Starfield – Improved Performance and Boost FPS

Starfield – Improved Performance and Boost FPS 3 - steamlists.com
Starfield – Improved Performance and Boost FPS 3 - steamlists.com

Hey there, welcome to this post, Welcome to Starfield – Improved Performance and Boost FPS This guide contains gameplay, informations, basic builds, solutions guidelines and a lot more.

This FPS guide will help you increase your FPS by 5-15% regardless of what settings you are playing on. This also includes how to boost your performance in the game and how to overclock your GPU.

This game is among the most disappointing launches in terms of PC performance. The absence of a FOV slider and HDR in 2023’s release is puzzling. Thankfully, modders will again come to the rescue and fix another Bethesda title precisely as they do every time.

Configurations of INI

We can access and alter the configuration files in Starfield, similar to their previous titles. We can change the game’s appearance to the point where we can make it a PS2 title by making a few adjustments. (Not recommended)

I will show you how to make changes to the configuration without sacrificing graphic fidelity.

First, you must find the Starfield game’s configuration file.

Go to your Steam library and right-click starfield > Manage > Browse local files.

Starfield - Improved Performance and Boost FPS - INI Configurations - CC01F56

Here you will find the configuration files for each preset (Low Medium High, Ultra)

Notepad is used to open the game’s settings that we’re playing on. (for example, if we’re playing on Low we’ll open the Low.ini file inside the game folder)

Find the [Shadows] category in this file and alter it as follows:

 [Shadows]
fShadowCascadeSplitDistance0=6.0
fShadowCascadeSplitDistance1=12.0
fShadowCascadeSplitDistance2=50.0
fShadowCascadeSplitDistance3=400.0
uTerrainShadowMapSize=256
uShadowMapCount4096=0
uShadowMapCount2048=0
uShadowMapCount1024=16
uShadowMapCount512=44
uShadowMapCount256=128
uShadowMapCount128=128
uDirectionalLightShadowMapResolution=1024
uFocusShadowResolution=512
uShadowFilteringQuality=0
uShadowFilteringTransparencies=0
bContactShadowsEnabled=0
uTotalDynamicShadowMapRenderCount=12
uAdditionalDynamicOnlyLightsBudget=0

Find the category “Grass” in this file and change it to:

 [Grass]
fGrassStartFadeDistance=86.0
fGrassRandomCullFactor=2.6
fGrassStartRandomCullDistance=10.0
uGrassMeshInstanceCullingSSFootprint=12

NOTE : These are the values for the low PRESET!

FOR THE MEDIUM PRESET These :

 [Grass]
fGrassStartFadeDistance=140.0
fGrassRandomCullFactor=2.2
uGrassMeshInstanceCullingSSFootprint=12

[Shadows]
fShadowCascadeSplitDistance0=7.0
fShadowCascadeSplitDistance1=22.0
fShadowCascadeSplitDistance2=60.0
fShadowCascadeSplitDistance3=400.0
uTerrainShadowMapSize=512
uShadowMapCount4096=0
uShadowMapCount2048=4
uShadowMapCount1792=4
uShadowMapCount1024=16
uShadowMapCount512=36
uShadowMapCount256=128
uShadowMapCount128=128
uDirectionalLightShadowMapResolution=1792
uFocusShadowResolution=1024
uShadowFilteringQuality=0
uShadowFilteringTransparencies=0
bContactShadowsEnabled=1
uTotalDynamicShadowMapRenderCount=16
uAdditionalDynamicOnlyLightsBudget=1

Use these to set the high preset:

 [Grass]
fGrassStartFadeDistance=180.0
fGrassRandomCullFactor=1.75
uGrassMeshInstanceCullingSSFootprint=0

[Shadows]
fShadowCascadeSplitDistance0=9.0
fShadowCascadeSplitDistance1=24.0
fShadowCascadeSplitDistance2=68.0
fShadowCascadeSplitDistance3=480.0
uTerrainShadowMapSize=1024
uShadowMapCount4096=0
uShadowMapCount2048=8
uShadowMapCount1920=8
uShadowMapCount1792=8
uShadowMapCount1024=16
uShadowMapCount512=32
uShadowMapCount256=128
uShadowMapCount128=128
uDirectionalLightShadowMapResolution=1920
uFocusShadowResolution=1792
uShadowFilteringQuality=1
uShadowFilteringTransparencies=0
bContactShadowsEnabled=1
uTotalDynamicShadowMapRenderCount=22
uAdditionalDynamicOnlyLightsBudget=3
bDirectionalShadowmapsUseLODFade=1

For the ULTRA PRESET, USE THESE :

 [Grass]
fGrassStartFadeDistance=200.0
fGrassRandomCullFactor=0.75
fGrassStartRandomCullDistance=50.0
uGrassMeshInstanceCullingSSFootprint=0

[Shadows]
fShadowCascadeSplitDistance0=10.0
fShadowCascadeSplitDistance1=28.0
fShadowCascadeSplitDistance2=90.0
fShadowCascadeSplitDistance3=580.0
uTerrainShadowMapSize=1536
uShadowMapCount4096=4
uShadowMapCount3072=4
uShadowMapCount2816=4
uShadowMapCount2048=10
uShadowMapCount1536=10
uShadowMapCount1024=16
uShadowMapCount512=32
uShadowMapCount256=128
uShadowMapCount128=128
uDirectionalLightShadowMapResolution=3072
uFocusShadowResolution=2816
uShadowFilteringQuality=2
uShadowFilteringTransparencies=1
bContactShadowsEnabled=1
uTotalDynamicShadowMapRenderCount=28
uAdditionalDynamicOnlyLightsBudget=3
bDirectionalShadowmapsUseLODFade=1

Once we’re done, you must navigate to the in-game menu during the initial launch and change the game options to something other than the settings that you want to use and then reset them to your desired preset. (For example, if you modified the ‘Low.ini file, you’d change the game’s settings to ‘Low to Ultra’ and then reset it to a ‘Low.’)

What we’ve done is to reduce the shadow resolution and also change the rendering distance of grass. These changes can lead to a significant increase in performance, depending on the bottleneck in your system. If your GPU is the bottleneck, these changes will likely result in the most considerable FPS boost. You won’t see any difference if your CPU is the main issue.

Modification to DLSS

I highly recommend RTX users use the DLSS Mod created by PureDark. Replacing FSR2 with DLSS can result in substantial performance improvements.

You can find the mod here:
Starfield DLSS mod – [nexusmods.com]

After installing the mod, make sure to change the resolution scale!

Settings in-game

I haven’t noticed any improvement in performance by using custom settings. I play on Low with the motion blur set to Low. This makes the game look more fluid, particularly when the FPS is below 60.

Starfield - Improved Performance and Boost FPS - In-Game Settings - CBEC832

Overclocking

In my case, the overclocking of my GPU was a huge improvement. I was able get an additional 5 FPS simply by overclocking. I suggest referring to a guide specific to your GPU and checking the recommended settings in MSI Afterburner. If you’re unfamiliar with this process, I suggest watching the video below

Closing Words

We need mods and config files to play the game.

This guide should have helped you make the game more enjoyable.

Share your comments on our most recent post, Starfield – Improved Performance and Boost FPS, and let us know if there’s anything we can do to improve it or if you notice an error. We’ll make the required modifications as soon as we can. We appreciate you so much and wish you a wonderful rest of the day. Creator and writer RWND was the inspiration for this article. Don’t forget to add us to your bookmarks if you like the post; we update regularly with fresh stuff.


Be the first to comment

Leave a Reply

Your email address will not be published.


*