Game Builder – How To Access The Workshop Files With SteamCMD

Game Builder – How To Access The Workshop Files With SteamCMD 1 - steamlists.com
Game Builder – How To Access The Workshop Files With SteamCMD 1 - steamlists.com
When Game Builder was shut down, the ability to access the workshop disappeared as well… OR DID IT?!?!

In this guide I will show how you can use SteamCMD to download and play maps from the workshop once again.

 
 

Download And Setup SteamCMD

 
To begin you need to get the SteamCMD program in the first place. You can find download links and instructions on https://developer.valvesoftware.com/wiki/SteamCMD of the Valve Developers Wiki. 
 
Once you’ve downloaded, setup is very simple (assuming you’re using Windows. I don’t know any other OS’s, so you’ll be on your own with those). You unzip the file and double click it. 
 
The wiki tells you to open it with command prompt, but I don’t think that’s necessary. (If your computer acts otherwise, however, feel free to prove me wrong.) 
 
 

Login To SteamCMD

 
If you haven’t already, you should make sure that you’re logged in. 
 
The program offers two options: logging in anonymously, or logging in with your username and password. 
 
Make sure you login with your username or the rest of this guide will not work. 
 
 

At Long Last, Downloading Them Maps

 
Now to the meat of this guide: the actual act of downloading the maps! Luckily this part is pretty straightforward. 
 
The command for this is “workshop_download_item 929860” followed by the item id (the number in the url when viewing an item’s page). 
 
Game Builder - How To Access The Workshop Files With SteamCMD 
 
If it succeeds, SteamCMD will download the exact set of files that were uploaded to the workshop and place them in steamapps/workshop/content followed by two more folders that have the numbers you put in. 
 
Game Builder - How To Access The Workshop Files With SteamCMD 
 
Congratulations, you did it!! Bask in the glory of feeling like a supreme hackerman!!!! 
 
 

Move Your Files To The Game Directory

 
This is the final step and the most important. Even though you’ve downloaded the files, they won’t do you any good if the game doesn’t know how to access them! Let’s make sure we put them into the right place. 
 
If you have the Steam-distributed version: 

  • Navigate to the Game Builder entry of your library 
  • Right click > Manage > Browse Local Files 
  • Enter the folders “GameBuilderUserData” and then “Games” 
  • Game Builder - How To Access The Workshop Files With SteamCMD 
     
  • Cut and paste all your downloaded folders inside. 
  • Breathe a sigh of relief as you finally get to exit SteamCMD.

 
If you have the Github version the steps will be much the same except you’ll have to navigate to your game files manually. 
 
Now, test if everything worked correctly. Load up Game Builder and click the “Game Library” option. You should see a mix of your own maps and the maps you selected from the workshop. 
 
Game Builder - How To Access The Workshop Files With SteamCMD 
 
At last you’ve made it. You can now download maps until your heart ceases to desire any more. 
 
Or until your fingers get tired of typing out large numbers. Whichever comes first I suppose. 
 
Have fun <3 
 

Written by neko

Hope you enjoy the Guide about Game Builder – How To Access The Workshop Files With SteamCMD, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


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