Hi, welcome to this post, Everything you need to know about Zombie Admin – How to Change Language in Game may be found in this guide. Take each step in accordance with this guidance.
This guide will teach you how to create your translations to Zombie Admin.
Introduction
This guide will walk you step-by-step through the process of localizing your game. Although we’ve used French as an example, it is important to note that we don’t speak French therefore the translations may not be correct.
Step 1: Locate and open the Localization folder
Your Steam Library folder contains the language files. Here are the default installation paths for Windows and Linux:
For Windows:
C:\Program Files (x86)\Steam\steamapps\common
For Linux:
~/.steam/steam/SteamApps/common
You will find the Localization folder in the directory.
ZombieAdmin\ZombieAdmin_Data\StreamingAssets\Localization
Step 2: Create a language folder
Copy and paste the “English” folder, then rename it to the desired language, e.g., “French”. The game will recognize the new folder as a possible language option.
Step 3. Edit the.dict files
This folder contains two files: (Dictionary) Menu.dict, and (Dictionary) Level.dict.
Edit the.dict files in the new folder with an editor that can read text, such as Notepad. You can edit the files using:
key --> translation
Here’s an example:
(Box) a01 --> Unpack boxes
In French this could (probably) be in the form of:
(Box) a01 --> Déballer les boîtes
Use [\n] are the code used for line breaks. Here’s an example of a line break:
(File) a01 --> Organize[\n]incoming mail
This would be (probably) in French:
(File) a01 --> Organiser[\n]le courrier entrant
Step 4 Step 4: Start your game.
Save your modifications after editing the.dict files and then launch the game. The game’s settings will show the new language option.
Text box sizes
Text boxes automatically adjust to the text displayed in the game or cutscene (as shown in the illustration). It is all you need to do is to include breaks in the lines to ensure that the text looks nice.
However menu text boxes don’t automatically scale, and may be overflowing, for example in the settings or the performance reviews.
Localization Credit
We’ve included a key for localization in the (Dictionary) Menu.dict that is called:
(Menu) Localization Credit -->
You can add your credit in the appropriate language here after the –>, and it will appear automatically in the menu above the version number (bottom right) when switching to your localization.
English Version Customization
It is important to note that the keys in the English folder are automatically generated and the game can’t use them directly. If you’d like to develop your own English version then you’ll have to create the folder under an alternative name. Modifying keys in the English folder will not affect your progress , but it could cause the game to overwrite the previous version. This is avoided by not making changes in the English folder.
Fonts
Please note Zombie Admin currently uses only Latin-based fonts.
If you’re passionate about creating a finalized translation that is based on an entirely different font family We’d love to hear from you! We’ll be sure to implement a font switcher in order to accommodate your translation and expand the game’s language support.
We hope you found it useful; it has been our pleasure to walk you through the Zombie Admin – How to Change Language in Game. If you see any mistakes or have suggestions for how we can improve this page, do let us know in the comments. I appreciate your time and effort, and I wish you a wonderful day! The inspiration for this piece came from the author/creator Hastily Assembled Games. Don’t forget to add us to your bookmarks if you enjoyed the post; we update regularly with fresh stuff.
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