Going Medieval – HOW TO: Add Custom Map Sizes

Going Medieval - HOW TO - steamlists.com
Going Medieval - HOW TO - steamlists.com

After reading the game’s FAQ, I read that a lot of the configuration of the game is done through JSON files located in the installation folder of Going Medieval. When starting a new game, I was a bit bummed that there was only one map size to choose from. In this guide, I’ll explain how you can add more map sizes.

If you browse to the Going Medieval installation folder (\steamapps\common\Going Medieval\Going Medieval_Data\StreamingAssets) and go in

You will have to edit a single file located in the Going Medieval installation folder (Going Medieval\Going Medieval_Data\StreamingAssets to be exact). There you’ll find a folder called “MapV2”, inside the folder there’s a file called “MapSizes.json”, open this file with your favorite text editor, and there you’ll find the default map size. My advice is to add another map size instead of changing the existing one. See the below example of how you can add another map size:

{
"repository": [
{
"id": "default_size",
"width": 190,
"height": 16,
"length": 190,
"blockHeight": 3,
"shownInRelease": true
},
{
"id": "custom_map_size_1",
"width": 380,
"height": 16,
"length": 380,
"blockHeight": 3,
"shownInRelease": true
}
]
}

 

Main Article

Instructions on how to add a custom map size

Written by Nin

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