X4: Foundations – Terraforming paths (Beta 10) (WIP)

X4: Foundations – Terraforming paths (Beta 10) (WIP) 28 - steamlists.com
X4: Foundations – Terraforming paths (Beta 10) (WIP) 28 - steamlists.com
this is a basic guide to help explain some items in the terraforming process, explaining the terraforming projects and giving a possible path to fallow when terraforming your planets

 
 

Terraforming Missions

 
There are (currently in beta 10) 7 terraforming missions available. Some require securing Xenon space while other don’t. 
The missions are listed below(in order of difficulty ): 
1-Memory of Profits. 
2-Show of Support. 
3-It’s Eighteen Billion Credits. 
4-Low Hanging Fruits. 
5-On the Edge. 
6-Homeworld. 
7-Beyond the Frontier. 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
I recommend starting with Memory of Profits if you want to have a quick taste to what terraforming has to offer. 
 
 

Terraforming basics

 
Here are some basics on Terraforming: 

  • Each terraforming mission contains some requirements for the planet to be deemed terraformed. 
    X4: Foundations - Terraforming paths (Beta 10) (WIP) 
     
  • The objectives can be achieved by completing terraforming projects.X4: Foundations - Terraforming paths (Beta 10) (WIP) 
     
  • Not all the projects in the terraforming menu have to be completed. 
  • Some projects require previous projects or certain circumstances on the planet to unlock. 
  • Some projects have a chance of failure or resulting in a bad effect on the planet (usually they have alternatives that have no chance of failure but are more expensive).X4: Foundations - Terraforming paths (Beta 10) (WIP) 
     
  • Some projects are repeatable. 
    X4: Foundations - Terraforming paths (Beta 10) (WIP) 
     
  • You can abandon a terraforming mission and go to another one then return to complete it later. 
  • Some projects reduces the costs of other projects in regard to specific wares. 
    X4: Foundations - Terraforming paths (Beta 10) (WIP) 
     
  • The player can complete what ever projects he wants in what ever order but this might increase the cost and time of terraforming. 
  • A S/M Fabrication bay is required to build transport drones to transport the materials to the planet. 
  • The more S/M Fabrication bays present on your HQ the faster you can build transport drones as long as you have the wares needed for delivery.

 
 
 

The Terraforming Menu

 
Once you Unlock the terraforming missions the terraforming menu becomes accessible. 
it can be acessed in one of two ways: 

  • though accepting a mission, teleporting the HQ to the sector that contains the terraforming target and clicking on the terraforming newly appearing terraforming icon next to research. 
  • through the Encyclopedia entry for the sector and choseing (View terraforming options) 
    X4: Foundations - Terraforming paths (Beta 10) (WIP) 

image of the terraforming menu: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
The terraforming menu can be divided into 2 main parts: 

  • Environmental statistics and objectives : gives you information about the current enviroment of the planet and what needs to be improved, lists the objective of the current mission for the current planet. 
    X4: Foundations - Terraforming paths (Beta 10) (WIP) 
  • Terraforming projects, can be divided into 12 sections: 
    • Events: Shows the current events effecting the planet can have a passive effect or an active effect that happens every X mins 
    • Power: Required for building all types of building and gives a 50% discount on energy cells used for the terraforming can come in verity of costs. 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Industry: Gives a 10% discount on a lot of wares for the rest of the terraforming project (Not required) 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Cleanup: Used to clean up radiation, toxic and non toxic gases from the atmosphere. 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Water: Used to introduce water and lower the temperature on the planet. 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Biosphere: Used to introduce a Biosphere to the planet which will produce O2 and reduce CO2. 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Staple food: required for building housing increases O2 and reduces CO2. 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Luxury food: Not required for anything but increases O2 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Housing: increases housing on the planet, the higher the housing is the higher the population bonus in the sector 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Amenities: required by objectives serves no purpose 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Economy: The only section of the terraforming that can return credits for spending wares, can be very useful drain of material for quick gain credits 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 
       
    • Training: the most useful part of terraforming, say goodbye to waiting for captains to reach level 5 for 80 hours and say hello to quick recruitment of 5 stars pilots and marines 
      X4: Foundations - Terraforming paths (Beta 10) (WIP) 

 
 
 

Mission: Memory of Profits

 
Starting with easiest and least costly mission: Memory of Profits, you are tasked with finding a new use for Nividium, So, your main objective is to construct a Nividium workshop on the planet (Memory of profits i 1). 
The quickest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
With a final cost of 203 147 471 credits if bought at average price 
 
 

Mission:Show of Support

 
The 2nd mission Takes us to Blackhole-Sun, where the Argon federation wants to show their support to that disconnected system by terraforming the planet. The Federal industry and Success Administration contacts the player by an AI using an unedited form hinting that the Argon federation is now a corrupt government or at least the FISA is. You will be terraforming planet Hades to house 100M argon. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
With a final cost of 593 812 810 credits if bought at average price 
 
 

Mission:It’s Eighteen Billion Credits.

 
In the 3rd mission “It’s Eighteen Billion Credits” Gantelios Tranoris Wesibalis IV contacts the player and tasks the player with terraforming the planet :Eighteen Billion c. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
With a final cost of 830 033 598 credits if bought at average price 
 
 

Mission:Low Hanging Fruits.

 
In Low Hanging Fruits you get a new report from GNN(galaxy new network) that the ANT counsel are cooperating with a 3rd part to terraform (Shiokaze in Sector Gutsu Fune) a planet which has a toxic atmosphere. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
With a final cost of 702 476 689 credits if bought at average price 
 
 

Mission: On the Edge.

 
In mission “On the Edge” you are tasked with terraforming planet Messner in frontier edge for ANT. GNN again comments on the terraforming process. Frontier Edge borders the Xenon sector “Atiya’s misfortune”. I recommend to wipe out the Xenon in Atiya’s misfortune in preparation for the last mission and to reduce the attacks on your hq while terraforming. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
With a final cost of 942 602 686 credits if bought at average price 
 
 

Mission: Homeworld

 
In the mission “Homeworld” a Scale Plate representative contacts the player to terraform the planet “nature’s profit” in Scale plate green sector to restore their homeword in order for them to settle down and stop their pirating ways. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
With a final cost of 2 516 795 135 credits if bought at average price 
 
 

Mission: Beyond the Frontier

 
Beyond the Frontier is the hardest mission in the game atm. A number of items must be prepared before starting the first project: 

  • Secure the sector from the Xenon, you don’t want the Xenon to contently attack you while terraforming 
  • prepare 5 or more S/M ship fabrication bays on your HQ 
  • have all the items required for completing the first Project *IMPORTANT*, the planet is seismically active and will remove progress from what ever project you start building especially the first project since it costs a very large amount of resources .

Yet again ANT request the player to terraform a planet. The planet is Atiya’s misfortune e in sector Atiya’s misfortune. 
The quickest, safest and cheapest path is to build the fallowing items: 
X4: Foundations - Terraforming paths (Beta 10) (WIP) 
 
With a final cost of 2 779 309 986 credits if bought at average price 
 

Written by error name

I hope you enjoy the Guide we share about X4: Foundations – Terraforming paths (Beta 10) (WIP); if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 
 
 


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