of mostly all the games cvars/console-commands, you can find that in the Miscellaneous files section)
This should help fix the NPC distance issue by changing the fadeout/despawn distances to 100000 – if you have any problems with it please let me know!
(also in case 100000 causes performance issues, you can now change it as of 0.1.6 🙂
This’ll also automatically unlock the dev-console for you, and allow loading in loose files, without them needing to be pak’d (should be useful for modders testing their changes!)
For test builds & source code check my github: https://github.com/emoose/Arise-SDK/releases/latest – [github.com]
For the Engine.ini that I use (54 changed cvars, all are actually used by the game, and are all an improvement on the default), check the Optional Files section of https://www.nexusmods.com/talesofarise/mods/5?tab=files – [nexusmods.com]
Check out my similar fixes for other games too: Automata-LodMod – [nexusmods.com] for NieR Automata, and DQXIS-SDK – [github.com] for Dragon Quest XI S.
If Arise-SDK helped you out and you’d like to help support its development, please consider buying me a coffee at https://ko-fi.com/emoose – [ko-fi.com] – anything you could help with would be appreciated!
I hope you enjoy the Guide we share about Tales of Arise – Arise SDK 0.1.13 Modding Tutorial + Bugs Fixes + NPC Distance Fix + Dev Console Unlock; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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