SIDE NOTE
The upgrade system is fairly simple. You’re collecting Malbytes (which transfer from each playthough) and spend it on characters.
The progression system looks like this:
- lvl 1 equal 10 points
- lvl 2 = 30
- lvl 3 = 60
Sometimes a stat has a multiplier in brackets after it. Some characters also have multipliers bonus. Also some unique items also add them. This multiplier is already applied to the number shown, and is an indicator of the effectiveness of future increases or decreases.
For example, if your damage is listed as “Damage: 2.2 (x2)”, your damage is still 2.2, but gaining a +0.3 damage boost will increase your damage to 2.8.
Baby
This character is randomly available after unlocking an access to a new zone.
Gets more health drops! But he is pretty weak.
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 7 | +1 8 |
+1 9 |
|
Bombs | 0 | |||
Damage | 1.35 |
+0.15 1.50 |
+0.15 1.65 |
+0.15 1.80 |
Firerate | 1 | |||
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 18 | |||
Aircontrol | 1.25 | |||
Items | Extrahearts |
+1 (2) Extrahearts |
||
Item Description | More Health Pickups <3 | |||
Item Notes |
|
Bob
This character is available after stomping to death enemies 500 times.
A little goofball. Blocks projectiles when stomping!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 6 | |||
Bombs | 0 | |||
Damage | 1.35 |
+0.15 1.5 |
+0.15 1.65 |
+0.15 1.8 |
Firerate | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.15 1.45 |
Shotspeed | 1.4 | |||
Crtichance | 1% | |||
Movespeed | 22 | |||
Aircontrol | 1 | |||
Items | Safetyduck |
Safetybubble |
||
Item Description | Blocks projectiles when stomping! | Longer invincibility after getting hit |
Chap
This is a starting character.
The average dude, with average stats.
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 6 | |||
Bombs | 1 | |||
Damage | 1.5 |
+0.15 1.65 |
+0.15 1.8 |
+0.15 1.95 |
Firerate | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.15 1.45 |
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 22 | |||
Aircontrol | 1 | |||
Items | Itemreroll |
|||
Item Description | Reroll! Reroll! Reroll! | |||
Item Notes |
|
Croc
This character is randomly available after unlocking an access to a new zone.
A very strong guy!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 4 | |||
Bombs | 0 | |||
Damage | 2.125 {x0.5 DMG multiplier} |
+0.375 2.2. |
+0.125 2.375 |
+0.125 2.5 |
Firerate | 1.25 |
+0.15 1.4 |
+0.15 1.55 |
+0.15 1.7 |
Shotspeed | 1 | |||
Crtichance | 10% | |||
Movespeed | 21 | |||
Aircontrol | 1 | |||
Items | Buffedshots |
+1 (2) Buffedshots | +1 (3) Buffedshots | |
Item Description | Chance to Fire Stronger Shots! | |||
Item Notes |
|
Dully
This character is randomly available after unlocking an access to a new zone.
Low health => Higher firerate!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 6 | |||
Bombs | 0 | |||
Damage | 1.25 |
+0.15 1.4 |
+0.15 1.55 |
+0.15 1.7 |
Firerate | 1.1 |
+0.1 1.2 |
+0.1 1.3 |
+0.1 1.4 |
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 20 |
+1 21 |
+1 22 |
+1 23 |
Aircontrol | 1 | |||
Items | Masochism |
Randomshots |
Homingshots |
|
Item Description | Low health => higher firerate! | It probably misses its target | You’ll never miss! | |
Item Notes |
|
|
|
Faily
This character is available by finishing a Faily secret room.
You need to find a crack in the wall (example on the right) and open it by bomb or any other explosion.
He makes some great tunes!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 5 | |||
Bombs | 1 | |||
Damage | 1.5 |
+0.15 1.65 |
+0.15 1.8 |
+0.15 1.95 |
Firerate | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.15 1.45 |
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 22 | |||
Aircontrol | 1 | |||
Items | Cacophony |
Map |
||
Item Description | The power of music… Bwahhh! | You know the path | ||
Item Notes |
|
|
Glitchpixel
This character is unlocked after finishing the last 6th zone.
Just a little pixel.
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 1 | |||
Bombs | 1 | |||
Damage | 2.25 {x1.5} DMG multiplier |
|||
Firerate | 1.5 {x1.5} FR multiplier |
|||
Shotspeed | 1.5 | |||
Crtichance | 25% | |||
Movespeed | 22 | |||
Aircontrol | 1.5 | |||
Items | Healthshield |
|||
Item Description | Chance not to take damage |
Igor
This character may be unlocked by clearing 10 rooms in a row without taking damage.
He is furious! Kills add up stacking damage!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 5 | |||
Bombs | 0 | |||
Damage | 1.2 |
+0.15 1.35 |
+0.15 1.5 |
+0.15 1.65 |
Firerate | 1.3 |
+0.15 1.45 |
+0.15 1.6 |
+0.15 1.75 |
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 22 | |||
Aircontrol | 1 | |||
Items | Furious |
Damageboost |
||
Item Description | Damage boost on kill! Stacks up to 6 times! | Filled with rage! | ||
Item Notes |
|
|
Luna
This character can be unlocked by typing her name in the main menu.
She wields sparkling stars!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 6 | |||
Bombs | 1 |
+1 2 |
||
Damage | 1.2 |
+0.1 1.3 |
+0.1 1.4 |
+0.1 1.5 |
Firerate | 1 |
+0.1 1.1 |
+0.1 1.2 |
+0.1 1.3 |
Shotspeed | 1 | |||
Crtichance | 1% | |||
Movespeed | 21 | |||
Aircontrol | 1 | |||
Items | Whimsicalstar |
|||
Item Description | Sparkling stars! | |||
Item Notes |
|
Quick
This character is available after clearing a room in 10s or less.
Starts with the ‘Dash’! And he runs very fast.
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 5 | |||
Bombs | 0 | |||
Damage | 1.25 |
+0.15 1.4 |
+0.15 1.55 |
+0.15 1.7 |
Firerate | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.6575 1.9575 |
Shotspeed | 1 |
+0.2 1.2 |
+0.2 1.4 |
+0.2 1.6 |
Crtichance | 1% | |||
Movespeed | 26 | |||
Aircontrol | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.15 1.45 |
Items | Dash |
Firefeet |
||
Item Description | Invincibility dash! | Your Butt is on Fire | ||
Item Notes |
|
|
Spider
This character is randomly available after unlocking an access to a new zone. Can stick to ceilings and walls.
Sticks to walls and has great air control!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 5 | |||
Bombs | 0 | |||
Damage | 1.25 |
+0.15 1.4 |
+0.15 1.55 |
+0.15 1.7 |
Firerate | 1.5 | |||
Shotspeed | 1 |
+0.15 1.15 |
+0.15 1.3 |
+0.15 1.45 |
Crtichance | 0.25% |
+4.75 5% |
+5 10% |
+5 15% |
Movespeed | 23 | |||
Aircontrol | 1.75 | |||
Items | Electricfield |
+1 Electricfield (2) | ||
Item Description | Zap Nearby Enemies! | |||
Item Notes |
|
Squib
This character is available after randomly unlocking an access to a new zone.
Damage increased and more jumps!
Stat | Default | lvl 1 | lvl 2 | lvl 3 |
Health | 6 | |||
Bombs | 0 | |||
Damage | 1.2 {x1.2 DMG multiplier} |
+0.23 1.43 {x1.3} |
+0.25 1.68 {x1.4} |
+0.27 1.95 {x1.5} |
Firerate | 0.7 |
+0.4 1.1 | +0.4 1.5 | +0.4 1.9 |
Shotspeed | 1.5 | |||
Crtichance | 1% | |||
Movespeed | 22 | |||
Aircontrol | 0.75 | |||
Items | Extrajump |
Heavyhammer |
||
Item Description | Up, Up, and Away! | Stand still to deal 35% increased damage! | ||
Item Notes |
|
This is all about Rogue Glitch – Information for All Characters in Game; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
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