Tinyfolks – All Classes Combination and Skills

Tinyfolks – All Classes Combination and Skills 1 - steamlists.com
Tinyfolks – All Classes Combination and Skills 1 - steamlists.com

The guide will feature all combinations of classes possible with their skill-sets and needed training.
 
 

Introduction

In Tinyfolks one can train each of the normal folks into specialized classes. Each folk can be trained up to two times and each combination of training schools is allowed (so sword + holy for example, or 2x sword as well).
 
The guide will feature all combinations and skills possible.
 
 
Please feel free to add comments if you catch errors I made during copying this information from the game or if you have any additional feedback.
 
 
 

Folks

Folk

 
Tinyfolks - All Classes Combination and Skills - Folks - 1451CD6

Description

 
The folk is a special class, as it is the complete base class with no specialization. Don’t be mistaken tho, the folk is a very effective all-rounder class, which can carry its weight during a majority of the game.
 

Stats

 

Health80
Power50

Skills

 

SkillsAttackTomatoesSnackUprising
DescriptionDeals 5+[Weapon] DMG.Deals 10+[Weapon] DMG. Debuffs Target -2 ATT for 3 rounds.Heals 20+[Weapon] HP.+5 ATT for 3 rounds
Targetsx o o o ox x x x xSelfSelf
Cost [POW]0101020

 
 
 

Base Classes

Base classes are specializations that take only one training and can only be trained from normal Folks.
 
 

Warrior

 
Tinyfolks - All Classes Combination and Skills - Base Classes - CFB449C

Training

 
1x Sword Training [Barracks].
 

Description

 
Warrior is a nice early class that enables multiple enemy targeting as well as high damage output. Also scales very nicely with weapon damage.
 

Stats

 

Health100
Power50

Skills

 

SkillsAttackChargeStrikeWar Cry
DescriptionDeals 5+[Weapon] DMG.Deals 10+[Weapon] DMG to the first 2 enmies.Deals 5+[Weapon] DMG.+5 ATT for all allies for 2 turns
Targetsx o o o o+ + o o ox o o o o+ + + + +
Cost [POW]0101010

 

Guard

 
Tinyfolks - All Classes Combination and Skills - Base Classes - 008F3F7

Training

 
1x Shield Training [Barracks].
 

Description

 
Guard is a class that excels at socking up damage, but otherwise not so useful as the weapon upgrade only upgrades defensive values and not attack values.
 

Stats

 

Health120
Power50

Skills

 

SkillsShield BashGrappleProtectShoulder Bump
DescriptionDeals 5+[Weapon] DMG.Move the target to the front.+2 DEF to all allies except this folk.Deals 20+[Weapon] DMG but hurt this folk for 5+[Weapon] DMG.
Targetsx o o o oo x x x x+ + + + +x o o o o
Cost [POW]001010

 

Apprentice

 
Tinyfolks - All Classes Combination and Skills - Base Classes - 2B31935

Training

 
1x Scroll Study [Magicarium].
 

Description

 
Apprentice is a weak mage that has some skills to inflict status effects on enemies as well as some AoE spells.
 

Stats

 

Health80
Power70

Skills

 

SkillsMagic TrickIcicleFire SpellSparks
DescriptionDeals 5+[Weapon] DMG.Deals 10+[Weapon] DMG and -2 DEF for 2 turns.Deals 5 DMG and BURN. Ignores ATT and DEF.Deals 20+[Weapon] DMG.
Targetsx x x o ox x x o o+ + + o ox x x o o
Cost [POW]0102030

 

Priest

 
Tinyfolks - All Classes Combination and Skills - Base Classes - 21E3118

Training

 
1x Faith Study [Temple].
 

Description

 
Priest is a very nice early game healer with strong single and multi target heals. Scales well with weapon damage.
 

Stats

 

Health80
Power60

Skills

 

SkillsPrayerSmiteHealRitual
DescriptionHeal 5+[Weapon] HP to all allies.BURN the target.Heal 30+[Weapon] HP.Remove BURN, POISON and BLEED statues for all allies.
Targets+ + + + +x x x o ox x x x x+ + + + +
Cost [POW]001030

 

Ranger

 
Tinyfolks - All Classes Combination and Skills - Base Classes - 0605F50

Training

 
1x Hunting Practice [Camp].
 

Description

 
The Range is a nice damage dealer against enemies in the back, as well as bosses. Doesn’t work well against front-row enemies.
 

Stats

 

Health90
Power50

Skills

 

SkillsShootArrow StabAimFire Arrow
DescriptionDeal 15+[Weapon] DMG.Deal 3+[Weapon] DMG.-5 DEF for 3 turns.Deal 5 DMG and BURN the target. Ignores ATT and DEF.
Targets0 x x x xx o o o ox x x x xx x x x x
Cost [POW]00515

 

Thug

 
Tinyfolks - All Classes Combination and Skills - Base Classes - 2EEE47F

Training

 
1x Night Shift [Slum].
 

Description

 
Thugs can help stunning high value targets and reduce their stats.
 

Stats

 

Health90
Power50

Skills

 

SkillsAttackTauntBribeDirty Move
DescriptionDeal 5+[Weapon] DMG.-3 ATT and -3 DEF for all enemies for 3 turns.STUN the target.Deal 7 DMG and BLEED the target. Ignores ATT and DEF.
Targetsx o o o o+ + + + +x x o o ox x o o o
Cost [POW]010510

 
 
 

Specialized Classes

Berzerker

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - F9D1465

Training

 
2x Sword Training [Barracks].
 

Description

 
The Berzerker is a high damage dealer for front-line enemies, scales very effectively with weapon damage.
 

Stats

 

Health100
Power50

Skills

 

SkillsFuryGrappleStrikeTantrum
DescriptionDeals 10+[Weapon] DMG to a random enemy.Move target to the front.Deals 20+[Weapon] DMG.+15 ATT for 3 turns.
Targetsx x x x xo x x x xx o o o oSelf
Cost [POW]001020

 

Tank

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - B63CF1D

Training

 
2x ShieldTraining [Barracks].
 

Description

 
The Tank is the best char for socking up damage, but again has no weapon to upgrade for damage.
 

Stats

 

Health150
Power50

Skills

 

SkillsShield BashProtectTauntShoulder Bump
DescriptionDeals 5+[Weapon] DMG.+2 DEF to all allies except this folk for 2 turns.-3 ATT and -3 DEF for all enemies for 3 turns.Deals 20+[Weapon] DMG and hurt this folk for 5+[Weapon] DMG.
Targetsx o o o o+ + + + ++ + + + +x o o o o
Cost [POW]0101010

 

Wizard

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - B026F2F

Training

 
2x Scroll Study [Magicarium].
 

Description

 
The Wizard has an enormus amount of AoE spells that allows for very effective enemy clears. Also scales very good with weapon upgardes.
 

Stats

 

Health80
Power100

Skills

 

SkillsMagic SpearFreezeFire BallLightning Strike
DescriptionDeals 8+[Weapon] DMG.Deals 5+[Weapon] DMG and -3 DEF for 2 turns to all enemies.Deals 5 DMG and BURN all enemies. Ignores ATT and DEF.Deals 10+[Weapon] DMG to all enemies.
Targetsx x x x x+ + + + ++ + + + ++ + + + +
Cost [POW]0103040

 

Saint

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - 82E140E

Training

 
2x Faith Study [Temple].
 

Description

 
The saint has better group heals then the priest, but is harder to play right.
 

Stats

 

Health90
Power80

Skills

 

SkillsGod RayMatyrGuidanceMiracle
DescriptionDeals 10 DMG and BURN the target. Ignores ATT and DEF.Heal 50+[Weapon] to all allies and hurt this folk for 15+[Weapon] DMG.+3 ATT and +3 DEF for all allies for 3 hours.Heal 100+[Weapon] HP to all allies and remove BURN, POISON and BLEED.
Targetsx x x o o+ + + + ++ + + + ++ + + + +
Cost [POW]002060

 

Hunter

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - D29EBFC

Training

 
2x Hunting Practice [Camp].
 

Description

 
High damage dealer for bosses but also very effective at removing single targets. Scales very effectively with weapon upgrades.
 

Stats

 

Health90
Power50

Skills

 

SkillsShootTrapArrow StormEagle Eye
DescriptionDeals 15+[Weapon] DMG.Deals 7+[Weapon] DMG.Deals 5+[Weapon] DMG to all enemies.Deals 20+[Weapon] DMG.
Targetso x x x xx x o o o+ + + + +o x x x x
Cost [POW]001010

 

Robber

 
Tinyfolks - All Classes Combination and Skills - Specialized Classes - 9D4A1E1

Training

 
2x Night Shift [Slum].
 

Description

 
Very effective at de-buffing and stunning one target and also comes with some survive-ability.
 

Stats

 

Health90
Power50

Skills

 

SkillsAttackHideBribeSteal
DescriptionDeals 5+[Weapon] DMG.+2 DEF for 2 turns.STUN the target.-5 DEF for 4 turns.
Targetsx o o o oSelfx x o o ox x x x x
Cost [POW]01055

 
 
 

Hybrid Classes

Knight

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - C604BB8

Training

 
1x Sword Training [Barracks].
 
1x Shield Training [Barracks].
 

Description

 
The Knight combines offensive with defensive capabilities, making him a good all-rounder.
 

Stats

 

Health120
Power50

Skills

 

SkillsAttackProtectChargeShoulder Bump
DescriptionDeals 5+[Weapon] DMG.+2 DEF to all allies except this folk for 2 turns.Deals 10+[Weapon] DMG to the first and second enemy.Deals 20+[Weapon] DMG and hurts this folk for 5+[Weapon] DMG.
Targetsx o o o o+ + + + ++ + o o ox o o o o
Cost [POW]0101010

 

Sorcerer

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - AEE9A2A

Training

 
1x Sword Training [Barracks].
 
1x Scroll Study [Magicarium].
 

Description

 
Can go very heavy on status effects, like poison, bleed and burn.
 

Stats

 

Health80
Power50

Skills

 

SkillsMagic SpearCorrosionBlazeBlade Storm
DescriptionDeals 8+[Weapon] DMG.POISON the target.Deals 10 DMG and BURN the target. Ignores ATT and DEF.Deals 10 DMG and BLEED the target. Ignores ATT and DEF.
Targetsx x x x xx x x x xx x x x xx x x x x
Cost [POW]001010

 

Monk

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 8841C1F

Training

 
1x Sword Training [Barracks].
 
1x Faith Study [Temple].
 

Description

 
Very balanced character that can buff itself offensive and defensive and deal damage to single and multiple enemies. Sadly the default attack also moves the target.
 

Stats

 

Health100
Power70

Skills

 

SkillsMeditationPalm HitFlurryKarate Chop
Description+5 ATT and +5 DEF for 3 turns.Deals 5+[Weapon] DMG and move the target back one space.Deals 10+[Weapon] DMG to the first 3 enemies.Deals 10+[Weapon] DMG and -3 DEF for 3 turns.
TargetsSelfx x o o o+ + + o ox x x x o
Cost [POW]002010

 

Captain

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - A436BFE

Training

 
1x Sword Training [Barracks].
 
1x Hunting Practice [Camp].
 

Description

 
Basically a worse Hunter lol.
 

Stats

 

Health100
Power50

Skills

 

SkillsShootAttackAimFire Arrow
DescriptionDeals 15+[Weapon] DMG.Deals 5+[Weapon] DMG.-5 DEF for 3 turns.Deals 5 DMG and BURN the target. Ignores ATT and DEF.
Targetso x x x xx o o o ox x x x xx x x x x
Cost [POW]00515

 

Brute

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 8FA5211

Training

 
1x Sword Training [Barracks].
 
1x Night Shift [Slum].
 

Description

 
Has a nice stun with damage skill, making him an effective single target handler.
 

Stats

 

Health110
Power60

Skills

 

SkillsAttackTauntDirty MoveKnock Out
DescriptionDeals 5+[Weapon] DMG.-3 ATT and -3 DEF for all enemies for 3 turns.Deals 7 DMG and BLEED the target. Ignores ATT and DEF.Deals 10+[Weapon] DMG and STUN the target.
Targetsx o o o o+ + + + +x x o o ox x o o o
Cost [POW]0101015

 

Warmage

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 1A5FE59

Training

 
1x Shield Training [Barracks].
 
1x Scroll Study [Magicarium].
 

Description

 
The Warmage has a lot of offensive and defensive buffs.
 

Stats

 

Health120
Power60

Skills

 

SkillsMagic TrickMagic ShieldEnchanted BladeEnchanted Armor
DescriptionDeals 5+[Weapon] DMG.+1 DEF for 5 turns.+4 ATT for 4 turns.+5 DEF for 4 turns.
Targetsx x x o ox x x x xx x x x xx x x x x
Cost [POW]0102020

 

Templer

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 78CA6BA

Training

 
1x Shield Training [Barracks].
 
1x Holy Study [Temple].
 

Description

 
Nice effective tank which can also heal. Sadly again only a shield therefore no weapon (and heal) upgrades without artifacts.
 

Stats

 

Health120
Power50

Skills

 

SkillsShield BashProtectHealBonfire
DescriptionDeals 5+[Weapon] DMG.+2 DEF to all allies except this folk for 2 turns.Heal 30+[Weapon] HP.Deals 15 DMG and BURN the target. Ignores ATT and DEF.
Targetsx o o o o+ + + + +x x x x xx x 0 0 0
Cost [POW]0101015

 

Archer

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 503C3AB

Training

 
1x Shield Training [Barracks].
 
1x Hunting Practice [Camp].
 

Description

 
Nice alternative to the Hunter if one values the defensive debuff.
 

Stats

 

Health100
Power50

Skills

 

SkillsShootArrow StepArrow StormMark
DescriptionDeals 15+[Weapon] DMG.Deals 3+[Weapon] DMG.Deals 5+[Weapon] DMG to all enemies.-10 DEF for 5 turns.
Targetso x x x xx o o o o+ + + + +x x x x x
Cost [POW]001015

 
 
 

Hybrid Classes

Ninja

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - AD7E273

Training

 
1x Shield Training [Barracks].
 
1x Night Shift [Slum].
 

Description

 
If one has no access to weapon upgrades it is a nice class, but the Ninja has no weapon so he cannot be upgraded.
 

Stats

 

Health100
Power50

Skills

 

SkillsHigh KickJump AttackHideShuriken
DescriptionDeals 10+[Weapon] DMG and move this folk back one space.Deals 10+[Weapon] DMG and move this folk forward one space.+10 DEF for 2 turns.Deals 30+[Weapon] DMG.
Targetsx x x o ox x x o oSelfx o o o o
Cost [POW]001020

 

Mage

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - C8DFDFE

Training

 
1x Scroll Study [Magicarium].
 
1x Faith Study [Temple].
 

Description

 
Can restore power, can heal and can deal damage. What’s not to like?
 

Stats

 

Health90
Power80

Skills

 

SkillsChannelingHoly GroundHealLight Storm
DescriptionThe target gains 20 POW.BURN all targets.Heals 30+[Weapon] HP.Deals 15+[Weapon] DMG to the first 3 enemies.
Targetsx x x x x+ + + + +x x x x x+ + + o o
Cost [POW]0101030

 

Druid

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - A5E78AB

Training

 
1x Scroll Study [Magicarium].
 
1x Hunting Practice [Camp].
 

Description

 
Can apply and remove debuffs as well as healing and AoE damage. Doesn’t scale that well with weapon upgrades.
 

Stats

 

Health80
Power60

Skills

 

SkillsThornsCataplasmSnake BiteEarthquake
DescriptionDeals 3 DMG and BLEED the target. Ignores ATT and DEF.Heals 15+[Weapon] HP and removes BURN, POISON and BLEED.Deals 10 DMG and POISON the target. Ignores ATT and DEF.Deals 10+[Weapon] DMG to all enemies.
Targetsx x x x xx x x x xx x x x x+ + + + +
Cost [POW]051530

 

Occultist

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 305E0FA

Training

 
1x Scroll Study [Magicarium].
 
1x Night Shift [Slum].
 

Description

 
Surprisingly effective damage dealer with sustain.
 

Stats

 

Health80
Power100

Skills

 

SkillsEvicerateSacrificeAbsorbDark Spell
DescriptionDeals 5 DMG and BLEED the target. Ignores ATT and DEF.Give 10 POW to all allies and hurt this folk with 10+[Weapon] DMG.Deals 10+[Weapon] DMG and heals 5+[Weapon] HP.Deals 50+[Weapon] DMG.
Targetsx x x o ox x x x xx x x o ox x x x x
Cost [POW]002050

 

Shaman

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 81424D0

Training

 
1x Faith Study [Temple].
 
1x Hunting Practice [Camp].
 

Description

 
Also a very nice healer and damage dealer combination
 

Stats

 

Health80
Power50

Skills

 

SkillsCalumetCataplasmHealAncestor Spirit
DescriptionDeals 3+[Weapon] DMG and -2 DEF for 2 turns.Heals 15+[Weapon] HP and remove BURN, POISON and BLEED..Heals 30+[Weapon] HP.Deals 30+[Weapon] DMG.
Targetsx x x o ox x x x xx x x x xx x x o o
Cost [POW]051025

 

Sage

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - 5DD7C5E

Training

 
1x Faith Study [Temple].
 
1x Night Shift [Slum].
 

Description

 
A nice option if one does not have access to weapon uogardes, as the sage has no weapon to upgrade. Nice damage and utility spells.
 

Stats

 

Health80
Power70

Skills

 

SkillsParadoxInspirationBad OmenConfusion
DescriptionDeals 10+[Weapon] DMG.The target gains 30 POW.-5 ATT for 3 turns.STUN the first 3 targets.
Targetsx x x x xx x x x xx x x x x+ + + o o
Cost [POW]0101050

 

Assasin

 
Tinyfolks - All Classes Combination and Skills - Hybrid Classes - C5F05A2

Training

 
1x Hunting Practice [Camp].
 
1x Night Shift [Slum].
 

Description

 
Some status effects paired with damage. Doesn’t scale well with weapon uogardes.
 

Stats

 

Health90
Power50

Skills

 

SkillsBackstabPoison TipHideDirty Move
DescriptionDeals 10+[Weapon] DMG.Deals 5 DMG and POISON the target. Ignores ATT and DEF.+10 DEF for 2 turns.Deals 7 DMG and BLEED the target. Ignores ATT and DEF.
Targets0 x x x xx x x 0 0Selfx x o o o
Cost [POW]001010

 
 
 

King

Folk

 
Tinyfolks - All Classes Combination and Skills - King - F7580AB

Description

 
The King is a special class at it cannot be trained to anything else and one only has one king/queen per game. The King is surprisingly potent if one can upgrade the staff at the magicarium.
 

Stats

 

Health100
Power50

Skills

 

SkillsAttackSmiteHealOrders
DescriptionDeals 5+[Weapon] DMG.BURN the target.Heals 30+[Weapon] HP.+1 ATT for all allies for 10 turns.
Targetsx o o o ox x x o ox x x x x+ + + + +
Cost [POW]00105

 
 

Written by SkillFlow

 
 
This is all about Tinyfolks – All Classes Combination and Skills; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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