Item icons and what they do.
Explanation & Item Descriptions
With the full release of the game comes the addition of items. Items can be obtained by shooting chickens in cages. These cages reset over time. The button for using items, however, will override the button for dodging (Left Ctrl by default). You can hold two items at once. Obtaining a third item whilst already holding two will delete your first item and place the new one behind your second. You cannot switch between your first and second item. Items will stay in your inventory if you die.
This ability allows you to fire eggs at a rapid pace for a short period of time.
This ability allows you to fly and gain moderate height for a short period of time.
This ability drops a save balloon in whatever direction you are facing, within a few feet of your knight.
This ability grants you super speed, greatly increased jump height, and invulnerability to everything except water for a short period of time.
This ability allows you to launch a shield. The shield can do damage to multiple enemies, as well as stick inside any obstacle with collision physics, allowing for innovative pathfinding. The shields will only break if hit by a projectile.
This ability allows you to turn into a chicken. The chicken can fit through smaller gaps and jump higher, however you will only have one hit point and cannot trigger knight-only obstacles or save points. As a chicken, you can shoot knights small distances. If the knight lands on a ledge of any kind, you will turn back into a knight in the location it has landed.
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