Total War: ROME REMASTERED – All Family Traits & Ancillaries – Character Guide

Total War: ROME REMASTERED – All Family Traits & Ancillaries – Character Guide 1 - steamlists.com
Total War: ROME REMASTERED – All Family Traits & Ancillaries – Character Guide 1 - steamlists.com

A Complete guide of all traits and ancillaries!
 
 

Introduction

So To start this of I will tell you how to give traits and also how to give ancillaries!
 
First you will need to enable the RomeShell! Although it should be on by default!
 
 
To enable the RomeShell simply follow these instructions!
 
 
1. Open “Total War: ROME REMASTERED Options”
 
2. Press the cogwheel
 
3. Check the box labeled “Enable console (RomeShell)!
 
 
And that’s it!
 
 
Now to open the console in-game you will want to press the ” § ” button which is located under esc and next to “1”, however, If it doesn’t open please head over to settings and follow these steps!
 
 
1. Click on “Control Settings”
 
2. Use the arrows on top of the newly displayed window to head over to “Miscellaneous”
 
3. Scroll down to the bottom and you should see a keybind to open the RomeShell.
 
4. Rebind it to any button you want.
 
 
Now when you have the console open all you need to d o is this to give characters traits and ancillaries!
 
 
For traits: give_trait {character_name} {trait name} {level of trait}
 
For ancillaries: give_ancillary {character_name} {ancillary name}
 
 
Note, If your character has a first and last name then you want to write it as “FirstName LastName” and not as {FirstName LastName}
 
 
Example: give_trait “Julius Caesar” GoodAttacker 3 < is the correct way!
 
Example of the wrong way: give_trait Julius Caesar GoodAttacker 3

 
 
 

General and Family Traits

Name Incompatible Cultures Max Level Positive Effect Negative Effect
GoodCommander None 5 +1 Command per level None
BadCommander None 4 None -1 Command per level
GoodAttacker None 5 +1 Attack per level None
BadAttacker None 4 None -1 Attack per level
GoodDefender None 5 +1 Defence per level None
BadDefender None 4 None -1 Defence per level
Drink None 6 At Level 1 you gain +1 to command At Level 2 you lose the +1 to command and also gain -1 to Management.
 
 
 
At Level 3 you gain -1 to influence, Command and Management.
 
 
 
At Level 4 you gain -1 to Influence and -2 to command and Management.
 
 
 
At Level 5 you gain -2 to influence and – 3 to command and Management.
 
 
 
At level 6 you gain -4 to Influence and -5 in command and management.
F*eck (Without the ” * “) None 4 +1 to TroopMorale per level From level 2 and up you gain -1 to Law per Level
Joker None 4 None -1 to influence per level
Girls None 5 For the first level you gain +2 to TroopMorale At level 2 you lose the +2 to troopMorale and instead gain -1 to Influence and TroopMorale.
 
 
 
At Level 3 you gain -1 to Influence
 
 
 
At Level 4 you have the same effects as level 2
 
 
 
At Level 5 you gain -2 to Influence and TroopMorale
Sobriety None 3 +1 to Management per level and at level 3 you gain +1 to PersonalSecurity At level 2 and above you gain -1 to LocalPopularity per level
GoodAmbusher None 3 +1 to Ambush per level None
BadAmbusher None 3 None -1 to Ambush per level
Disciplinarian None 3 At level 1 you gain +1 to TroopMorale and +2 MovementPoints and +1 MovementPoints per level.
 
 
 
At Level 2 and up you also gain +1 to law per level
 
 
 
At Level 3 you gain +1 to Command
At level 2 the +1 to TroopMorale is removed and replaced with -2 and increases by -1 per level.
BadDisciplinarian hun 3 At level 1 you gain +1 to TroopMorale.
 
 
 
At Level 2 you gain +3 TroopMorale.
 
 
 
At Level 3 you gain +2 TroopMorale
-2 MovementPoints that increases by 1 per level.
 
 
 
At level 3 you gain -1 to command
GoodSiegeAttacker None 4 +1 to SiegeAttack per level None
BadSiegeAttacker None 3 None -1 to SiegeAttack per level
GoodSiegeDefender None 4 +1 to SiegeDefence per level None
BadSiegeDefender None 3 None -1 to SiegeDefence per level
Brave None 5 +1 to TroopMorale per level At Level 5 Troopmorale drops back to 2.
Coward None 4 None -1 to TroopMorale per level.
Slothful None 4 None -1 to Management per level.
Energetic None 4 +1 to Management per level for the first 3 levels.
 
 
 
+1 to MovementPoints per level starting at +2.
 
 
 
+5 to Construction per level.
None
Berserker None 3 +1 to TroopMorale per level
 
 
 
+1 to Attack per level
-1 Defence per level. At level 3 you gain -4 TroopMorale
Xenophobia None 3 +1 to PublicSecurity per level None
Xenophilia None 3 None -1 to PublicSecurity per level
PublicAtheism barbarian 4 None +1 to Unrest per level
PublicFaith None 4 +1 to Influence per level -2 to LineOfSight at level 4
Warlord roman 4 +1 to Command per level. +1 to Law per level None
GoodAdministrator None 3 +1 to Management per level. +1 to Law per level None
BadAdministrator None 3 None -1 to Management per level
InspiringSpeaker None 3 +1 Influence per level. +1 to law every other level None
BoringSpeaker None 4 None -1 Influence per level.
RhetoricSkill None 3 +1 to Management. At Level 2 and up you gain +1 to Influence per level None
PoeticSkill None 3 +1 to Influence per level. At Level 3 you gain -1 to influence and troopmorale
StrategicSkill None 3 +1 to Command per level. None
TacticalSkill None 3 +1 to LineOfSight per level and +1 to Ambush per level starting at +2. None
MathematicsSkill None 3 +1 to Management per level and +5 to Trading per level. None
NaturalPhilosophySkill None 3 +1 to Management per level and -1 to Squalor per level. None
PoliticsSkill None 3 +1 to Influence per level -1 Loyalty at level 3
LogisticalSkill None 3 +1 to TroopMorale per level and +1 to MovementPoints per level starting at +2. None

 
 
 

General and Family Traits part 2

PhilosophySkill None 3 +1 to Management per level and +5 to BribeResistance per level starting at +10. None
Rabblerouser None 4 +1 to Influence per level +1 unrest at level 4
ArchitectSkill None 3 +10 to Construction per level None
VictorRomanVirtue barbarian, carthaginian, eastern, hun, nomad 3 +1 to Influence per level -1 Loyalty every other level
VictorOthersVirtue roman 3 +2 to Influence per level -1 PersonalSecurity every other level
Epicurean None 3 +5 to Trading per level -10 TaxCollection per level. -1 BribeResistance per level
Stoic None 3 +10 to BribeResistance per level -1 Influence per level
Austere None 3 +10 to BribeResistance per level. +1 to Management per level None
Aesthetic None 3 +1 to Influence per level -1 Command per level
ApicianRomanVice barbarian, nomad, hun, carthaginian, eastern 3 None -5 to Trading per level starting at -10.
Ignorance None 3 None -1 to Influence and Management per level
Gambling None 4 None -5 to Trading per Level and -1 to BribeResistance per level
IanR barbarian, nomad, hun, carthaginian 3 +1 to Influence per level -10 to PersonalSecurity per Level
SpyMaster None 3 +2 to TrainingAgents per level None
AssassinMaster None 3 +2 to TrainingAgents per level. +1 to PersonalSecurity per level after level 1. +1 to Influence at level 3 None
CounterSpy None 3 +1 to PublicSecurity per level starting at +2. None
AssassinCatcher None 3 +1 to PersonalSecurity per level starting at +2. None
Trusting None 3 +1 to Influence per level. -1 to PersonalSecurity per level. -1 to Influence at level 3
Paranoia None 4 +1 to PersonalSecurity per level. At level 2 and up you gain -1 to Influence per level. At level 4 you gain -1 to command
Liar None 4 +1 to Influence per level. At level 4 you gain -3 to Influence
Embezzler None 3 None -1 to Management and -10 to TaxCollection per level
DeceiverVirtue None 3 +1 Loyalty at level 1. +1 to Influence and Command at level 3 -1 to Loyalty after level 1
Upright None 3 +2 to Law per level. +10 to BribeResistance per level None
Corrupt None 3 None -2 to BribeResistance, -1 to law and -10 to TaxCollection per Level
AuthoritarianRomanVirtue barbarian, carthaginian, eastern, hun, nomad 3 +2 to law per level +1 to Unrest per level
Authoritarian None 3 +2 to law per level +1 to Unrest per level
NonAuthoritarian hun 3 -2 to Unrest per level -1 to Law per level
Disloyal barbarian, carthaginian, hun, nomad, eastern 4 None -1 to Loyalty per level
Loyal barbarian, carthaginian, hun, nomad, eastern 4 +1 to Loyalty per level None
Cu*ckold (Without ” * “) None 4 None -1 to Influence per level
FaithfulWife None 1 +1 to Influence None
GoodFarmer None 3 +1 to Farming per level None
BadFarmer None 3 None -1 to Farming per level
GoodMiner None 3 +10 to Mining per level None
BadMiner None 3 None -10 to Mining per level
GoodEngineer None 3 +20 to SiegeEngineering per level. At Level 2 and up +1 to SiegeAttack per level None
BadEngineer None 3 None -1 to SiegeAttack per level
GoodTrader None 3 +10 to Trading per level None
BadTrader None 3 None -10 to Trading per level
Just None 3 +1 to Law per level None
Unjust None 3 +1 to PublicSecurity per level +1 to Unrest per level
HarshJustice None 3 +2 to Law per level +1 to Unrest per level
LenientJustice hun 3 None -1 to Law per level
HarshRuler None 3 +1 to influence At level 2 and up -1 to influence and PersonalSecurity per level
GoodBuilder hun 3 -1 Squalor and +5 Construction per level. +1 Influence at level 3 None

 
 
 

General and Family Traits part 3

BadBuilder None 3 None +1 to Squalor and -5 to Construction per level
BloodHumour None 3 +1 to influence and TroopMorale per level -1 to TroopMorale at level 3
PhlegmHumour None 3 +1 to influence. 1+ to Management per level -1 to Influence per level after level 1
BlackBileHumour None 3 None -1 to Influence and TroopMorale per level. At level 3 TroopMorale decreases by 2
YellowBileHumour None 3 +1 to Command -1 to Influence per level. At level 3 Command decreases to -1
GamesFanRomanVice barbarian, eastern, carthaginian, nomad, hun 3 -1 to Unrest per level None
GamesHaterRomanVice barbarian, eastern, carthaginian, nomad, hun 3 None +1 to Unrest per level
RacesFanRomanVice None 3 -1 to Unrest per level -1 to Management at level 3. +1 to unrest at level 3
RacesHaterRomanVice None 3 +1 to Management at level 3 +1 to Unrest per level
Generous None 3 +1 to Influence per level(Only the first two levels) -1 to Management per level.
Miserly None 3 +1 to Management per level starting at +2 +1 to Squalor per level
PlainRomanVirtue barbarian, carthaginian, eastern, hun, nomad 3 +1 to Influence and Law per level. +1 Loyalty at level 2 and up None
Noctophobia None 3 +1 to PersonalSecurity per level after level 1 -1 to NightBattle per level
Noctophilia None 3 +1 to NightBattle per level None
Perverted None 6 None -1 to Influence per level
Scout None 3 +1 to LineOfSight per level None

 
 
 

This isn’t finished yet!

THIS ISN’T FINISHED YET! I decided to post it anyways so that you all can give suggestions on my formatting! However, I am currently too tired to continue making this guide!
 
 

Written by SFâ„¢

 
 
I hope you enjoy the Guide we share about Total War: ROME REMASTERED – All Family Traits & Ancillaries – Character Guide; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


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