How to Edit Config File for Quality and Performance in WRC
Ever thought about getting even more out of your WRC gaming experience? The key might just be tweaking the config file a bit. Think of it like giving your car a minor tune-up for a race. Ready to get started? Let me walk you through!
How to Find the Configuration File
First things first: let’s locate that engine.ini file. It’s kind of like finding the hidden toolbox in your garage. Dive into this path on your computer: c:\users\%USERNAME%\AppData\Local\WRC\Saved\Config\WindowsNoEditor
How to Tweak the File Just Right
Got your file? Great! Pop it open with your favorite text editor. Then, scroll all the way down and paste these settings at the bottom:
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[SystemSettings]
r.ViewDistanceScale=4
foliage.LODDistanceScale=4
r.Color.Mid=0.48
r.MotionBlurQuality=0
r.DefaultFeature.AntiAliasing=1
r.PostProcessAAQuality=4
r.Tonemapper.Quality=1
r.Tonemapper.Sharpen=1
r.TextureStreaming=0
[/script/engine.renderersettings]
r.CreateShadersOnLoad=1
niagara.CreateShadersOnLoad=1
Want to Lock in Your Changes?
If you’re the cautious type, you might want to lock in those changes so nothing goes awry. Just right-click on the file, pick “Properties“, and check the “Read Only” box. Consider it like putting a protective cover on your car.
Time to Hit the Road: Launching WRC
Alright, champ! You’re all set. Fire up Dirt Rally 2.5 and soak in the game with your fresh, personalized settings. Feel that? It’s like driving with a brand-new engine!
So, with just a few easy tweaks, you’ve transformed your WRC experience. Ready to dive deep into the thrilling world of WRC? Happy racing!
Feeling Adventurous? More Tweaks to Try!
[SystemSettings]
;Base
r.Shaders.Optimize=1
r.GTSyncType=1
; Post Process related
r.BlurGBuffer=-1
r.AmbientOcclusionLevels=2
r.DepthOfFieldQuality=3
r.RenderTargetPoolMin=400
r.LensFlareQuality=3
r.SceneColorFringeQuality=1
r.EyeAdaptationQuality=2
r.BloomQuality=5
r.FastBlurThreshold=7
r.Upscale.Quality=3
r.MotionBlurQuality=4
r.Tonemapper.Quality=5
r.ToneMapper.Sharpen=0.5
r.TonemapperFilm=1
r.Tonemapper.GrainQuantization=1
r.DefaultFeature.AmbientOcclusion=1
r.DefaultFeature.AmbientOcclusionStaticFraction=1
r.DefaultFeature.LensFlare=1
r.ParticleLightQuality=2
r.LightFunctionQuality=3
r.HighQualityLightMaps=1
r.DefaultFeature.AmbientOcclusion=1
r.DefaultFeature.AmbientOcclusionStaticFraction=1
; LOD related
r.ViewDistanceScale=1000
r.SkeletalMeshLODBias=-1
r.MipMapLODBias=-1
r.StaticMeshLODDistanceScale=0.25
r.LandscapeLODBias=-1
r.LandscapeLODDistributionScale=3
r.LandscapeLOD0DistributionScale=3
r.LODFadeTime=2
r.UITextureLODBias=-1
r.LevelStreamingDistanceScale=10
; Foliage related
foliage.DensityScale=1.0
grass.DensityScale=1.0
foliage.DitheredLOD=1
foliage.LODDistanceScale=4
; shadow rendering related
r.ShadowQuality=5
r.Shadow.CSM.MaxCascades=5
r.Shadow.MaxResolution=8192
r.Shadow.MaxCSMResolution=8192
r.Shadow.RadiusThreshold=0.03
r.AllowLandscapeShadows=1
r.Shadow.DistanceScale=3
r.ContactShadows=1
r.Shadow.FilterMethod=0 ; set to 1 for ridiculous quality
r.LightMaxDrawDistanceScale=5
r.Shadow.CSM.TransitionScale=2
r.Shadow.Preshadows=1
; FX related
r.RefractionQuality=3
r.ReflectionCaptureResolution=1024
r.SSR.Quality=3
r.SceneColorFormat=4
r.DetailMode=2
r.TranslucencyVolumeBlur=1
r.MaterialQualityLevel=2
r.SSS.Quality=1
[ConsoleVariables]
AllowAsyncRenderThreadUpdates=1
AllowAsyncRenderThreadUpdatesDuringGamethreadUpdates=1
AllowAsyncRenderThreadUpdatesEditor=1
If you’re feeling like a pro and want to experiment even further, here’s a tip:
- Not loving a setting? Comment it out with a semi-colon. It’s like turning off an unused switch in your car.
For those super into the nitty-gritty, check out this comprehensive Unreal Engine 4 commands guide: Unreal Engine 4 Command Cheat Sheet.
- All WRC Posts List
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