Introduction
Crafting in this game is fairly simple; as early on as in the tutorial, you can craft things by going into your inventory and clicking on the craft tab near the bottom. It seems that, for the most part, crafting is meant to complement your builds. Some of these are pretty intuitive (crafting medical kits with first aid) and some are not (you need weird science, not big guns, to make flamethrower fuel). The more complicated part is getting recipes, and that’s what this guide primarily focuses on.
In what has been discovered so far, certain trends have emerged:
- With more common items like ammo and medical kits, only scrap is required for crafting, which basically allows you to buy these items on the go by using scrap as currency without needing merchants.
- Pretty much every normal item requires scrap to craft; special items do not, and instead use various junk items. Be wary that many of these items are still labeled as junk in your inventory and not as crafting components, so be mindful of what you sell once you find a recipe you are interested in.
- Weapon and armor mods basically allow you to pay scrap in order to upgrade your mods. Note, however, that this system is NOT exhaustive. Some mods can not be crafted or upgraded. It is unknown whether this is due to bugs/oversights or if the developers intentionally left some mods uncraftable for balance reasons.
Please note that this guide is composed of information I personally gathered, so in its current state it is far from complete and will be updated as time goes on.
Skill-Related Recipes, Part 1/2
These recipes are the most basic – level up your skills high enough and you automatically unlock the recipes. This also works retroactively; logging in to an old save from before the update will immediately teach you all the skill-based recipes for which you are eligible. As far as I have been able to test, they only unlock from raising one skill; there are no recipes that need a specific perk or multiple different skills.
As of now, the only skills that give you crafting recipes are armor modding, automatic weapons, explosives, first aid, mechanics, small arms, sniper rifles, weapon modding, and weird science.
Armor Modding
Item Name | Skill Level | Scrap Cost | Other Ingredients |
Cardio Regulator | 3 | 69 | 1x Muscle Tissue |
Elastosprings | 3 | 34 | 1x Turret Chassis |
Tactical HUD | 3 | 34 | 1x LED Matrix |
Combat Belt | 4 | 70 | 1x Wolverine Fur |
Titanium Crest | 4 | 43 | 1x Glance Plates |
Trauma Plate Insert | 4 | 87 | 1x Aramid Pads |
Viscoelastic Plates | 4 | 43 | 1x Hydraskin Panels |
Reflex Rails | 5 | 54 | 1x Elastosprings, 1x Titanium Plating |
Sensory Shroud | 5 | 43 | 1x Impact Foam |
Personnel Drive | 6 | 43 | 1x Exoknee |
Plasma Capsule | 6 | 87 | 1x Pocket Doc |
Targeting Processor | 6 | 54 | 1x Tactical HUD, 1x Optical Sensor |
Polyxylylene Barrier | 7 | 87 | 1x Ablative Spray |
Vital Enhancer | 7 | 91 | 1x Cardio Regulator, 1x Pheromone Sack |
Ceramo-Silk Patches | 8 | 56 | 1x Viscoelastic Plates, 1x Icy Carapace Shard |
Chobham Scrap Plates | 8 | 112 | 1x Trauma Plate Insert, 1x Purified Tar |
Hermes Coils | 8 | 73 | 1x Reflex Rails, 1x Reactor Core |
Molybdenum-Alloy Dome | 8 | 49 | 1x Titanium Chest, 1x Titanium Plating |
Hemoglobin Module | 9 | 119 | 1x Plasma Capsule, 1x Pheromone Sack |
Threat Intelligence | 9 | 73 | 1x Targeting Processor, 1x Combat Analysis Processor |
Accelerator Skeleton | 10 | 49 | 1x Personnel Drive, 1x Turret Chassis |
Crispr Box | 10 | 128 | 1x Vital Enhancer, 1x Frozen Heart |
Head Gear Platform | 10 | 49 | 1x Sensory Shroud, 1x Optical Sensor |
Phase Temper Controller | 10 | 112 | 1x Polyxylylene Barrier, 1x Combat Analysis Processor |
Weapon Modding
Item Name | Skill Level | Scrap Cost | Other Ingredients |
Extended Mag | 3 | 63 | 1x Long Mag WARNING: This appears to be uncraftable right now, as it requires the recipe for a long mag, not an actual long mag. |
Columbium Barrel | 4 | 87 | 1x Alloy Barrel |
Cylinder Choke | 4 | 87 | 1x Wide Choke |
Grooved Grip | 4 | 87 | 1x Tactical Grip |
Max Capacity Mag | 4 | 82 | 1x Extended Mag |
Red Dot Scope | 4 | 63 | 1x Reflex Scope |
Tactical Light | 4 | 87 | 1x Underbarrel Light |
32mm Magnifying Scope | 5 | 63 | 1x 21mm Magnifying Scope |
Broach-Rifled Barrel | 5 | 116 | 1x Cut-Rifled Barrel |
Extra Full Choke | 5 | 116 | 1x Full Choke |
Rubber Grip | 5 | 121 | 1x Tape Grip |
Heavy Weights | 6 | 87 | 1x Arc Weights |
Holographic Scope | 6 | 82 | 1x Red Dot Scope |
Open Cylinder Choke | 6 | 150 | 1x Cylinder Choke |
Sound Suppressor | 6 | 135 | 1x Blast Muffler |
SWAT Light | 6 | 150 | 1x Tactical Light |
Symmetrical Weights | 6 | 116 | 1x Balancing Weights |
38mm Magnifying Scope | 7 | 82 | 1x 32mm Magnifying Scope |
Extra Turkey Choke | 7 | 191 | 1x Extra Full Choke |
Overmolded Grip | 7 | 150 | 1x Grooved Grip |
Spec-Ops Laser Sight | 7 | 116 | 1x Laser Sight |
Titanium-Cobalt Barrel | 7 | 150 | 1x Columbium Barrel |
Ultraviolet Laser Sight | 7 | 191 | 1x Spec-Ops Laser Sight |
Grand Slam Weights | 8 | 150 | 1x Heavy Weights |
Hammerforge-Rifled Barrel | 8 | 191 | 1x Broach-Rifled Barrel |
Fiberglass Grip | 9 | 190 | 1x Rubber Grip |
Phase Silencer | 9 | 261 | 1x Sound Suppressor |
Counterforce Weights | 10 | 191 | 1x Symmetrical Weights |
Skill-Related Recipes, Part 2/2
Automatic Weapons
Item Name | Skill Level | Scrap Cost |
5.56mm Ammo | 3 | 3 |
7.62mm Ammo | 3 | 2 |
.45 Ammo | 5 | 3 |
Small Arms
Item Name | Skill Level | Scrap Cost |
.38 Ammo | 3 | 6 |
Shotgun Shells | 3 | 6 |
9mm Ammo | 5 | 2 |
Sniper Rifles
Item Name | Skill Level | Scrap Cost |
.30-06 Ammo | 3 | 6 |
.50 Ammo | 5 | 10 |
Weird Science
Item Name | Skill Level | Scrap Cost |
Flamethrower Fuel | 3 | 9 |
Energy Cells | 5 | 10 |
Explosives
Item Name | Skill Level | Scrap Cost | Other Ingredients |
Frag Grenade | 3 | 96 | N/A |
Molotov Cocktail | 4 | 34 | 4x Flamethrower Fuel, 1x Purified Tar |
Shrapnel Grenade | 6 | 126 | 1x Frag Grenade |
Rocket | 10 | 98 | 2x Frag Grenade |
Mechanics
Item Name | Skill Level | Scrap Cost | Other Ingredients |
Spikes | 3 | 3 | N/A |
Pocket Sawpup | 3 | 58 | 1x Industrial Saw Blade |
Repair Kit | 3 | 39 | N/A |
Decoy | 4 | 10 | 1x LED Matrix |
Machine Turret | 4 | 58 | 1x Turret Chassis |
Ice Spike | 6 | 52 | 1x Icy Carapace Shard, 1x Remote Control Chip |
Laser Turret | 7 | 93 | 1x Turret Chassis, 1x Laser Emitter |
First Aid
Item Name | Skill Level | Scrap Cost | Other Ingredients |
Antidote | 3 | 1 | 1x Acidic Sludge |
Injury Kit | 3 | 29 | N/A |
Suture Kit | 3 | 7 | 1x Muscle Tissue |
Med Hypo | 4 | 39 | N/A |
Medic Pack | 5 | 20 | N/A |
Med Dart | 6 | 64 | 1x Med Hypo, 1x Bolts |
Crystal Clear | 7 | 52 | 1x Toxic Spines, 1x Black Sludge |
No-Glo | 7 | 69 | 1x Glowing Ooze, 1x Acidic Sludge |
Ultra-Morphine | 8 | 131 | 1x Black Sludge, 1x Pheromone Sack |
Nitro Spike | 10 | 135 | 1x Muscle Tissue, 1x Frozen heart |
Special Recipes
These recipes are less certain at the moment. They generally require very specific materials, and you learn the recipe for a “mystery item” as soon as you pick up one of these materials. The item you are crafting only becomes revealed once you craft it for the first time. It seems that these do not have any skill requirements. Note that most of the resources for these items are still classified as “junk” by the game, so be careful if you intend to craft them.
Brandi And Troy – A Love Story of Dueling Diaries
– 1x Troy’s Diary, 1x Brandi’s Diary
Both can be found in downtown Colorado Springs, in snow piles. One is close to the clothes store, the other is near the dumpsters to the right of the nightclub entrance.
When fused together, they create a lore book describing part of their relationship. It appears that this book does not count towards the lore book achievement.
Dog [Feces]
– 1x Dog [Feces]
Exactly what the name says, you can find a couple of these buried near the chicken coop in Ranger HQ.
This seems to either be a joke item or an early debug tool used for testing crafting. You use dog [feces] to craft dog [feces], so nothing changes. However, unlike other crafting items, you can not craft more than one at a time.
???
– 1x sad banana, 1x brain jar
???
– 1x The Bard’s Tale Floppy Disk, 1x Cloak and Dagger ROM
The floppy disk can be found in a locker in MacTavish’s room, in Colorado Springs.
???
– 1x Leopard Print Handcuffs, 1x Candy Cane Cat ‘o Nine Tails, 1x Broken Cage
The handcuffs are found in a desk at the Ranger HQ brig after Hope moves in as the warden.
Recipes Learned Through Schematics
Aside from skills and finding specific items, you can also learn to craft more items by finding schematics around the game world. These generally include the more useful items, but it also means they are hard-locked behind game progression. These recipes are instantly learned after picking up the schematics.
Yellow Snowbomb
– 121x Scrap, 10x Yellow Snowball, 1x Snake Squeezins, 1x Frag Grenade
– Requires 3 explosives to craft
The plans to make these are found in Colorado Springs, in the Marshal armory room (lockpicking 4).
Incredibly Real Doll
– 1x Football, 1x Human Bones, 1x Human Teeth, 1x Tangled Clown Wig, 1x Toad Tongue, 1x Muscle Tissue, 1x Pig Skin, 2x Toad Eye
– The recipe for this is found in the Sans Luxe apartments, in apartment 5, behind a locked door (lockpicking 3).
– Although it comes from a recipe, this shows up as “mystery item” until crafted.
– Note that, as of right now, most of these components are listed as junk and not as crafting components by the game.
I hope you enjoy the Guide we share about Wasteland 3 – Crafting Guide; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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