A collection of Wobbledog knowledge for all of your mad scientist needs.
Introduction
Hello!
This guide was made to catalogue and walk you through all of the features of Wobbledogs. Although I hope to keep this guide error-free and updated with all of the latest features, there will no doubt be missing information and discrepancies here and there. If you see something wrong with the guide, or something you’d like added, please comment down below! I’ll try to get it fixed A.S.A.P.
Life Cycle
General
The life cycle is one of the core features of your save. Progress of the life cycle can be halted by refusing to pupate your Wobbledog, allowing further access to certain features and extending their lifespan.
Egg
Wobbledogs, likely being more closely related to bugs than mammals, hatch from eggs. A healthy adult Wobbledog will lay a single fertilized egg either shortly after reaching adulthood or shortly after being dropped into the save game via importation. An unhealthy Wobbledog (one who has accumulated Scaph in its gut prior to laying an egg) will lay a large clutch of dud eggs instead of an unfertilized egg. Dud eggs cannot be collected like regular eggs, but can instead be eaten by other Wobbledogs for more unhealthy gut flora.
Puppy
Puppies are the first life stage, and the most risky life stage to import into a save due to the high variability of their subsequent mutations. Puppies are the most influential form of Wobbledog, and will train much quicker than their older companions. If you’re planning on developing or halting certain habits within your Wobbledog, it would be wise to not pupate until those traits have reached 100% or 0%.
Juvenile
Juveniles are the second life stage, and probably the most determinate life stage of your Wobbledog’s development. Any changes that happen during your puppy’s first mutation will likely shape how you feed and expand upon them in the future. They’re still very responsive to training at this stage, and tend to focus more on interacting with other Wobbledogs rather than playing and bouncing around by themselves.
Teen
Teens are the third life stage, and arguably the most mundane. Not as receptive to training as the prior two life stages, nor as independent and composed as to latter two. Although I believe they bite and grab onto other Wobbledogs more often, this may just be observation bias.
Young Adult
Young adults are the fourth life stage, and the best to import if you’re looking to complete genetics-based achievements. Due to the requirements of achievements such as “Short” and “More Of Them!” stating that you must hatch or mutate a dog with the entailed features, importing an adult dog from another save won’t fulfill the achievement. Despite having reached adulthood, and thus maturity, they are unable to reproduce or lay eggs during this life stage.
Adult
Adults are the fifth life stage, and the last life stage living Wobbledogs experience. After this point is reached, Wobbledogs will no longer mutate, and can thus eat just about anything they want without repercussion. Default and achievement wobbledogs can usually take care of themselves at this point (unless they get stuck, as is often the case), however the vast majority of heavily-mutated dogs will still need to be cared for by the player due to decreased mobility. Once this stage is reached, your Wobbledog will soon either lay an unfertilized egg or a clutch of dud eggs, and can now breed with other adult Wobbledogs.
Death
All Wobbledogs go to heaven, unless you disable dog death in the gameplay options menu (to the bottom-right of the regular options menu accessed from the pause menu). Once your Wobbledog succumbs to old age or starvation, it will lean onto its side and howl, eventually exploding into many pieces. All surrounding Wobbledogs will approach and howl as well, and eat the corpse of their dead companion, even if they are not hungry. Wobbledog pieces will eventually despawn if not eaten, unlike all other game items. Consumed Wobbledog body parts will provide the gut flora Canem Labo alongside any other gut flora the dog had in life. If the body piece is consumed, it will also provide a dog core, the “heart” of the passed Wobbledog. Dog cores cannot be destroyed. Selecting the destroy option will really only place them back into your inventory at this point in development. However, dog cores can be memorialized. Selecting the option to do so will create a gravestone where the core once was. The memorial can be moved around like other objects in build mode. To move it across rooms however, you’ll need to remove the dog core and transport the item via tubes between rooms, then memorialize it again. You can change the gravestone’s epitaph by selecting the view option once it’s placed.
Ghost
Although your companion may have crossed the pearly gates, it’s not exactly a one-way trip. If a dog core is memorialized there’s a random chance that they may decide to return for a short time as a ghost every now and again. Their arrival is heralded by a classic organ tune and a ghastly howl. Although living dogs can only howl when another Wobbledog or they themselves die, ghosts can howl at any time they please. After your first visit from the ghost of a Wobbledog you’ll unlock the ability to summon them manually by selecting the option to do so on a Wobbledog memorial. Ghosts are essential to completing the game due to achievements surrounding them, as well as a gut flora that can only be obtained by allowing a ghost to digest corporeal food. If you want these achievements but don’t want your favorite fluffy friends to die, put all of your Wobbledogs in storage, hatch a default egg, raise it to adulthood, turn dog death back on (and set the death age really low), and return everything back to normal after the default Wobbledog dies. This will provide you with a single ghost to do everything required on your save.
Breeding & Raising
Simulation
Once you have two adult Wobbledogs, those Wobbledogs can be bred via the Breeding Simulation accessed from the egg icon on the left of the screen. The simulation itself mixes the genetics of your two selected Wobbledogs, both the dominant traits you see on the dog, and the recessive traits that they still carry from the previous generations. However, the simulation will also often throw in mutations. The less stable the simulation gets, the more frequent and extreme the mutations become. Simulation stability decreases with each subsequent generation. Tiny litters, which mark the end of the simulation’s abilities, also become much more frequent as the simulation stability decreases. However simulations can last long after you’ve reached 0% stability as long as you remain lucky. Once a final dog is selected and a fertilized egg acquired, your brand-new Wobbledog will be waiting in the incubator until you choose to hatch it.
Tailoring
Once a Wobbledog has been hatched, it should be separated from your other Wobbledogs and placed near food dispensers of your choosing. As young Wobbledogs are often far less mobile than adults, this is to reduce risk of your young Wobbledog giving up on reaching actual food and choosing to eat poop and dirt instead. Choose your food wisely, and make sure that if you have a specific goal in mind you’re coming towards that goal from all angles. For example, if you want to make the tiniest cube dog possible, you should not only be feeding it chicken nuggets to decrease its body size, but also moon cheese to ensure it does not get any wider, taller, or longer as it mutates. Once your Wobblepup has reached adulthood, it is safe to reintroduce to Wobblesociety.
Note: Breeding can be much easier by cloning your Wobbledogs. This allows you to create breeding pairs from one egg, or restart if a mutation doesn’t go as planned. Wobbledogs can be cloned by copying the export code in the storage menu and then importing that same code.
Other Activities
Digging
One of the first things you may have noticed your Wobbledogs doing is digging! Every save will have one den, and your Wobbledogs will dig up dirt until its construction is complete. You can speed up this process by dragging the dirt clumps manually to the den site, or halt its progress entirely by obstructing the path to the den site (such as blocking it off with walls).
Blocking off the den so that your Wobbledogs never stop digging for it can be a very efficient way to unlock items via capsules, collect seed packets, and collect toys for your Wobbledogs to play with. If your den is already built and you want to use this method of obtaining items, just click on your current den and select the “destroy” option. Any Wobbledogs or toys stored within will not be lost upon destruction.
Training
As mentioned previously in this guide, training your Wobbledogs is in fact possible, by encouraging or discouraging certain activities as they happen. For example, if your Wobbledog bites another Wobbledog you can quickly select the offending Wobbledog and discourage biting by selecting the “Scold” option. Training is most efficient in the earliest life stages, but can be successfully performed to its fullest in all of them. If an activity is not encouraged to 100% or discouraged to 0% the training progress will gradually decay over time.
Gut Flora Part 1
General
Gut flora is one of the core features of Wobbledogs as a species and in the game. Gut flora encourages the growth of certain traits of Wobbledogs as they grow from puppies to adulthood, while others still can make your Wobbledogs sick. However, Wobbledogs do not appear to require a variety of gut flora to remain in optimal health, unlike in real life, where the microbiome of multicellular organisms performs a wide array of different functions to help or harm the body as a whole.
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Description | Sources | Effects | “An artificially engineered flora that aims to  encourage dog growth.” |
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Bacto Bacto
Description | Sources | Effects |
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“Double the flora, double the fun.” |
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Bactocalcia
Description | Sources | Effects |
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“Dense, dried, and fortified.” |
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Canem Labo
Description | Sources | Effects |
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“A flora unique to the Wobbledog species.” |
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Cani Hyphacamphi
Description | Sources | Effects |
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“An unassuming flora with much to prove.” |
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Caseus Bacto
Description | Sources | Effects |
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“Really wanna chomp down on this thing.” |
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Caudi Caudi
Description | Sources | Effects | “Due to its snakelike appearance, some scientists  report an unnatural fear of this flora.” |
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Clisotrium Latriphilus
Description | Sources | Effects | “A beneficial flora often used to help acclimate dogs  to cold weather climates.” |
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Contrarialius
Description | Sources | Effects |
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“Sort of hard to pronounce, but that’s not really its fault.” |
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Crysilia
Description | Sources | Effects |
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“A flora found in cocoon drippings.” |
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Candida Neutralia
Description | Sources | Effects |
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“A standard flora found in nearly all dog-based lifeforms.” |
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Dirt
Description | Sources | Effects |
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“Seriously, it’s just dirt.” |
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Dropilia
Description | Sources | Effects |
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“Really wanna chomp down on this thing.” |
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Ectobacter
Description | Sources | Effects |
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“It might hurt to step on this flora if it wasn’t so small.” |
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Ectoplasmoid
Description | Sources | Effects |
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“An intimidating flora from beyond the pale.” |
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Enteria
Description | Sources | Effects |
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“Vaguely paw-shaped. I think it’s nice.” |
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Lucium Coli
Description | Sources | Effects |
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“An incredible flora that spreads its charm wherever it goes.” |
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Magnilium
Description | Sources | Effects |
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“I sense great things from this humble flora.” |
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Nasus Enterica
Description | Sources | Effects |
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“Lots of different shapes going on in here.” |
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Peptocoli
Description | Sources | Effects |
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“A sensible flora with a pleasing palette.” |
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Phentobacti
Description | Sources | Effects |
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“Crystalized flora with a mysterious past.” |
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Gut Flora Part 2
Phriole
Description | Sources | Effects |
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“A branch-like flora that incidentally mirrors the foods that contain it.” |
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Planum Mirabilis
Description | Sources | Effects |
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“Looks like a bunch of worms.” |
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Proteus Incognia
Description | Sources | Effects |
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“Aw, who’s this lil’ guy?” |
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Protobacillus
Description | Sources | Effects |
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“Innovative, but practical and reserved.” |
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Protusia
Description | Sources | Effects |
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“This flora is a healthy addition to any canine gut.” |
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Ratium
Description | Sources | Effects |
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“A tidy flora with an honest sensibility.” |
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Scaph
Description | Sources | Effects |
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“Commonly found in waste, this flora is unhelpful and potentially dangerous.” |
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Toys
General
Toys are items that can be dug up by Wobbledogs or unlocked via achievements. Wobbledogs will randomly pick up and play with these objects, and can be scolded or praised for doing so. Toys can be stored in the player inventory at the top-left corner of the screen (the red ball with a gold star) and can be brought out into any room with exception of the den. Toys must be dragged into the den by dogs enacting the “hoard objects” habit.
Toy List
Image | Name | Source | Description | Other Features |
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[Coming Soon] | Bark | Digging | “Named by a dog.” |
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[Coming Soon] | Colorful Ball | Digging | “A ball with colors.” |
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[Coming Soon] | Empty Water Bottle | Keepin’ It Clean achievement | “You can recycle plastic bottles by giving them to your dog.” |
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[Coming Soon] | Foam Ham | That’s The Stuff achievement | “A block of foam expertly sculpted and colored so as to resemble a ham.” |
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[Coming Soon] | Frisbee | Digging | “That classic flying disc we all know and love.” |
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[Coming Soon] | Inflatable Dog | Oh No achievement | “Just like a real dog, except it can pop.” |
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[Coming Soon] | Lost Sock | Digging | “Searching for its other half.” |
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[Coming Soon] | Newspaper | Digging | “What use is the news to a dog?” |
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[Coming Soon] | Rubber Octogon | Digging | “An octogon you can feel good about giving to your dog.” |
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[Coming Soon] | Spiky Rubber Sphere | Digging | “A rubber sphere with nice soft spikes. Wonderful mouthfeel.” |
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[Coming Soon] | Squeaky Burger | Digging | “Finally, a hamburger for dogs.” |
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[Coming Soon] | Squeaky Hotdog | Digging | “A dog for your dog.” |
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[Coming Soon] | Strange Plush | Small achievement | “An adorable plush doll in the likeness of an unknown creature.” |
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[Coming Soon] | Stick | Digging | “It’s just a stick!” |
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[Coming Soon] | Superball | Digging | “A truly super ball.” |
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[Coming Soon] | Tennis Ball | Digging | “Classic. What more could you want?” |
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[Coming Soon] | Tire | Digging | “It’s a tire.” |
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[Coming Soon] | Toilet Paper Roll | Someone’s Gotta Do It achievement | “Over or under?” |
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[Coming Soon] | Tripled Sphere | Digging | “Triple the spheres, triple the fun.” |
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[Coming Soon] | Tusk | Digging | “Not sure what animal this came from, but it’s probably dead.” |
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[Coming Soon] | Vine Knot | Digging | “Back in my day we had to make our own toys.” |
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Plants
General
Plants are a cosmetic feature that allows you to experiment with more organic means of decorating your rooms. Plants spread at different rates to begin with, but will eventually stop growing all together. Yes, even the weeds. Some plants, however, do not spread at all. If you prune your plants to the shape and size of your desire, they will eventually stick to that design. But beware, dug holes and misplacing furniture can remove plants, effectively creating a permanent bald spot in your gardens.
Plant List
Image | Name | Source | Description | Rate of Spread |
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[Coming Soon] | Blue Blanket Flowers | Pop! achievement or Digging | Missing information | Medium |
[Coming Soon] | Blue Daisy Flowers | Digging | Missing information | Medium |
[Coming Soon] | Golden Lupine Flowers | New Baby achievement or Digging | Missing information | Slow |
[Coming Soon] | Ground Ivy | Don’t Slip achievement or Digging | Missing information | Brisk |
[Coming Soon] | Orange Lupine Flowers | Digging | Missing information | Slow |
[Coming Soon] | Pink Blanket Flowers | Digging | Missing information | Medium |
[Coming Soon] | Pink Daisy Flowers | Safe Keeping achievement or Digging | Missing information | Medium |
[Coming Soon] | Purple Lupine Flowers | Digging | Missing information | Slow |
[Coming Soon] | Red Cap Mushroom | Digging | “Honestly, this thing looks fake to me.” | Doesn’t spread |
[Coming Soon] | Tree | Excavator achievement or Digging | “Just add water.” | Doesn’t spread |
[Coming Soon] | Weed Mix | Getting Busy achievement or Digging | Missing information | Rapid |
Thanks For Reading!
Ending Statement
That’s the end… for now. As you can very obviously see, there’s still more stuff that needs to be added. Namely, images. I’m putting it out here to view for now, though, so people can have the raw information whenever they need it, and so that I can expand upon what’s already here with the help of the generous people in the comments telling me what I missed.
Stuff I Still Need to Add:
- Gut flora images
- Images on the walkthrough segments
- Toy images
- Plant images
- Plant descriptions
- Furniture catalogue
- Achievements section
- Food section
Hope you enjoy the Guide about Wobbledogs – Tips Master Guide, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible! also you can check the original post here.
- All Wobbledogs Posts List
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