Boundary – All weapon information and Analysis

Boundary – All weapon information and Analysis 2 -
Boundary – All weapon information and Analysis 2 -

Welcome to this post We hope you find the following page, in which we detail the Boundary – All weapon information and Analysis Guide, informative.

This guide includes every weapon I could find from the game. Includes TTK, STK, etc. All data will be in a spreadsheet for now, but it will be converted into a user-friendly guide. WIP.

To do list


  • Attempting to copy info from the table to guide (table implementation… is… poor).
  • Moderate Cleanup; embedded images
  • Orlan Tables are currently being implemented, and I am trying to figure out the best way to go about it.



Warning: this is a huge amount of information. The best solution for the moment is to use the spreadsheet as I haven’t been able to figure out how steam can display each section properly.

What’s Included?

I have organized each operator’s weapons data in a spreadsheet. You will find all the in-game data as well as my own testing on the spreadsheet. I have also calculated useful data such as the time to death, shots to die, etc. As I continue to work on this, I will add more data, suggestions, and gameplay tips. I will also keep the guide and spreadsheet updated. Polish might or might not happen depending on how much I have.

This guide will be updated as more information becomes available. Please let me have your comments if you think of anything else I should add.

The link will take you directly to the spreadsheet. Each operator is represented by their own section on the top. My own statistics are located on the right-hand side.

Spreadsheet (

Acronyms & Info

DPS– Damage per second

STK. Shots to kill

Time to Kill

BSDPS: Body Shot Damage per Second

BSTK. Body Shots for Killing

BSTTK: Body Shot Time for Kill

HSDPS — Headshot Damage Per Minute

HSTK. Headshots that Kill

HSTTK Headshot Time for Kill

If you look in a section on time to kill and see a number like blue highlight it means that this weapon will be able one-shot any damage type.

*note the shotgun is a weapon that has damage falloff. Damage was drastically reduced at about 25 meters. Damage falloff has not been included, as I am unable to test distances reliably.

All my testing was done based on a total health score of 150.


Boundary - All weapon information and Analysis - Orlan - 26DAE76

TK47 340 5 400 ms 374 5 400 ms 408 4 300 ms

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