Into the Radius VR – Everything you need to know

Into the Radius VR – Everything you need to know 1 - steamlists.com
Into the Radius VR – Everything you need to know 1 - steamlists.com

Money

This section is the most important as it contains the tips that will help you the most.

Rightfully so we need to start with the money. in this game money is hard to come by and rather a pain to get. To be honest selling itmes does not generate much money so really i would not bother selling anything other than

  • blank artifacts: this is because they do deteriorate with time and so far i have not seen a single mission that involves them
  • anomalies cores that are more than 36 hours old. THEY ARE YOUR MAIN SOURCE OF INCOME. DO NOT SELL THEM UNLESS THEY ARE ABOUT TO VANISH
  • garbage: empty ammo boxes sell for like $3 and i personally do not like having my base trashed. so throw out garbage you do not use or have 50 of already

the best way to make money in this game is to complete missions. when you go on a long mission chances are you will run into a lot of anomalies and they will drop there cores. so when you get back you could have 30 or more cores in your back pack. so select a mission for lets say get 2 spawn cores and accpet it. take the cores out of your backpack and deliver them and boom 400. repeat this until you no longer have any anomalies.
NOTE: if no mission listed involve anomalies you can easily just sleep for an hour and abort the mission and the mission list will refresh with new missoins hopefully this time one that involves the cores you already have in your backpack.

Weapons

Your starting pistol is honestly very nice and will get you far. however as you probably found out it is hard to fight when you have 8 shots and then need to reload. do that in vr and boy is it hard to fight while in combat.

i ALWAYS keep full clips on my belt and empty clips on my side pocket so i can refill them later. when not in combat try to keep the 4 on your belt full so you can be ready for sudden combat at any time.

2 enemies really do not require a gun. they are the spawns and fragments. or in simple the spider things and the ghost things. both of those require one hit with a knife to kill so it is easy to kill them before they hit you. for this reason i carry about 10 knives to rotate out as they get dull or rusted.

it is wise to keep your gun clean by either repairing it at base or using cleaning items while in the field. for pistols it is WD40 and a toothbrush and for riffles it is toilet paper and a cleaning rod. failure to do so for knives means they break and disappear losing you the knife and failure to clean your weapon means it will jam more often.

you can carry any primary weapon on your back and one on the left side of your backpack as well as one in each hand if you so choose so you can technically carry 4 primary weapons. but only 2 if you want to have your hands free. you can find some primary weapons in the orange or silver boxes with green lights that are in some buildings ( some buildings are not on the map BTW) or you can buy primary weapons.

your first purchase should be the headlamp. lets be real it is a light on your head and that is so much better than having only one hand.
your second purchase should be the best pistol in the game. that is the OC-33 ‘Pernach’
why get it?

  • holds around 20 rounds compared to other pistols that hold 8
  • accuracy is crazy good to the point you might as well snipe enemies if you are good at aiming.
  • with the red dot scope and laser you can hit even the furthest of enemies with ease.

look you will go through a lot of ammo. take some boxes with you they only take up 1/3 a pound of weight.

the best riffle i have found so far was [NAME FORGOTTEN. WILL REPLACE WHEN I FIND IT]
the pros are obvious

  • 10 shots per mag
  • A BAYONETT. yes you can take your hand and flip it around and it works like a knife. the knife will never dull and with that kind of range it makes killing any enemy easy as pie!
  • the scope is 3.5X and easy to use. TBH i have to sit down IRL to get the scope just right
  • NOTE: it does take a few shots to take down most enemies. so do not expect an instant kill with it.

 

anomalies

The most common thing that can hurt you is the anomalies

First is the Distortion. only the gas vent in the center can be seen unless you throw a probe into it then it becomes clear as day. avoid them, being inside causes you to lose health crazy fast. i always throw probes infront of me whenever moving to detect these and other anomalies.

Second is Reflector. very obvious and easy to spot. they look like the distortion but always viable and making noize and pulsating. if you get inside them they will hurt you and push you out quickly. DO NOT THROW A PROBE INTO THEM. be careful as anything you throw into them they will throw out much quicker and hurt you. so no shooting or throwing stuff into them.

Third is Sigil. they are sometimes hard to spot but are large dark rings about 10M across. when you step into them you slow down and hear a scream alerting nearby enemies to your location. they do not hurt you but you should avoid them all the same because you might not like what it attracts.

Fourth is Shock: you can hear them but not see them by their electric noises. using a probe near them will zap the probe making it clear you should not go that way. it will hurt you.

Fiftieth is Haze. look it is a big green cloud that hurts you when inside it. it follows a pattern and can move through buildings so just do not go near it and get out of it’s way.

Sixth Web. the MOST annoying one. Webs are mostly found in forest areas. they are large dark strands hovering about knee height to a few feet above your head just sitting there. walking though it will cause a lot of damage quickly and will keep damaging you for a bit of time after leaving it. i have found that looking at it with a flash light sometimes stops it from hurting you if you are being harmed and are already outside of it. just keep your eyes open and go around it.

Seventh Grass. only really seen it on the first mission. some dark grass that when you step on it you get hurt. shine your light on it and it subsides for a bit. easy.

Eighth is Green Goo. i have only found it in the dorms. from what i can tell you do not want to shine a light on it because you get hurt. nothing more.

Nineth is Stomper. you will see the dust kicked up and clearly hear them but not see them. i have not been squashed by one yet but they clearly interact with the environment as i have seen one cause a gas tank to explode. so not really that harmful but stay out of the way.

Tenth: not even sure if this one is real. in one of the villages i was able to hear screams and something running around me. very spooky but did not harm me at all. likely just one that scares the player.

more to come

Written by jaxjaxk

Hope you enjoy the Guide about Into the Radius VR – Everything you need to know, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!


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