Sherlock Holmes The Awakened – Obtaining Secrets and Achievements

Sherlock Holmes The Awakened – Obtaining Secrets and Achievements 52 - steamlists.com
Sherlock Holmes The Awakened – Obtaining Secrets and Achievements 52 - steamlists.com

Welcome to this post Everything you need to know about Sherlock Holmes The Awakened – Obtaining Secrets and Achievements may be found in this guide. Take each step by this guidance.

In Sherlock Holmes The Awakened, you can obtain all of the trophies at once. They are a*sociated with certain puzzles or portions within a chapter or chapters. Any chapter you’ve completed can be replayed at any time.

The first set of prizes are those a*sociated with chapter completion. This category has eight must-see awards.

General information

  • Offline trophies: 28
  • Online trophies: 0
  • Time is taken approximately: 10-14 hours
  • Minimum playthroughs: 1 (all Trophies can be obtained in one run).
  • Does difficulty affect trophies? : No

 

Chapters achievements

There are 8 chapters in the game, which means 27 achievements and 28 achievements. The 28th achievement will be available immediately after you have obtained all 27 achievements.

These 8 achievements are not to be lost. All you have to do after you finish all chapters is to get one.

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To Hell in a Handcart

Complete Chapter One

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Whispers in the Dark

Complete Chapter Two

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A Method to His Madness

Complete chapter Three

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The New World

Complete chapter Four

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Knives Out

Complete Chapter Five

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No Man Is An Island

Complete Chapter Six

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At Wits’ End

Complete Chapter Seven

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Fhtagn!

Stop the ritual

Chapter 1 – Baker Street

You must earn 1 Achievement in this chapter other than the chapter’s ending Achievement.

1 –

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Read Between the Lines

Help Barnes with his love life

After you have resolved the “Why is Bernes acting strangely?” question, there will be a conversation with Barnes. You will have a conversation with Barnes after you have resolved the “Why is Bernes acting so strangely?” question. Select ” I know what to do ” Line to help him with his love.

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Chapter 2 – Thames Port

You must earn 3.5 Achievements in this chapter other than the chapter’s ending Achievement.

1 –

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High Profile

Learn more about the missing brother of Nepali descent

If you find a Nepali boy, make contact with him at the table. You can zoom in on two spots: the silver pendant or the photo.

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0 – .5

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Lock, Stock, and Barrel

Pick every lock

There are four locks to the game. You must pick a combination of all four locks to achieve the achievement. The first is located at MQ02 (Warehouse 12), while the others are at MQ03 (Asylum).

Lockpick combinations:

  • 3-4-2 (Warehouse 12 –

 

2 –

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Big Breakthrough

Find out how the intruder entered the warehouse

Once you have located Warehouse 12, there are 2 places to inspect: an open window and a broken fence outside a building.

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3 –

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Curiosity Killed the Cat

You can rouse evil from its sleep

A Cthulhu statue can be found in Warehouse 12, bas*ment, as you investigate a ritual. It is possible to interact with it three times.

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Chapter 3 – Asylum

You must achieve 4 Achievements in this chapter other than the chapter’s ending Achievement.

1 –

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Fond Memories

The book on tulpas is available here

It’s on a stack in a storage area at the beginning chapter by playing Sherlock.

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2 –

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Lock, Stock, and Barrel

Pick every lock

There are four locks to the game. You must pick a combination of all four locks to achieve the achievement. The first is located at MQ02 (Warehouse 12), while the others are at MQ03 (Asylum).

Lockpick combinations:

  • 2-4-3-1 (Sherlock’s cell)
  • 1-3-2-3-4 (Storage room)
  • 2-3-1-3-2-4 (Maurizio’s cell)

 

3 –

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History Check

Learn more about Gygax

Gygax keeps two notes: one at her desk and one at the table in Asylum bas*ment.

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4 –

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Gaze into The Abyss

It will look back at you

The bas*ment of the Asylum has a well. It is worth looking at to see if you can achieve something.

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Chapter 4 – – Louisiana Port

You must achieve 2 Achievements in this chapter other than the chapter’s ending Achievement.

1 –

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Going Once…

Learn more about the auction

Many posters featuring auctions are displayed around the city. You can interact with any of them.

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2 –

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Let me be honest

Pretend you are Barnaby

Once you have found The Gold Coin Bank, talk to a guard at the entrance. Select ” Frank Barnaby is my name ” Line, when he inquires about an invitation.

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Chapter 5 – Louisiana Mansions

You must achieve 3 Achievements in this chapter other than the chapter’s end Achievement.

1 –

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Back in the Saddle

Help quench the thirst of horses

After having a conversation with Eulah you will be able to enter the Arneson’s mansion via its stables. You will see a thirsty horse. You can give the horse water from a barrel in a small pasture to quench its thirst.

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2 –

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Open Sesame

Unlock the safe

During a walkthrough, you will locate the safe. Safe code: 1862

3 –

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Sticky Fingers

Find the nest of the raccoon

During a walkthrough, you will find the nest.

Chapter 6 – – Louisiana Swamps

You must achieve 3 Achievements in this chapter other than the chapter’s end Achievement.

1 –

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Brain Food

Feed yourself to a gator

A group of gators will block your path through the swamps as you travel. To trigger the cutscene, direct your boat to this group and you will receive an achievement.

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2 –

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Land, Ho!

Reach the island

During a walkthrough, you will reach the island.

3 –

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Bookworm

Identify all unknown substances

During a walkthrough, you will discover two unidentified substances via Archive. Below are the right solutions:

Unknown decoction:

2(2 – – 3(3 – – 4(1 –

Transparent liquid:

2(3 – – 3(2 – – 4(4 –

Chapter 7 – Baker Street Return

You must achieve at least one Achievement in this chapter.

1 –

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Read It and Weep

Barnes the book

After you have completed your investigation in Barnes’s bookstore, he will ask for you to sign the book. To achieve a feat, choose the “Of courseā€ line.

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Chapter 8 – Lighthouse

You must achieve 2 Achievements in this chapter other than the chapter’s ending Achievement.

1 –

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No Stone Unturned

All evidence is available at the cliffside crime site

Six evidences should be supported:

  1. Bloody shirt
  2. Ashmat
  3. Symbol on the wall
  4. Blood spot
  5. Branch on the ground
  6. Key hidden in a rock

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2 –

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Up In Flames

Learn more about the lighthouse keeper

Two notes are needed by Lighthouse keeper: the first is right after completing the sound puzzle in cave and the second in the crate inside Dirty Sommer.

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100%

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Reawakened

Collect all trophies

After acquiring all other trophy, you will receive this trophy. It’s a platinum trophy

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