Sunless Sea – Various port prices for goods including supplies and fuel ALSO includes barters & opportunities

Sunless Sea – Various port prices for goods including supplies and fuel ALSO includes barters & opportunities 1 - steamlists.com
Sunless Sea – Various port prices for goods including supplies and fuel ALSO includes barters & opportunities 1 - steamlists.com

A guide showcasing my record of various port prices for goods (including supplies & fuel). Also includes barters & opportunities where I found them. PLEASE READ THE KEY/ LEGEND!
 
 

Introduction

Hello Delicious Friend!
 
 
This guide is a formal version of the record of Port prices I made whilst playing Sunless Sea. It includes prices for the base game ports (WIP) and also the Zubmariner DLC.
 
 
Please note:
 

  • I haven’t quite finished this guide yet – still some trading areas to unlock & barter opportunities to find. Most of the S.A.Y.I.P. Opportunities are not included yet .
  • The Key/ Legend is particularly useful – this list is informal notes and it will help you!
  • It’s easiest to navigate this guide by pressing ‘CTRL + F’ (Windows) and typing in the name of the port or item you want. Abbreviations may cause them not to appear!

 
 
 

Key/ Legend

These were made as informal notes, and thus require some explanation:
 
 
The main ones I use are
 
“B” – “Buy”
 
“S” – “Sell”
 
A number (e.g. 20) – measured in echoes. Used in combination with “B” & “S” – E.g. Fuel B 10, S 2
 
 
In many ports I use “Harbour Provisioners” or “Harb Provis”. This is a place for fuel and supplies at extortionate prices, and is a set price – Fuel B 20 S 1 Supplies B 30 S 5. I would recommend only bothering if you are desperate for these.
 
 
Also “SAYIP” – refers to the quality of ‘Something Awaits You In Port’ (Yellow lamppost in bottom left), needed for opportunities in ports to occur.
 
 
General things to note:
 

  • Where there is only “B” it means that there is no way to sell said item there.
  • Other items are included in this list – mostly for specialised trades or barters.
  • Where I have written “{Nooo!}” – reminder that this is a bad trade, or one that has consequences (in the case of the university in London).
  • The use of items in combination as an equasion (for example 3 ambig eoltih = 1 extr implication) – shows a barter trade
  • Many words are shortened (e.g. Supplies as “Supp”); should be easy to figure out however but bear in mind when using CTRL + F.
  • Fuel and supplies are listed first and separately for each Port.
  • Comments in “{}” are notes made by me, and relate to factors surrounding pricing of these items.
  • “{Menu}” – Need to go through Journal/ Gazetteer to access
  • Things will be listed in this order for each port: Fuel & Supplies – Items to buy – Noteworthy things to get/ Misc. – Barters/ other opportunities

 
Order in which ports are listed (See Map Below):
 

  • Fallen London
  • The West Coast
  • The South Coast
  • Near Home Waters (Yellow zone, see coloured map)
  • The South-East (Green zone)
  • The North East (Red zone)
  • The Frozen North (Blue zone)
  • The Pillared Sea (Irem)
  • The Distant East (Orange Zone)

 
Sunless Sea - Various port prices for goods including supplies and fuel ALSO includes barters & opportunities - Key/ Legend - 5D4AD9D
 
 
 

Fallen London & Surrounds

LONDON!
 
Fuel B 10, S 2
 
Supplies B20, S 5
 
 
Flare B10 S 0
 
Foxf Candles B 40 S 20
 
Torp Comp B 5 S 1
 
 
Scintillack S 70
 
D Dice S 20
 
Zzoup S 70
 
Mutersalt S 50
 
Styg Ivory S 28
 
Sapphires S 90
 
Solacefruit S 50
 
Pris Honey B 25 S 20
 
RB Feather S 1
 
Approved Romantic Literature S 22
 
Mushroom Wine B 21 S 20
 
Coffee B 50 S 44
 
Human Souls B 63 S 60
 
Spider silk B 100 S 50
 
Parabola linen B 120 S 60
 

 
Ship stuff of note:

 
Boadicea engine B 1000
 
We are clay S 300
 
Avid suppressor B 800
 
Compulsion engine B 5000
 
Gun 1 WIP
 
Gun 2 WIP
 
Corvette B 3000
 
Cargo Ship B WIP
 
Frigate B WIP
 
 
[Add in University trades – WIP]
 
 
{Recent News – gained through Lodgings}
 
 
Low Barnet (Zubmariner DLC)
 
Fuel 2 tales of terror
 
Supp B 3 memory of dist shores
 
 
{WIP}
 
 
Mutton island
 
Fuel B 30 {menu}
 
Supp B 30 {menu}
 
 
{Nothing after New Management or Ghost Town}
 
 
Hunter’s Keep
 
 
{WIP}
 
 
Lightship
 
{Note – applies to all lightships throughout the Zee}
 
 
Fuel B 20
 
No Supplies!
 
 
Recent News = 1 Zee story & Terror reduced {menu}
 
 
 

The West Coast

Venderbright
 
Fuel B 20 S 2
 
Supp B 30 S 8
 
 
Wine S 23 {At the beginning this is easy 2 echoe profit}
 
Candles S 33
 
 
Mem of Dist Shores S 12
 
News S 10
 
Vis of Surf S15
 
Monstrous Almanac S 1000
 
Tomb colonist S 15
 
 
{Barters WIP}
 
 
Whither
 
Fuel B 1 zee story
 
Supp B 2 tale of terror S 1 tale of terror
 
 
Mutersalt B 5 zee st.
 
Stygian Ivory S 3 tale of terror
 
Star-shell S 2 extraordinary. implication. {nooo!} {Why would you a) get this b) sell it??}
 
Figurehead of the eater of names S 1 extr. implic. {late game}
 
Anatomical Cabinet S 100
 
 
Codex
 
Harb Provis.
 
 
1 searing enigma = 1 Doomed Monster Hunter {Menu} {Pointless unless you have the special cannon & very very expensive}
 
 
Cumean Canal
 
 
Harbour Provisioners
 
 
{Other opportunities – WIP}
 
 
SAYIP – 1 Moves in the Great Game
 
 
Iron Republic
 
Fuel B 8 S 0 {Always available
 
 
House of Pleasures
 
R Lit S 22
 
Scintillack S 74
 
Judgement’s egg B 1 Colossal Fluke Core
 
Dread Surmise B 9 Searing Enigmas
 
Parabola Linen B 57
 
 
House of Milks
 
Supp S 25
 
Zzoup S 77
 
Coffee B 38 S 0
 
 
House of Harvests
 
S & C Longbox B 1 captivating treasure {nooo!} {A semi-reliable albeit horribly expensive method to gain Longboxes}
 
 
Supplies B 15
 
Wine B 24
 
Prisoner’s Honey B 26
 
 
Grand Geode
 
 
{WIP}
 
 
 

The South Coast/Shores of the Elder Continent

Pt. Carnelian
 
Fuel B 12
 
Supp B 18
 
 
Solacefruit B 250 S 50
 
Romantic Literature S 22
 
Wine S 23
 
Coffee B 38
 
Sappires B 86
 
Mountain sherd B 2000 {a very expensive way of finding Mt. Nomad}
 
 
Adam’s Way
 
Fuel B 12 S 2
 
Supp B 25 S 5
 
 
Parab Linen S 63
 
Wine S 24
 
Foxfire Candles B 30
 
Coffee B 38
 
 
Shrine to Stone S 1200
 
 
Varchas
 
 
{WIP}
 
 
Kingeater’s Castle
 
 
{WIP – Oh god I have to go back there}
 
 
 

Near Home Waters (Yellow)

The Salt Lions
 
No fuel or supplies!
 
 
200 = 20 Sphinxstone {Deliver to London for 500, meaning 300 profit. Early game only}
 
 
SAYIP + having no extraordinary implications + Salt’s attention = 1 extraordinary implication {Only managed to do this once at the beginning of the game} {menu}
 
 
{Note: there is an interaction when the camp is abandoned to gain fuel & supplies – SAYIP + a 50/50 dice roll = 1 or 2 fuel and 1 or 2 supplies for free}
 
 
Wrack (Zubmariner DLC)
 
Fuel B 20 S 11
 
Supp B 40 S22 {Unprofitable to buy but a nice place to sell if you need cash}
 
 
Coffee B 3 supplies
 
Pris Honey B 1 supp
 
Foxfire candles S 2 Devil Dice
 
Parab Linen B 12 torp components {don’t take up inventory space}
 
 
{Note: more trading opportunities open up when Wrack starts to flourish. WIP}
 
 
Gaider’s Mourn
 
Fuel B 30 S 10 {nooo!}
 
Supp B 40 S 20 {nooo!}
 
 
Pris Honey S 26
 
Wine S 23
 
Solacefruit B 250 S 50 {nooo!}
 
Unstamped Brilliant Souls S 150
 
Unstamped Human Souls S 40
 
Sun-filled Mirrorcatch Box S 300
 
Red honey S 625 {nooo!} {barely profitable but less risky than going to London}
 
 
Concealed Compartment B 750 S 250
 
 
I&M Co. Funging Station
 
Fuel B 20 S 1
 
Supp B 30 S 5
 
 
SAYIP = terror reduced
 
2 strange catch + SAYIP = S&C long box
 
 
Station III
 
No fuel or supplies for sale!
 
 
{Place to hand in Longboxes – reward WIP}
 
 
Shepherd Isles
 
Harbour Provisioners
 
 
SAYIP = terror reduction and 1 zee story {picnic by stones} {menu}
 
 
Abbey Rock
 
No fuel or supplies for sale!
 
 
Supplies S 15 ? {Menu} WIP
 
 
SAYIP + 1 strange catch = 1 scintillack
 
 
Pigmote Isle
 
No fuel or supplies for sale!
 
 
Scintillack B 115 {decr. w/ civilisation quality} {only if you side with the Cavies, and a long term investment to lower prices} {menu}
 
 
{NOTE: you need to finish the story line on Pigmote Isle to unlock these opportunities. Siding with each side will yield different benefits.}
 
 
 

The South-East (Green)

Melting Isles/ Mangrove College
 
WIP
 
 
The Uttershroom
 
No fuel or supplies!
 
 
1 Prisoner’s honey = 1 docile blemmigan {how to gain blemmigan propagation for Curator’s quest}
 
1 strange catch + SAYIP = 1 live specimen {reliable way to obtain}
 
 
The Fathomking’s Hold
 
WIP
 
 
SAYIP + ? + ? = ship hull repairs {useful, hard to get out of London} WIP
 
 
Aigul (Zubmariner DLC)
 
Supplies B 23 S 10
 
Fuel B 12 S 3
 
 
{decent pricing, useful as a fuel stop on long journeys.}
 
 
Coffee S 44 {quick profits if near Pt. Carnelian}
 
Mutersalt S 2 foxfire candles
 
Wine S 24
 
Solacefruit S 4 mem dist shores
 
Torp comp B 5 S 1
 
 
Visage
 
WIP
 
 
Rosegate (Zubmariner DLC)
 
Fuel B 20 S 7
 
no supplies!
 
 
Mushroom Sporule S 750 {nooo!} {only do if you somehow have an extra one}
 
Hunter’s Eye S 100 {only other use for these after 1st Curator’s quest. Worth it? no.}
 
Heartmetal Ingot S 120
 
 
Isle of Cats
 
Harbour provisioners
 
 
SAYIP + 600 = 1 red honey {contraband but profits of +300 if sold in London. Only 1 at a time} {Only available after completing the story line here, long term investment}
 
 
 

The North East (Red)

Nuncio
 
Harbour Provisioners
 
WIP
 
 
Nook (Zubmariner DLC)
 
Fuel B 11 S 1
 
Supplies B 20 S 5
 
{good prices for resupplying}
 
 
Sunlight filled mirror box S 7 sappires {ok trade? needs more testing}
 
Spidersilk S 53
 
Torpedo Comp B 5
 
Styg Ivory B 26 {good price}
 
 
Interactions WIP
 
 
Polythreme
 
Fuel and supplies WIP
 
 
Styg Ivory S 30
 
Sappires S 95
 
Judgement’s egg S 600 {not the best option}
 
 
We are clay B 300 {essential for more engine power early game}
 
 
1 watchful curio = 1 wakeful idol + ~10 fragments {menu}
 
 
Godfall
 
Fuel and supplies WIP
 
 
5 wine = profit {note: not always available. Wine taken in 5s and valued each at 29 echoes.} {menu}
 
 
Dahut (Zubmariner DLC)
 
Fuel B 10 S 1
 
Supp B 19 S 1
 
{Good prices!}
 
 
Drowning Pearls B 30 {reliable way to gain these}
 
Captivating Treasure B 11 Sappires {from Pt. Carnelian 54 profit}
 
 
Wisdom
 
Harbour Provisioners
 
 
{No reason to go here bar Port Report & Mechanic’s questline}
 
 
Scrimshander (Zubmariner DLC)
 
Fuel B 10
 
Supp B 23
 
{good prices for resupply}
 
 
Lamentable Relic B 10
 
Unread Log S 25 {nooo!}
 
Hunting trophy S 65
 
Styg Ivory B 27
 
Mutersalt B 1 carboy of primordial shrieks
 
Violant ink S 250 {hard to obtain but sell if you have extra}
 
 
Coffee = time in the archives
 
 
{Note: it costs zee stories etc. to leave Scrimshander}
 
 
Port Cecil
 
Harbour Provisioners
 
 
SAYIP = Scintillack {menu} {most profitable before doing Principles of Coral}
 
 
Khan’s Glory
 
5 leopard’s favour B Nephrite Ring {equivalent is 25 coffee. Grants access to trading in Khan’s Heart but requires no suspicion also}
 
 
Khan’s Heart
 
Fuel B 50 {nooo!} {menu}
 
Supp B 50 {nooo!} {menu}
 
 
Other trading requires Nephrite Ring – WIP
 
 
Khan’s Shadow
 
Fuel B 15
 
Supp B 25 S 15
 
{Decent-ish prices}
 
 
Outlandish Artef. B 150 S 100 {reliable way to obtain these}
 
Empty Mirrorcatch Box B 250 S 200 {Important! useful for trade routes}
 
Full mirrorcatch w/ dream snakes S 500 {can be made through the mechanic’s questline, profitable.}
 
Captiv. Treas. B 1500 S 1000 {don’t buy these unless you have to}
 
Star shell S 500 {nooo!}
 
Figure head of the eater of names S 250
 
 
DDice S 22
 
Wine S 23
 
Styg Ivory B 27
 
Human Souls B 57
 
 
 

The Frozen North (Blue)

Mount Palmerston
 
Fuel B 9 S1
 
Supp B 22 S 11
 
{Good prices!}
 
 
DDice B 19
 
Ambigous Eolith B 35 {reliable way to gain these}
 
Zzoup B 70 {Not profitable to trade directly}
 
 
Interactions WIP
 
 
Anthe (Zubmariner DLC)
 
Fuel B 12 S 3
 
Supp B 25 S 5
 
{Good prices to resupply}
 
 
Scintillack B 1 Mutersalt {nooo!} {Mutersalt is hard to find normally & unprofitable to trade}
 
Sapphires S 95 {more profitable than selling in London from Pt. Carnelian}
 
Ambigous eolith B 30
 
 
Interactions WIP
 

 
The Undercrow (Zubmariner DLC)

 
Nothing really
 

 
Frostfound

 
WIP
 
 
SAYIP = some fuel, supplies & terror reduced
 
 
The Chapel of Lights
 
Fuel and supplies WIP
 
 
SAYIP = Way to reduce hunger {potential for cannibalism}
 
3 ambig eoltih = 1 extr implication
 
 
Avid Horizon
 
No fuel or supplies
 
 
Beginner’s Luck = Eyeless Skull {Used for Curator’s quest}
 
77 fragments = Hunter’s Eye {Curator’s quest, repeatable}
 
 
 

The Pillared Sea (Irem)

Irem
 
Fuel B 20 {nooo!}
 
Supp B 30 {nooo!}
 
 
Captivating. Treasure S 50 fuel {nooo!} {would recommend only doing this if you have a big ship and are in a dire emergency}
 
Element of Dawn S 25 supp {nooo!} {same as above but even harder to acquire}
 
Mountain sherd S 20 parab linen {nooo!} {same as above but even harder to acquire}
 
Phantasmal Encounter S 2 secret {nooo!} {practically impossible to acquire and pointless to sell}
 
Judgement’s Egg B 10 secret {reliable way to get one of these}
 
Dread Surmise S 10 searing enigma {nooo!} {if you have a dread surmise to begin with I wouldn’t sell it}
 
 
tale of terror B 2 mem dist shores
 
mem dist shores B 2 vis surface
 
Vision of the surface B 2 zee story
 
Zee st. B 2 tale terror
 
Searing Enigma B 5 extraordinary implication
 
Extr Implic B 333 S 222 {expensive but reliable way to get these}
 
Secret B 999 {expensive but reliable way to get these. Useful late game when fragments are scarce}
 
 
Strange catch B 25
 
Coffee S Parab Linen {Yes! Integral to the 2nd best trade route in the game, the Wine-Coffee-Linen route.}
 
Lamentable Relic B 1 secret
 
Amb Eolith B 1 secret
 
Watchful Curio B 1 secret
 
S&C long box B 3 secret {expensive but reliable way to obtain these}
 
Mirrorcatch box B 3 secret {nooo!} {can buy these much cheaper elsewhere}
 
Parab Linen B 50 fragments {possible but late game unwise due to fragment scarcity}
 
 
 

The Distant East (Orange)

The Chelonate
 
No fuel, no supplies!
 
 
Styg Ivory B 26 S 0
 
Sapphires S 99
 
Mt Nomad’s Heart S 1 searing enigma
 
Whispering trophy case S 150
 
Carboy of primordial Shrieks S 37
 
 
1 hunting trophy = 1 outlandish artefact {menu}
 
1 captivating treasure = 1 doomed monster hunter {menu}
 
1 supp, 1 zee st., 1 hunt. trophy. = 1 outland artefact {menu}
 
 
The Gant Pole (Zubmariner DLC)
 
Fuel B 12 S 1
 
Supplies B 18 S 2
 
{good prices to resupply}
 
 
Carboy Primordial Shrieks B 1 prisoner’s honey
 
Live specimen S 7 strange catch
 
Heart of tree of ages S 1 lorn fluke core
 
Harlot-fry S 10 hunting trophy
 
Styg Ivory B 3 tale of terror
 
 
Barrel of Meat S 300? WIP {menu} {Only gained from The Chelonate once you have been to the Gant Pole at least once. Easy money for a while}
 
 
Saviour’s Rocks
 
WIP – I refuse to go there. I hate it.
 
 
Empire of Hands
 
Supplies B 20 {nooo!}
 
Fuel B 40 {nooo!}
 
 
w/ Court unlocked – 1 wine=1 coffee {integral to wine-coffee-linen trade.}
 
 
Treasure hunter:
 
Supply = candle {cheap way to get a candle if needed}
 
News = dynamite {useful in a specific situation}
 
Live specimen = flare
 
10 tale of terror = 10 zee stories
 
 
Hideaway (Zubmariner DLC)
 
Fuel S 9
 
Supp S 15
 
{good prices to resupply}
 
 
Sappires S 2 Mutersalt {cheap way to gain mutersalt}
 
Candles S 35
 
Strange catch B 25 {reliable way to gain them}
 
 
 

Closing statements

Thank you for reading this guide!
 
 
Once again:
 

  • This is a work in Progress!
  • Constructive feedback in the comments is really appreciated, as is interactions you want me to add!
  • Please read the Key/ Legend before asking questions
  • This is intended as reference material, and CTRL + F (Windows) is how I intend it to be browsed most efficiently.

 
Please let me know about any other Sunless Sea Guides you want to see!
 
 
Regards,
 
A fellow Zee-Captain
 
 

Written by Heroiccrab

 
 
I hope you enjoy the Guide we share about Sunless Sea – Various port prices for goods including supplies and fuel ALSO includes barters & opportunities; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


Be the first to comment

Leave a Reply

Your email address will not be published.


*