The mastery list typed out for easy access and browsing I suppose. It is not a walk through. I just wanted an easier way to see what I had to do for these while in combat.
Training Mastery
Learn By Action – Complete an Art of War challenge or Norman Campaign mission.
Tools Of Learning – Complete an Art of War challenge or Norman Campaign mission
New Ways Of Thinking – Complete an Art of War challenge or Norman Campaign mission
Training And Transformation – Complete an Art of War challenge or Norman Campaign mission
Time To War – Complete an Art of War challenge or Norman Campaign mission
English Mastery
Nice Try Spy – Kill an enemy Scout in the Dark Age (I).
Assize Of Arms – Produce 30 Longbowmen from the Council Hall in the Feudal Age (II).
Test Of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
Rally The People – Build the King’s Palace and produce 10 Villagers from it in the Castle Age (III).
Swift Harvest – Reach the Castle Age (III) with 16 Farms influenced by Mills.
Gather Round – Heal 10 Longbowmen with the Setup Camp ability.
Test Of Strength II – Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Keep Them Busy – Produce 20 units from Keeps.
Raise The Alarm – Defeat 50 enemy units while affected by Network of Castles.
Hail Of Arrows – Defeat 20 enemies with Longbowemen affected by the Arrow Volley upgrade.
Test Of Strength III – Win a 1v1 Custom or Skirmish match against the Hard A.I.
Reap What You Sow – Accrue 5000 Gold from Enclosures
For The Wyn – Produce 5 Wynguard Armies from the Wynguard Palace.
From The Skies – Defeat 20 enemy units with Trebuchets affected by the Shattering Projectiles technology.
Test Of Strength IV – Win a 1v1 Custom or Skirmish match against the Hardest A.I.
French Mastery
Waste Not – Construct 4 resource drop-off buildings in the Dark Age.
Wheels of Burden – Research horticulture, double broadax, and specialized pick before reaching the Castle Age.
Test of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
Horsing Around – Construct the School of Cavalry Landmark and then produce 20 cavalry units.
Clever Commerce – Accrue 2,000 food, wood, or stone from Traders in the Feudal Age.
In Shining Armor – Produce 40 Royal Knights from a Stable under the influence of a nearby Keep.
Test of Strength II – Win a 1v1 or Custom or Skirmish match against the Intermediate A.I.
Swift Bolts – Research crossbow stirrups and defeat 20 enemy units with Arbaletriers.
Paint it Red – Construct the Red Palace Landmark and use it to kill 30 enemies.
Master Craftsmen – Accrue 2,000 food, wood, gold, or stone from the Guild Hall Landmark in the Castle Age.
Test of Strength III – Win a 1v1 or Custom or Skirmish match against the Hard A.I.
Fellowship – Win the match with a surviving army of 25 cavalry.
Military Wharf – Kill 10 enemy units with Galleasses affected by the armored hull technology.
With a Flourish – Achieve a wonder victory while 20 Traders are active.
Test of Strength IV – Win a 1v1 or Custom or Skirmish match against the Hardest A.I.
Holy Roman Empire Mastery
Bestirred – Gather 500 resources with Villagers affected by Holy Inspiration in the Dark Age.
Safety in Numbers – Construct 20 buildings within the range of influence of a Town Center.
Test of Strength I – Win a 1v1 Custom of Skirmish match against the Easy A.I.
Resupply -Defeat 15 enemy units with Men-at-Arms affected by the two-handed weapons technology.
Fleet of Foot – Research Marching Drills and produce a force of 30 infantry in the Castle Age.
Ray of Hope – Research Herbal Medicine and produce 5 Prelates from the Monastery in Castle Age.
Test of Strength II – Win a 1v1 Custom of Skirmish match against the Intermediate A.I.
Safeguard – Construct the Regnitz Cathedral, place a relic in it, and accrue 3,000 gold from the relic.
By a Landslide – Defeat 50 enemies with Landsknechte.
Holy Tithes – Accrue 1,000 gold from relics placed within Monasteries, Keeps, Docks, Stone Wall Towers, or Outposts.
Test of Strength III – Win a 1v1 Custom of Skirmish match against the Hard A.I.
Thou Shalt Not Pass – Construct the Elzbach Palace and then construct 3 keeps within influence.
Preach to the Choir – Convert 10 enemies with a Prelate.
Wonderous – Research reinforced defense and then achieve a wonder victory.
Test of Strength IV – Win a 1v1 Custom of Skirmish match against the Hardest A.I.
Chinese Mastery
Building Blocks – Accrues 1,500 resources and have a population of 15 before the Feudal Age.
State Revenues – Collect 250 gold in tax with an Imperial Officer before the Castle Age.
Test of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
A Storm of Bolts – Produce 20 Zhuge Nu and use them to defeat 30 enemies.
Expansion Villages – Construct 2 Villages and achieve a population of 100 before the Castle Age.
Imperial Supervision – Supervise the production of 340 military units with an Official.
Test of Strength II – Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Shared Wealth – Generate 500 gold in tax at buildings affected by the Imperial Academy’s increased tax revenue.
Path of the Spirit – Construct 6 buildings affected by the Spirit Way Landmark’s reduced dynasty unit costs.
Iron Cannons – Defeat 40 enemies with siege engines from the Astronomical Clocktower before you lose 20 of your Clocktower siege engines.
Test of Strength III – Win a 1v1 Custom or Skirmish match against the Hard A.I.
A Thunderous Onslaught – Defeat 50 enemies with infantry or cavalry equipped with gunpowder weapons.
Seven Stories – Generate 1,500 of each resource from your Pagodas.
The Red Scarf – Achieve a Landmarks victory while in the Ming Dynasty.
Test of Strength IV – Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Delhi Sultanate Mastery
Bounty of Berries – Increase the yield of 6 or more berry bushes before reaching the Feudal Age.
Military Construction – Construct 10 palisade walls during the Dark Age without using Villagers.
Test of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
An Economical Education – Spend no more than 500 gold to produce 5 Scholars.
Valiant Victory – Defeat 40 enemies with melee units affected by the Tower of Victory attack increase.
The Science of Religion – Research 20 technologies in buildings influenced y Mosques or Madrasas.
Test of Strength II – Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Military Management – Produce 20 military units from buildings you have garrisoned Scholars in.
Stone Construction – Use your military units to construct 1,000 stone’s worth of structures.
Protecting the Sword – Use Mosques to heal 1,000 total health on your units.
Test of Strength III – Win a 1v1 Custom or Skirmish match against the Hard A.I.
Towering Threats – Construct the Palace of the Sultan, produce 10 elephants, and destroy 10 enemy buildings.
Spreading the Word – Research scholar movement speed and then achieve a scared victory.
Test of Strength IV – Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Mongol Mastery
Kettle and Smoke – Use the Improved Production ability to produce 6 Villagers before the Feudal Age.
Superior Mobility – Defeat 5 enemies with cavalry before the Feudal Age.
Test of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
Vacant Steppes – Produce 30 sheep from Pastures that are influenced by an Ovoo.
Fire and Stone – Accrue 500 stone by igniting enemy buildings.
Burnt Offerings-Produce 40 cavalry units using improved production buildings influenced by an Ovoo.
Test of Strength II – Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
The SIlk Road – Construct the SIlver Tree Landmark and 5 Outposts. Gain the Yam speed aura 40 times with your Traders.
A Great Assembly – Construct the Kurultai and heal 500 health on your units via the Kurultai.
Wolves and Rain – Research the Yam Network, then defeat 30 enemies with your military units affected by the Yam speed aura.
Test of Strength III – Win a 1v1 Custom or Skirmish match against the Hard A.I.
Whistling Arrows – Defeat 50 enemies with units affected by the Khan’s signal arrows. Do not lose you Khan during the match.
Heavy Load – Accrus 2,000 stone using your Traders
Horn and Sinew – Research the improved siha bow limbs technology, then defeat 40 enemies with Mangudai, and achieve a Landmarks victory.
Test of Strength IV – Win a 1v1 Custom or Skirmish match against the Hardest A.I.
Rus Mastery
Hunting Grounds – Accumulate 50 bounty by hunting sheep, deer, or board in the Dark Age.
Foresters – Construct 4 Lumber Camps within the range of influence of a Wooden Fortress.
Test of Strength I – Win a Custom or Skirmish match against the Easy A.I.
On the Wild Side – Accrue 250 gold from Hunting Cabins in the Dark Age.
Birch Barricades – Construct 25 fortified palisade walls with Villagers in the Dark Age.
Frontier Trading – Use the golden Gate Landmark to make 5 trades in the Feudal Age.
Test of Strength II – Win a Custom or Skirmish match against the Intermediate A.I.
Day and Knight – Defeat 15 enemies with Early Knights in the Feudal Age.
Divinity – Defeat 30 enemies with units affected by Saint’s Blessing.
Mount the Attack – Research boyar’s fortitude and mounted precision and then defeat 30 enemies with cavalry.
Test of Strength III – Win a Custom or Skirmish match against the Hard A.I.
Lay Siege – Research two upgrades from the High Armory and produce 20 siege engines in the Imperial Age.
Black Powder – Research double time from the Archery Range and defeat 30 enemies with Streltsy.
Ours is the Glory – Achieve a scared victory with fully upgraded Warrior Monks.
Test of Strength IV – Win a Custom or Skirmish match against the Hardest A.I.
Abbasid Dynasty Mastery
Commerce and Science – Accrue a total of 1,000 resources before the first wing of your House of Wisdom is complete.
The Path Taken – Research the first technology available from a wing in your House of Wisdom before reaching the Castle Age.
Test of Strength I – Win a 1v1 Custom or Skirmish match against the Easy A.I.
Support the Strong – Defeat 30 enemy units with infantry who are receiving support from Camels.
Love of Knowledge – Research 30 technologies discounted by the Preservation of Knowledge.
Culture of Trade – Accrue 5,000 gold from your Traders after researching Spice Roads.
Test of Strength II – Win a 1v1 Custom or Skirmish match against the Intermediate A.I.
Expeditious Production – Produce 100 military units after achieving Tier 3 of the Golden Age.
Smell of Defeat – Defeat 30 enemy cavalry units with your Camel Riders.
Heart and Mind – Heal 300 health on friendly units using your Medical Centers.
Test of Strength III – Win a 1v1 Custom or Skirmish match against the Hard A.I.
Bounty of the Earth – Increase the yield of 18 berry bushes and accrue 9,000 food.
Resourceful in Warfare – Construct 10 ranged siege units with your melee infantry.
No Higher Honor – Win a wonder victory after achieving Tier 3 of the Golden Age.
Test of Strength IV – Win a 1v1 Custom or Skirmish match against the Hardest A.I.
This is all about Age of Empires IV – Complete Guide for Mastery List; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
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I complete the norman & rus campaign but training masteri stil say 0 complete, any help??