Six Days in Fallujah – Tips for Selecting Class

Six Days in Fallujah – Tips for Selecting Class 4 - steamlists.com
Six Days in Fallujah – Tips for Selecting Class 4 - steamlists.com

Hi, welcome to this post, In this post, we will provide you with information regarding the Six Days in Fallujah – Tips for Selecting Class, and we hope you will find this page helpful.

This is a simple guide, not a troll, meme, or joke. These are some ways to reduce your chances of dying quickly.

Move to a better place.

The first thing to understand is how it allows you to move around a battlefield most effectively and safely.

Move from cover-to-cover

The cover is something that is solid and stops small arms fire. Concealment can be used to hide from an enemy, but it won’t stop bullets. A thing can be both. Plywood provides great concealment and terrible cover. Cinderblocks are degradable or temporary covers. It might stop a few rounds and then fall apart. Do not linger in front of it as it may fall apart after some hits.

Six Days in Fallujah - Tips for Selecting Class - Movement - 79139E3

Look at your next cover BEFORE moving. It would be best if you never moved without knowing the best place to avoid being shot by penetrating ammunition. Even if the cover you choose is perfect, you still need backup options in case it is impossible to reach your original choice.

Concealment is better than nothing most of the time. Yes, cover is essential but concealment can be more effective than simply standing in front of your stuff and letting it blow in the breeze.

Six Days in Fallujah - Tips for Selecting Class - Movement - A4182C2

If you don’t have good cover, breaking line-of-sight with the potential locations of an enemy can keep him guessing.

Move as one unit

It may go directly against all of your COD instincts. But a man alone, is a ‘dead man. You NEED someone looking out for you. Running off by yourself is a quick way to death.

This is why every branch in the US military emphasizes it to their recruits. If you are playing alone, do your best to cover behind you. You will still be in for a rough ride.

As a unit, move with focus.

Knowing where your group is going helps you determine the order of movement and direction. Who will enter the building first if you have to breach it? Second and third, who is going in first? A wide open space should be treated the same as a dangerous. Your fire crew should be cautious when moving through these areas. Rapid and leap frog are the two methods I use to cover a crossing. You should use leap frog to keep everyone out of danger as quickly as possible. It is much slower.

Six Days in Fallujah - Tips for Selecting Class - Movement - 120820BIn a similar image, team 2 and three are on the lookout and firing at anything that may engage unit 1, as it moves. Then unit two moves, while units 1, 2, and 3 provide cover fire. Then unit 3 is allowed to move, while units 2 and 1 provide overwatch. You would then repeat this process till everyone has cleared the crossing.

Sprinting is similar to praying. This is your last resort because it exposes everyone in the fire department to attack. You should only use this option as a final resort if you are facing a dire situation. A good example would be if 100 hostiles rapidly approached your location from the rear. In a situation like this, you need to create distance between your group and the enemy.

Stay close to armor

If you see an armored truck moving along the road, stay at least 2 arms-lengths away on the side or rear. This armor is more powerful than anything you can wear and will stop small arm fire. If you begin to engage, you can use the vehicle for cover and return fire. Why aren’t your feet so close to the vehicle then? You don’t wish to be hit with flying shrapnel in the event that someone fires explosives on the vehicle. The next point is to be made.

Do not hug the wall

Walls provide excellent cover, but you risk catching shrapnel or ricochets from an impact that has missed you if you are engaged at a sharp angle. You can also use rabbit rounds. Bullets or shrapnel are thrown against the wall and ride down before losing momentum.

This image shows that the bullet can travel farther than you may think. It can still cause damage. A good habit is to keep a wall at least a few arms away.

Saving your life is as simple as learning to “cut a pie”.

When you cut the pie, you’re shaving off sections as you go around. The idea is that you slice off sections while you move the corners.

Doing this deliberately will allow you to see a contact even before they notice you. You should always keep the pie sections at LEAST ONE arm’s width away from the walls. You will get better slices if you move further away. It also increases your chances of seeing an enemy.

Enter the doorways slowly.

Wait what? I know this sounds contradictory but in combat, doorways have been called the funnel of death. The danger of lingering in a doorway is that you can get shot from both inside and outside.

Check a closed door’s left- and right-hand corners before you pass your body through the opening. If possible, you should cut the cake as described above. By stepping side-to-side before entering the doorway, you will better understand how difficult the entry will be. Is there a blockage on one side? Are there any other openings you didn’t see on your first pass? Is the entrance covered? Once you have decided on your entry path, move quickly through the entrance while maintaining control over your weapon.

Engaging Hostiles

You may be wondering, I’ve had enough of this moving about crap. How do I mow down my enemies?

Use the correct Fire Mode

The fire rate can be different depending on your weapon and what you’re armed with. The standard M16A2 rifle has a single fire and a burst firing option. Burst Fire is a great way to get ammo in targets at close and sometimes even medium ranges. Single fire is always the best option for targets at longer distances. Burst firing will cause at least two rounds to be thrown above your target, if you don’t aim for the low center mass when shooting at longer ranges. Even then, the odds are high that you will only hit with 2 out of 3 rounds. Although it is fun to fire rapid bursts, you waste a lot of ammo.

Positive Identification (PID) is the best way to identify your targets.

As of the time of writing, this game has only hostiles. Why is PID a must? You should be worried about killing because other military personnel are at your side. As of now, if you’re playing solo, you won’t need to worry at all. If you play multiplayer, however, not confirming that you have a target is how squad members are killed.

Aim carefully

The front sight post can aim at close ranges and in SOME cases, medium ranges. It is fast, snappy, and you can place your rounds with moderate precision at your target. You will get better accuracy by using the rear sight. However, it takes longer to raise it to the eye line.

The faster the gun is fired, the more recoil you will feel

If recoil is not checked, your rounds will land everywhere except on your target. Never underestimate just how much recoil can knock you off your target and into ceilings or the sky. Always keep the strength of your recoil in consideration.

When you want to hit your enemy more than the terrain surrounding them, it is best to fire a controlled burst. Wildly firing at as much speed as you can will waste a lot ammo.

Use callouts

There are voice-coms built into the game. USE THEM!! !

Tell your teammates what you are up to

As long as you are playing with someone else, you must call out the actions you are taking. Examples include, but aren’t limited to:

“Engaging hostile!”

“Opening door.”

“Clearing right/left.”

“Leaving/entering room.”

“Climbing wall.”

“Reloading.”

You and your team can benefit from letting others know what you are up to. You can get help and protection from others if your actions make you vulnerable.

Announce the statuses of contacts

When you see someone shooting at you, it is important to inform your team members. If you can’t stop the threat after first contact, it’s important that you tell your team.

“Three contacts, the blue building at the top!”

Safety of your team depends on the ability to give a number, a general location, or a specific spot in merely 1-2 seconds.

In conclusion

Moving with purpose, calling out your actions/observations, aiming with care, and controlling your recoil will greatly increase your odds of survival.

Some of you can hear me saying: But I still die. Yes… Yes. You can do everything by the book, and yet still take a round at random that kills. All I am telling is the ways to minimize risk as much as possible. It is impossible to predict who will die in war. However, you can make sure it’s the other guy.

We sincerely thank you for reading the Six Days in Fallujah – Tips for Selecting Class and hope you found them useful. Please feel free to call out any mistakes or offer suggestions for enhancements in the section below, and we will fix them as soon as we can. You have my very best wishes for today. The writings of creator and author Slash2x served as inspiration for this entry. Also, if you like the post, don’t forget to add this website to your bookmarks; we publish new posts every day with additional material, so be sure to check back with this website frequently for more posts.


Be the first to comment

Leave a Reply

Your email address will not be published.


*