Total War: MEDIEVAL II – Definitive Edition – Original Mod: Soft improving of Medieval 2 AI and gameplay

Total War: MEDIEVAL II – Definitive Edition – Original Mod: Soft improving of Medieval 2 AI and gameplay 1 - steamlists.com
Total War: MEDIEVAL II – Definitive Edition – Original Mod: Soft improving of Medieval 2 AI and gameplay 1 - steamlists.com

 
 

Original Mod

 
I want to share with a community my micro mod or better is call “enhancement” of original Medieval 2 Total War. For all who’s love vanilla game. There are no any new units, textures, maps or even balance. Only changes(is better to say fixing) of original campaign AI, small fix of battle formations AI and minor changes in campaign – all this staff is not about creating new content but about adding complications/challenging to original game 
 
 

List of changes

 
– Campaign AI much more effective in capturing rebels regions. 
– Campaign AI much more decisive 
– Campaign AI much less time sitting in passive mode 
– All nations AI prefer land invasions instead of naval, but naval landing still used by AI 
– Battle AI in field battles uses another formation from original game: with cavalry not behind all army but on wings 
– Campaign AI preferer to use army with general instead of capitan 
– Main events happens earlier – mongol Invasion on ~55 turn, gunpowder discovering ~ 80 turn, timurids ~100 turn, new world – around 110 turn 
 
All the rest – is original Medieval 2 Total War 
 
download link drive.google.com – https://drive.google.com/file/d/1s325_YivmJFyVHbljBk14OOBlPZzC7Qy/view?usp=sharing 
 

Written by LanceSpezzate

I hope you enjoy the Guide we share about Total War: MEDIEVAL II – Definitive Edition – Original Mod: Soft improving of Medieval 2 AI and gameplay; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 
 
 


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