Tribes of Midgard – Cookbook Guide in Game

Tribes of Midgard – Cookbook Guide in Game 1 -
Tribes of Midgard – Cookbook Guide in Game 1 -
The number one resource that lets you live another day.


Welcome to the guide!

Welcome, fellow Einherjar!

Are you having trouble defending the village? Need some tips for those cold icy mountains? You’ve come to the right place.

New Game

This is very first time you spawn into a new game. You start with NOTHING.

1) Gather these materials

  • Branches
  • Flint

Run around the village and find these on the ground. Once you gather 5 Branches and 3 Flint, go to the village.

2) Talk to EyrĂșn
EyrĂșn is the village crafter, she can make tools, complex materials and constructions. For now, you just want the tools. She is close to the top left gate.

3) Craft these items

  • Flint Lumberaxe
  • Flint Pickaxe

Once you have tools, your goal is to get a weapon. Continue in the New game with Tool Starter Kit section.

New Game with Weapon Starter Kit

Once you have crafted your first tool, you will have unlocked your first Starter Kit. Be sure to claim it in the main menu, in the Rewards section.

Then go to the Customize section and left-click on the Starter Kit to equip it. Now every New Game you start with the items described in the Starter Kit.

1) I have Starter Kit with any weapon
Use your weapon Skill (right-click) to cut down any Trees and break Stone deposits OR pick up Branches/Flint, whatever is the first thing you find. You may have to destroy several trees and Stone deposits. They will drop Branches and Flint so you don’t have to run around trying to find it, and you can go to your village faster.

Once you gather 5 Branches and 3 Flint, go to the village.

2) Talk to EyrĂșn
EyrĂșn is the village crafter, she can make tools, complex materials and constructions. For now, you just want the tools. She is close to the top left gate.

3) Craft these items

  • Flint Lumberaxe
  • Flint Pickaxe


New Game with Tool Starter Kit

Once you have reached Account Rank 2, you will have unlocked your Tool Starter Kit. Be sure to claim it in the main menu, in the Rewards section.

Then go to the Customize section and left-click on the Starter Kit to equip it. Now every New Game you start with the items described in the Starter Kit.

1) I have the Tool Starter Kit
You need a weapon. Pick one of these and gather the required materials:

  • Villager Bow I – 2 Wood (you don’t need arrows)
  • Villager Axe I – 2 Stone
  • Villager Sword I – 4 Iron
  • Raider Axe I – 4 Stone
  • Hersir Sword I – 5 Iron
  • Villager Hammer I – 6 Stone
  • Feral Hammer I – 8 Stone

Run around the village and find Trees, Stone deposits or Iron deposits.

2) Talk to Steinar
Steinar is the village weaponsmith, he makes all weapons. He is close to the top right gate.

3) Craft the weapon you chose.


Now that we have tools and weapon, it is time to explore.

Long-term Goals

  • Find new biomes, especially Land of Pools.
  • Follow the roads and activate Shrines.
  • Gather Iron and Stone along the way.
  • Destroy Barricades.
  • Loot monster camps.

Your Map (M key) will remove the Fog of War (the dark mist covering the map) as you move into unexplored lands. A legend (Shift key) next to the map shows what icons on the map mean. You are interested in finding land of different color than the green you started in.

The Biomes are:

  • Bright Forest
  • Land of Pools
  • Ash Beach
  • Smoky Highlands
  • Glacier Peaks

Land of Pools is the next progression after your starting gear, allowing you to craft first Rank III equipment.

Shrines are teleports. They allow you to fast travel between your village and any Shrine you have already activated. To activate a Shrine, you only need to find it and interact with it.

Shrines spawn on the roads, so by following the road you will eventually run into a shrine. Shrines can also spawn away from roads – near Sorcerers, Traders and Quest Givers.

Activating Shrines is important for being able to intercept the Jötnar early, for target-farming specific resources and, of course, a shortcut allowing you to continue exploring farther away from the village.

While exploring, you will inevitably find ramps. Those appear as gray Bridge-like icon on the Map. The ramps simply allow you access to a higher or lower terrain elevation. What is important about these, is that sometimes they spawn with Barricades – walls made of Wood, Stone, Ice and other materials.

Tribes of Midgard - Cookbook Guide in Game

Destroying these Barricades drops Rank 3 Materials – Wooden Boards, Cut Stone and Wrought Iron. Finding and destroying several Barricades early can allow you to greatly speed up your progress.

Monster Camps
The monster camps are shown on the Map as a campfire icon. There are 3 different campfire icons – the bigger the fire, the bigger the monster camp. Monster camps contain Treasure Chests, which contain Souls, rare materials and potions.

The amount of Souls depends on the size of the monster camp and the level of the treasure chest. The power level of the area probably also plays a role. Here are some estimated Soul values (excluding Souls for killing the resident monsters)

Small camp – 200-400 souls.
Medium camp – 400-600 souls.
Large camp – 600-1000 souls. Can spawn with 2 treasure chests and an elite enemy.

Looting treasure chests is a quick and easy way to obtain Souls.

Rank II Gear

Your first goal should be to upgrade your tools and weapon to Rank 2 ASAP!

The reason is, Rank II weapon is 1.5 – 2 times stronger than the Rank I weapon – a big boost.
And the higher the rank of your Tools, the more resources you gain from EVERYTHING you gather.

1) Craft basic Potions – for safety
Ölvir the Trapper is the village survival specialist. He is on the left side, close to the bottom gate.

If you cut down some Maple trees (red ones), he can craft Health Potion I. You can have up to 3 potions at once. Later on, you can carry multiple potion variants.

2) Find these enemies:

  • DökkĂĄlfar – if you crafted Hersir Sword or Feral Hammer
  • Wolves – if you crafted anything else

Pick a road and start running along the road. Wolves can randomly attack you in the Bright Forest in packs of 4, they also gather around a special looking stone. Dökkålfar also patrol the Forest and can be found in camps.

Tools only require Stone, which can be found anywhere. You might even already have some. As you look for the monsters, gather some to be sure.

Be sure to gather 500 Souls – by any means you want – before returning to the Village. Ideally, you will find your first Shrine and use it to return to the Village.

3) Talk to Steinar and EyrĂșn
Press (G key) to upgrade the NPCs to Rank II, this costs 250 Souls per NPC. Then, upgrade your tools and your weapon of choice. You can also craft a secondary weapon if you want.

Your next goal will be to either build the production buildings, or upgrade to Rank III gear.

Bifröst and Production Buildings

Outside of your Village, four landmarks will randomly spawn in every world. These are:

  • Bifröst
  • Quarry
  • Lumberyard
  • Farm

Bifröst is an exit portal. It starts inactive, but as soon as you defeat the first giant, you can use the Bifröst to leave your world. For solo play, this deletes the world save (same as if the Yggdrasil seed is destroyed), so you won’t be able to return to this world if you choose to exit via Bifröst.

Exiting through Bifröst awards Golden Horns:

  • 1 Golden Horn for every Jötnar you killed
  • 5 Golden Horns for killing the Saga Boss

Golden Horns are a currency that accumulates on your account. They are used:

  • At the Golden Throne to purchase Runes
  • To craft Rank V (Legendary) items
  • In the Main Menu, under the Shop section, to purchase new crafting recipes, character customization options and cosmetic items.

Production Buildings
Quarry, Lumberyard and Farm are three production buildings that will automatically deliver Materials to your War Chest. Once built, these cannot be destroyed and you won’t have to gather Wood, Stone and Leather again (well, depending on how fast you can spend them).

Rebuilding each of these buildings costs:

  • 600 Souls
  • 12 Wooden Boards
  • 9 Cut Stone
  • 6 Wrought Iron

Production Buildings work passively based on time. Each time a delivery happens, you get notified by Green text in the chat.

Rank III Gear and first Thunder weapon

Once you discover the Land of Pools biome, it’s time to upgrade again. Why make a Thunder weapon? That’s simple. The Helthings that attack your village every night are monsters of the Void element. They take extra damage from Thunder attacks, so we want a Thunder weapon in every game.

1) Pick a Thunder Weapon
There are three Thunder weapons available to you right now. No matter which you pick, all of them require the same Material – Linnorm Spike.

  • AlvĂ­ss Hammer (Uncommon – requires rank II Weaponsmith) – requires 7 Linnorm Spikes
  • Nornir Bow (Uncommon – requires rank II Weaponsmith) – requires 4 Linnorm Spikes
  • Nornir Axe (Rare – requires rank III Weaponsmith) – requires 5 Linnorm Spikes

The Nornir Axe is the best of them, because it starts at Rare quality, so it only needs one upgrade later (while the Hammer and Bow have two upgrades), so you save time by farming less Linnorm lizards.

2) Find the Linnorm Spikes, the Silver and 1250 Souls
Remember to replenish your Healing Potions before you teleport back close to/into the Land of Pools.

Silver spawns randomly in the Land of Pools biome. You want to mine at least 14 Silver (15 if you want Shield too).
You also want to find Linnorm lizards and kill them. Ideally kill enough so that you can later upgrade your weapon too.

This is a Linnorm:

Tribes of Midgard - Cookbook Guide in Game

Finally, you need 1250 Souls for the upgrades.

3) Talk to the Villagers
Press (G key) to upgrade the NPCs:
– EyrĂșn the Tinke to Rank III for 500 Souls
– Steinar the Weaponsmith to Rank III for 500 Souls
– Borghild the Armorer to Rank II for 250 Souls

From EyrĂșn you want both Silver Tools (Rare).
From Steinar, get your Thunder weapon and upgrade it to Rank III (Rare).
From Borghild, get a full set of Raider Armor.

Then go to your inventory.
In the Weapons tab, equip the Thunder weapon and equip your other weapon to your other slot.
In the Armor tab, equip the Raider Armor (and Shield if you wanted it too).

Ideally, you should be able to complete this before the first Blood Moon. This is the basic setup that will allow you to finish Saga Mode.


You may have noticed a small temperature gauge next to your minimap.

Tribes of Midgard - Cookbook Guide in Game

  • The white | pointer in the middle shows you the current temperature around you.
  • If the pointer moves into the blue area, you start accumulating cold.
  • If the pointer moves into the red area, you start accumulating heat.
  • The deeper it goes into the blue or red, the faster you accumulate cold or heat.

Accumulating Cold and Heat
The current accumulated cold or heat is shown around your character’s portrait:

Tribes of Midgard - Cookbook Guide in Game

You will only accumulate Cold while in the Glacier Peaks biome, or while in the Ash Beach biome at night.
You will only accumulate Heat while in the Smoky Highlands biome.
You can stop accumulation by entering certain areas, for example by standing close to a fire while in a Glacier Peaks biome.

When your meter fills up completely, you start losing 100 HP every second until you die.

Preventing Cold and Heat
You can reduce the amount of blue and red areas on your temperature meter by equipping armor with better protection against Cold and Heat. Each armor piece displays this information, indicated by the temperature meter icon next to the armor’s elemental statistics.

Tribes of Midgard - Cookbook Guide in Game

Specialized Cold and Heat armor becomes available to craft at Rank IV (Epic quality). I recommend crafting Chest armor and Pants, as those offer the highest protection against Cold and Heat respectively.

Alternatively, you can consume Coldproof and Heatproof Elixirs. These instantly remove all accumulated Cold or Heat respectively, and prevent their accumulation for a limited time. Elixirs can be crafted at Ölvir, found as loot from monster camp Treasure Chests, and also drop from the Fire and Ice Giants.

Fimbulwinter is a special mechanic of the Saga Mode. The days will gradually become shorter and nights longer until finally the game announces that the Fimbulwinter is coming. All areas will become covered in snow and the temperature will gradually become colder in all biomes. Here’s a screenshot from the Land of Pools biome at day 15 of Saga Mode:

Tribes of Midgard - Cookbook Guide in Game

If you were still wearing Raider Armor at that point, you would be accumulating Cold.

Materials of the Night

Some of the Materials required to craft specialized elemental items can only be found at night.
The key here is that regular Rowan Trees, Yew Trees, Seaweed and Stormcap Mushrooms change into their Lunar variants during the night and drop new Materials along with the regular ones.

These are:

  • Evening Rowan Drops – from Rowan Trees (Bright Forest biome)
  • Midnight Yew Essence – from Yew Trees (Land of Pools biome)
  • Starlit Seaweed – from Seaweed (Ash Beach biome)
  • Mushroom Moon Bolts – from Stormcap Mushrooms (Land of Pools biome)

Therefore, if you want to craft items that require these materials, you need to save some of these Resources and go gather them during the night.

Blood Moon and Quiet Night

Every 3 days the game will announce that Blood Moon is rising. This is indicated on your Day/Night interface by the color of the outer ring.

Normally the ring is blue like this:

Tribes of Midgard - Cookbook Guide in Game

On a Blood Moon night, the outer ring changes to red.

image TBA

And after a Blood Moon night passes, the outer ring changes to green.

image TBA

Blood Moon
During a Blood Moon night, the Helthing attack on your village will become more fierce, so you must defend your village during this night, or your tree simply won’t survive. Enemies spawn quicker, in bigger amounts and new types of enemies called Bomblings and Sirelings will start spawning in addition to other Helthings.

These two spawns are indicated on your minimap.

Bombling has a bigger dot with a white cross.
It moves fast and they explode on death, which deals big damage to you and your NPCs. It also deals a thousand points of damage to your tree.

Sireling is a bigger dot with a skull on it.
This powerful enemy can easily kill your NPCs by summoning a circle of Void energy that deals huge damage. It can also quickly kill you if you’re not careful.

Quiet Night
When you successfully defend during a Blood Moon, you are rewarded by a Quiet Night. The game will announce that no Helthings will spawn tonight. It is the best time to go gather Materials that are only available at night, or to do tasks that require some time, like clearing the Hideout.

Defeating the Saga Boss

This is the main goal of the Saga Mode.

You are supposed to discover the requirements by playing the game on your own, therefore I will spoiler the following sections. Read at your own discretion.

1) Finding the Lair
First, you have to find the Lair where the Saga Boss is imprisoned. The Lair always spawns in a Glacier Peaks biome that is inaccessible due to a broken Bridge.
If you look at the Map, the Bridge icon on the map Legend actually refers to this specific broken Bridge. So the simplest way to find the correct Glacier Peaks area is to find the Bridge. Follow the roads and explore until you find the Bridge.

As an alternative, one of the Sorcerers can sell you a map that will reveal the precise location of the Lair on your map.

2) Unlocking the door
The Lair is locked and to unlock it, you need four types of fragments:

  • Event Fragments
  • Jötnar Fragments
  • Quest Fragments
  • Hideout Fragments

Event Fragments are obtained by completing any of the time-limited events that spawn on your map periodically:

  • Stag of Odin
  • DökkĂĄlfar Prisoner
  • Roosters of Ragnarök

Jötnar Fragments drop from killed Giants.

Quest Fragments are given as a reward for completing any quest.

Hideout Fragments are found in a Treasure Chest on the lowest level of Hideout, a big dungeon located in the Smoky Highlands biome. It has several floors and you need to press a Lever in every floor to open a hatch to the next floor. On the final floor, you will be greeted by a tough fight, so come prepared.

3) The Saga Boss
As you may have guessed from the Saga name and icon, the Saga Boss is a wolf. Fenrir to be precise. Once you enter the Lair, you have to free Fenrir from his chains and then defeat him in glorious combat. No spoilerino on his abilities 😉

Enjoy the game!

That is all for now. This guide was compiled after beating the game in Saga Mode solo. If the guide was helpful, smash that thumbs up button so others can see it aswell.

If there’s another topic you would like to see in this guide, leave a comment down below.

Written by Psojed

I hope you enjoy the Guide we share about Tribes of Midgard – Cookbook Guide in Game; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!

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