With a whopping 9 classes this super dip heavy build can achieve saving throw and AC values beyond the bounds of what is reasonable. With some of hints and tips included alongside the build that really make it shine you will find yourself never getting hit and succeeding on every saving throw.
The Build
The core of the build is posted below in table format for anyone who wants a quick overview before we get into the specifics of why we pick what we pick and why we do it in this order.
RACE AND ATTRIBUTES
Race | Half-Elf [Kindred-Raised] | ||
---|---|---|---|
Strength | 14 | ||
Dexterity | 7 | ||
Constitution | 7 | ||
Intelligence | 14 | ||
Wisdom | 16 | ||
Charisma | 21 [+2/+2] | ||
Level | Class | Important Class Feature | Feat Choice |
1 | Oracle 1 | Nature – Nature’s Whispers  Wolf-Scarred Curse |
Combat Expertise |
2 | Scaled Fist 1 | Bonus Feat – Dodge | |
3 | Stigmatised Witch 1 | Lizard Familiar  Iceplant Hex |
Crane Style |
4 | Paladin 1 | Smite Evil | |
5 | Paladin 2 | Divine Grace | Lightning Reflexes |
6 | Scaled Fist 2 | Evasion  Bonus Feat – Blind Fight |
|
7 | Instinctual Warrior 1 | Focussed Rage | Improved Lightning Reflexes |
8 | Instinctual Warrior 2 | Cunning Elusion | |
9 | Arcane Enforcer 1 | Wooden Flesh Arcanist Exploit | Crane Wing |
10 | Vivisectionist 1 | Strength Mutagen | |
11 | Vivisectionist 2 | Cognatogen – Charisma | Crame Riposte |
12 | Hellknight 1 | Smite Chaos | |
13 | Sword Saint 1 | Chosen Weapon – Bite | Dazzling Display |
14 | Sword Saint 2 | ||
15 | Sword Saint 3 | Arcane Accuracy OR Wand wielder | Shatter Defenses |
16 | Sword Saint 4 | ||
17 | Sword Saint 5 | Magus Bonus Feat – Power Attack | Dreadful Carnage |
18 | Sword Saint 6 | Prescient Attack | |
19 | Instinctual Warrior 3 | [Free slot] | |
20 | Instinctual Warrior 4 | Guarded Stance |
KEY FEATURES
- Nature’s Whispers Oracle gives charisma to AC (replaces dexterity)
- Scaled fist gives charisma to AC again meaning you get double charisma to AC and evasion (no damage if you reflex save on fireball and similar spells)
- Stigmatised Witch gives +5 AC with the iceplant ring in act 1 and provides a second bite attack, great universal dip
- Paladin gives you charisma to saves and smite evil
- Instinctual Warrior gives wisdom to AC and rage [requires you to become non-lawful at the level up screen]
- Vivisectionist 2 cognatogen gives +4 charisma and +2 AC which is great given how powerful charisma has become with this build
- Wooden Flesh exploit gives you mind affecting immunity and +2 AC while active
- Hell Knight gives you smite chaos which stacks with smite evil on the same target
- Sword saint with chosen weapon bite is active no matter what you equip because of the wolf-scarred curse and gives +6 AC with 22 intelligence (achievable with buffs). Prescient attack lets you target flat footed AC vs annoyingly tanky enemies
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In the end you can easily end up with AC values above 100 and will be nearly untouchable. Saving throws will also be extremely high. Double smite (chaos and evil) allows you to destroy nearly any boss by leveraging your charisma into even more AB, AC and saving throw buffs against that target.
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You cant get Dazzling Display, Shatter Defence and Dreadful Carnage because you have no weapon focus on this build. I feel like even thought you have footage with this build that it is incorrect. Also, the alignment jumping you have to do with this is not reall pheasable unless youre using a mod in which case this is usless for most players.
Creator of the guide here, you get weapon focus bite for free from the sword saint level. The alignment jumping is perfectly managable if you plan for it (I didn’t use mods). Keep in mind this is aimed at unfair difficulty where this kind of planning ahead is expected anyway.
When you become non-lawful, the Divine Grace save bonus and Smite Evil abilities granted by Paladin will cease to function unless you mod to change alignments just for leveling requirements and then either atonement scroll or mod again to change it back.