Steps
1. Download openal soft from https://openal-soft.org
2. Put file from Win32/soft_oal.dll as OpenAL32.dll to Windows/WOW64 and file from Win64/soft_oal.dll as OpenAL32.dll to Windows/system32, override if necessary
3. Delete OpenAL32.dll from binaries in game directory
4. Put this:
[ISACTAudio.ISACTAudioDevice] MaxChannels=128 UseEffectsProcessing=True TimeBetweenHWUpdates=15 MinOggVorbisDurationGame=20 MinOggVorbisDurationEditor=4 DeviceName=OpenAL Soft ReserveChannels=2 TotalAvailableChannels=128 UseEffectsProcessing=True
To BIOEngine.ini in config directory in path like Mass Effect Legendary Edition\Game\ME1\BioGame\Config, make it read-only so game doesn’t override it. There should be already section like ISACTAudio.ISACTAudioDevice so put it there
5. Run alsoft-config.exe from openal-soft-{version}-bin\alsoft-config and set your desired channels – in my case it’s 7.1 and click apply, you can try other options, whatever seem to be better for you
6. (Optionally) go to %appdata%, there should be file alsoft.ini and you can try adding two options there:
volume-adjust = 6 // increases overall sound volume front-stablizer=true // mixes sound from left and right channel to center
7. Just run a game, you should have surround sound working fine now
I hope you enjoy the Guide we share about Mass Effect™ Legendary Edition – Mass Effect 1 Surround Sound Fix; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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Step 2. makes absolutely no sense. What on Earth are you talking about and where are these files?
Does this apply to the issues regarding home theater receivers?
This mostly worked on the AVR but I’m missing some environmental audio/effects.