SCP: 5K – Alpha Testing – Keycard Locations and Codes Guide
Hey there, fellow SCP enthusiasts! Today, we’re diving deep into the world of SCP: 5K Alpha Testing. As someone who’s spent countless hours exploring this game, I’m excited to share my knowledge and help you navigate through the challenges, find those elusive keycards, and crack the codes you’ll need to progress. So, let’s get started!
Quick Answer: Keycard Locations and Codes
For those in a hurry, here’s a quick rundown: Level 1 keycards can be found on bodies in the anomaly attack area, Central Seating, and the lounge’s second floor. The Level 2 keycard is in the maintenance hallway near projector #4. Projector codes are scattered throughout the facility, and the weapon locker code is in the logistics area. Keep reading for more detailed info!
My SCP: 5K Journey
Before we dive into the nitty-gritty, let me share a quick story. The first time I played SCP: 5K, I was totally lost. I spent hours wandering around, jumping at every shadow, and getting spooked by that darn screen anomaly. But with each playthrough, I learned something new. Now, I feel like I’ve got this game down to a science. And trust me, once you know where to look, it becomes a whole lot more fun!
Level 1 Keycard Hunt
Alright, let’s talk about those Level 1 keycards. You’ll need these bad boys to get started, so keep your eyes peeled. Here’s where you can find them:
- Anomaly Attack Area: Head into the room where the anomaly can attack. Look to your right, and you’ll spot a table with a dead body. Bingo! Your first keycard.
- Central Seating: Make your way to the “Central Seating” area. Near the center pillar, you’ll find another body. Grab that keycard!
- Lounge Second Floor: Take a trip up to the second floor of the lounge. Head all the way to the back, and you’ll find your third keycard on yet another unfortunate soul.
Leveling Up: The Level 2 Keycard
Once you’ve got those Level 1 cards, it’s time to step up your game. The Level 2 keycard is your ticket to the more secure areas of the facility. Here’s where to find it:
Look for the maintenance hallway next to the projector #4 room. You’ll see a glowing blue light near a dead body. That’s your Level 2 keycard! Snag it and get ready for the next phase of your adventure.
Cracking the Code: Projector Room Puzzles
Now, let’s talk about those pesky projectors. Turning them off is key to progress, but you’ll need the right codes. Here’s where to find them:
- Code 1: Front row, near the center. Look for a dead body.
- Code 2: Front right body (if you’re facing the projector).
- Code 3: Front left body in one of the side areas.
- Code 4: Front right body closest to the maintenance door.
Pro tip: The codes change each game, so don’t forget to check your journal (press J) for the current set!
Unlocking the Arsenal: Weapon Locker Code
Ready to gear up? Follow these steps to access the weapon locker in the logistics area:
- Enter the logistics area and find a button under a desk. Press it to open a gate.
- In the next room, flip the lever to move forward.
- See that box on the top left of the roll gate? Give it a good shot!
- Head back to logistics and go through the now-open gate.
- Time for some parkour! Jump on a desk, then onto some vending machines to reach a vent.
- Crawl through to find the locker room.
- Check out the binder codes next to the locker and punch them in.
Congrats! You’ve just scored yourself a shiny new weapon. Use it wisely!
Survival Tips from a Seasoned Player
After countless runs, I’ve picked up a few tricks that might save your skin:
- Use cover: The facility is full of objects you can hide behind. Use them!
- Screen anomaly strategy: When you see those creepy screens, look away fast!
- Keycard conservation: Only use your Level 2 keycard for the generator room to avoid losing it.
- Tactical engagements: Take your time, use cover, and pick off enemies one by one.
Wrapping Up: Your SCP: 5K Adventure Awaits
Well, there you have it, folks! With these tips and tricks up your sleeve, you’re ready to take on SCP: 5K Alpha Testing like a pro. Remember, each playthrough is a new adventure, so don’t get discouraged if things don’t go perfectly the first time. Keep exploring, stay alert, and most importantly, have fun!
Got any cool stories or tips from your own SCP: 5K adventures? Drop them in the comments below. I’d love to hear about your experiences!
Until next time, stay safe out there, Operators. The anomalies are waiting!
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