V Rising – Server Settings Setup Guide

V Rising – Server Settings Setup Guide 1 - steamlists.com
V Rising – Server Settings Setup Guide 1 - steamlists.com

This guide will explain what the various settings in your ServerHostSettings.json mean.
 
 

Intro

V Rising - Server Settings Setup Guide - Intro - 89DAEB6
 
 
Alright you got your server up and running found the settings file and have no clue what any of those lines of code mean. Welcome to the guide that will help you figure that out. Although we as a community have not identified every aspect of the settings since no official guide was posted this will be more than enough to start your server off.
 
 

How to Access

 
 
So I can’t give you directions if you rented a server but if you are running your own private server you will find the files in two locations.
 
 
File Locations:
 

  1. [drive]:\Users\[yourname]\AppData\LocalLow\Stunlock Studios\VRisingServer\Settings
  2. [drive]:\Program Files(x86)\Steam\steamapps\common\VRisingDedicatedServer\VRisingServer_Data\StreamingAssets

 
Your locations may vary depending on where you installed the files. Now when I installed my server I had to create the Settings folder. You may or may not need to do this.
 
 
Your server pulls information from what is in your .bat files first. Guide here: https://github.com/StunlockStudios/vrising-dedicated-server-instructions – [github.com] 
 
 
This overrides what is in your user files in location 1 from above. So for instance in order for you to show what your server name is in this location you have to remove -serverName “whatever it is called” from your bat file. Doing this will force the server to pull from the name from the host file located in location 1. Location 2 is the default file save that you can edit and put in to location 1 from above in order to override the settings in location 2. Location 1 is your default override settings.
 
 
 

The Meanings

V Rising - Server Settings Setup Guide - The Meanings - C0A8EC5
 
 
Format
 

  • Mode Type
  • Choices
  • Explanation

 
GameModeType
 
PvP
 
PvE
 
This will determine whether the server is PvP or PvE.
 
 
CastleDamageMode
 
Always
 
Never
 
TimeRestricted
 
Your choices here are allowing the Castle to take damage at all times with Always or Never. You can also time restrict the server to only allow damage during certain times. Which you will set further below.
 
 
SiegeWeaponHealth
 
This determines the health of the siege weapons health. Unfortunately no one knows the exact choices for this. Ok this one is important to me to balance the Siege Weapon so if you know this one please comment. Currently I believe the settings are: Low, Normal, and High. However have not been able to test this.
 
 
PlayerDamageMode
 
Always
 
TimeRestricted
 
Exactly the same as CastleDamageMode. Always or TimeRestricted. Setting the game to PvE is the only way to prevent player damage.
 
 
CastleHeartDamageMode
 
CanBeDestroyedOnlyWhenDecaying
 
CanBeDestroyedByPlayers
 
CanBeSeizedOrDestroyedByPlayers
 
How and when Castle Hearts can be destroyed or seized.
 
 
PvPProtectionMode
 
Short
 
Medium
 
Long
 
This is the protection you get when you first make your character that prevents newbies from being slaughtered in PvP.
 
 
DeathContainerPermission
 
Anyone
 
ClanMembers
 
Basically who can and can not access your bags when you die.
 
 
RelicSpawnType
 
Unique
 
Plentiful
 
Makes each of the Soul Shards unique or allows there to be more than one of each of the Soul Shards (plentiful).
 
 
CanLootEnemyContainers
 
true
 
false
 
This determines whether or not a random person sneaking into your base can access your chests and other containers.
 
 
BloodBoundEquipment
 
true
 
false
 
Lose or keep your equipment upon death.
 
 
TeleportBoundItems
 
true
 
false
 
When using a Vampire Waygate you can turn this on or off to determine if your items travel with you.
 
 
AllowGlobalChat
 
true
 
false
 
Turns Global Chat on or off.
 
 
AllWaypointsUnlocked
 
true
 
false
 
Reveals or conceals Vampire Waygates.
 
 
FreeCastleClaim
 
true
 
false
 
This allows people to claim a castle without paying a resource cost.
 
 
FreeCastleDestroy
 
true
 
false
 
Same as above but in regards to being destroyed whether or not there is a cost.
 
 
InactivityKillEnabled
 
true
 
false
 
Unknown as of now let me know below if you have figure out what any of these unknowns do. Currently I believe this straight kills you if you have been sitting around for too long. Kind of like an AFK timer except this straight kills you.
 
 
InactivityKillTimeMin
 
Default – 3600
 
Unknown.
 
 
InactivityKillTimeMax
 
Default – 604800
 
Unknown.
 
 
InactivityKillSafeTimeAddition
 
Default – 172800
 
Unknown.
 
 
InactivityKillTimerMaxItemLevel
 
Default – 84
 
Unknown.
 
 
DisableDisconnectedDeadEnabled
 
true
 
false
 
Unknown.
 
 
DisableDisconnectedDeadTimer
 
Default – 60
 
Unknown.
 
 
InventoryStacksModifier
 
Default – 1.0
 
The size of your inventory stacks.
 
 
DropTableModifier_General
 
Default – 1.0
 
Increase or decrease the amount of loot that drops from enemies.
 
 
DropTableModifier_Missions
 
Default – 1.0
 
Same as above but for missions.
 
 
MaterialYieldModifier_Global
 
Default – 1.0
 
This modifies the amount you get from a resource node like a stone or copper.
 
 
“BloodEssenceYieldModifier
 
Default – 1.0
 
This changes how much Blood Essence you gain from killing enemies.
 
 
JournalVBloodSourceUnitMaxDistance
 
Default – 25.0
 
Unknown. I believe this just increase tracking for a more accurate trail. Probably not worth messing with since it might affect CPU usage.
 
 
PvPVampireRespawnModifier
 
Default – 1.0
 
This is how long it takes you to respawn after being killed in PvP.
 
 
CastleMinimumDistanceInFloors
 
Default – 2
 
This is how far away someone else’s boundaries must be. I suggest increasing this to prevent base trapping.
 
 
ClanSize
 
Default – 4
 
Determines the maximum size of a Clan.
 
 
BloodDrainModifier
 
Default – 1.0
 
How much your blood level drains.
 
 
DurabilityDrainModifier
 
Default – 1.0
 
This determines how much the durability drains.
 
 
GarlicAreaStrengthModifier
 
Default – 1.0
 
Modifies the strength of Garlic areas.
 
 
HolyAreaStrengthModifier
 
Default – 1.0
 
Modifies the strength of Holy areas.
 
 
SilverStrengthModifier
 
Default – 1.0
 
Modifies the strength of the Silver debuff.
 
 
SunDamageModifier
 
Default – 1.0
 
Modifies the strength of the Sun debuff.
 
 
CastleDecayRateModifier
 
Default – 1.0
 
Modifies the rate at which Castles decay.
 
 
CastleBloodEssenceDrainModifier
 
Default – 1.0
 
Modifies the rate at which Castles drain stored Blood Essence.
 
 
CastleSiegeTimer
 
Default – 420.0
 
How long a Castle can be sieged by another player.
 
 
CastleUnderAttackTimer
 
Default – 60.0
 
How long a castle can be under attack.
 
 
AnnounceSiegeWeaponSpawn
 
true
 
false
 
Announces the deployment of a Siege Weapon on the server.
 
 
 

The Meanings pt. 2

ShowSiegeWeaponMapIcon
 
true
 
false
 
This will display the Siege Weapon on the map.
 
 
BuildCostModifier
 
Default – 1.0
 
Modifies the cost for buildings.
 
 
RecipeCostModifier
 
Default – 1.0
 
Modifies the cost for Crafting.
 
 
CraftRateModifier
 
Default – 1.0
 
Modifies the speed of Crafting.
 
 
ResearchCostModifier
 
Default – 1.0
 
Modifies the cost of Research.
 
 
RefinementCostModifier
 
Default – 1.0
 
Modifies the cost of Refining.
 
 
RefinementRateModifier
 
Default – 1.0
 
Modifies the speed of Refining.
 
 
ResearchTimeModifier
 
Default – 1.0
 
Modifies the speed of Research.
 
 
DismantleResourceModifier
 
Default 0.75
 
This is how much you get back after dismantling something like a wall.
 
 
ServantConvertRateModifier
 
Default 1.0
 
Time it takes to convert a Servant.
 
 
RepairCostModifier
 
Default 1.0
 
Increases or decreases the repair costs for buildings.
 
 
Death_DurabilityFactorLoss
 
Default – 0.25
 
Durability loss when killed.
 
 
Death_DurabilityLossFactorAsResources
 
Default – 1.0
 
This one I’m not quite sure about it factors in your current durability into how much resources you lose. I believe the remaining is permanently lost. So 0.5 would drop half your gear and the other have would disappear. Not 100% on this.
 
 
StarterEquipmentId
 
Default – 0
 
Gear Level 30: -376135143
 
Gear Level 50: -1613823352
 
Gear Level 70: -255898606
 
Gear Level 80: Unknown
 
This is what equipment you start with.
 
 
StarterResourcesId
 
Default – 0
 
Gear Level 30: -696202180
 
Gear Level 50: 481718792
 
Gear Level 70: -766909665
 
Gear Level 80: Unknown
 
Instead of straight giving the players gear it gives them a lot of resources instead.
 
 
VBloodUnitSettings
 
Unknown.
 
 
UnlockedAchievements
 
Unlocks Achievements for everyone. Unknown format.
 
 
UnlockedResearchs
 
Unlocks Research for everyone. Unknown format.
 
 
GameTimeModifiers
 
DayDurationInSeconds – Default 1080.0
 
DayStartHour – Default 9
 
DayStartMinute – Default 0
 
DayEndHour – Default 17
 
DayEndMinute – Default 0
 
BloodMoonFrequency_Min – Default 10
 
BloodMoonFrequency_Max – Default 18
 
BloodMoonBuff – Default 0.2
 
Determines when the Sun and the Moon are out. Also determines Blood Moon frequency and how much buff. The buff doesn’t appear to be working or the tooltip does not change to reflect the change in buff.
 
 
VampireStatModifiers
 
MaxHealthModifier – Default 1.0,
 
MaxEnergyModifier – Default 1.0
 
PhysicalPowerModifier – Default 1.0
 
SpellPowerModifier – Default 1.0
 
ResourcePowerModifier – Default 1.0
 
SiegePowerModifier – Default 1.0
 
DamageReceivedModifier – Default 1.0
 
ReviveCancelDelay – Default 5.0
 
Your Vampire stats.
 
 
UnitStatModifiers_Global
 
MaxHealthModifier – Default 1.0
 
PowerModifier – Default 1.0
 
This is all the enemies in the world stats.
 
 
UnitStatModifiers_VBlood
 
MaxHealthModifier – Default 1.0
 
PowerModifier – Default 1.0
 
Boss stats.
 
 
EquipmentStatModifiers_Global
 
MaxEnergyModifier – Default 1.0
 
MaxHealthModifier – Default 1.0
 
ResourceYieldModifier – Default 1.0
 
PhysicalPowerModifier – Default 1.0
 
SpellPowerModifier – Default 1.0
 
SiegePowerModifier – Default 1.0
 
MovementSpeedModifier – Default 1.0
 
How strong your equipment is.
 
 
CastleStatModifiers_Global
 
TickPeriod – Default 5.0,
 
DamageResistance – Default 0.0,
 
SafetyBoxLimit – Default 1,
 
TombLimit – Default 12,
 
VerminNestLimit – Default 4,
 
CastleLimit – Default 2
 
Sets limits on your Castle as well as it’s stats.
 
 
Pylon Penalties
 
I don’t believe this was implemented or is not currently included regardless unknown.
 
 
PlayerInteractionSettings
 
Timezone
 
Local
 
UTC
 
PST
 
EST
 
CET
 
CST
 
Time zone for your server.
 
 
VSPlayerWeekdayTime
 
PvP start and stop times. Keep in mind it must ONLY be the current day. DO NOT attempt to set the start time for example at 23:00 and end time at 08:00 the next day. All times must be in the day. I have found the server to behave strangely when this is done.
 
 
VSPlayerWeekendTime
 
Weekend PvP times.
 
 
VSCastleWeekdayTime
 
Castle siege times during the weekday.
 
 
VSCastleWeekendTime
 
Castle siege times during the weekend.
 
 
 

Come check out the Sardaukar server!

Sardaukar| More Stack, Blood, Loot, Timed PvP

 
 
V Rising - Server Settings Setup Guide - Come check out the Sardaukar server! - 745CA47
 
 
This server is located in US East. The server is set up to try to bypass many of the issues with the Official servers. PvE base blocking. PvP progress blocking and resource camping. It’s main focus is to give players a chance to play who are just plain hardworking adults who don’t have constant time to play to keep up yet still want to PvP. Give it a try!
 
 

Written by GodEmperor

 
 
I hope you enjoy the Guide we share about V Rising – Server Settings Setup Guide; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


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