This guide will help you find the best tactical Builds in the game. I tried to make Builds that could be used for any type of playing. These Builds will allow you to easily progress in the game. All the Builds I've created have been tested.
Alchemy Builds
1-The Most Powerful Tactical Alchemy Building:
Toxic Blood mutagen was my choice over Euphoria. Euphori mutagen is the most unstable of the mutagens. This was after I had used it for a while. It does not increase my attack power, which is what I thought it would. Euphoria is stronger than it, and I don't like it. It's a strange mutagen. It doesn't work in alchemy, conflict, or hybrids. I didn't get good results. This Build is suitable for alchemy builders. However, it is important to keep your toxicity high. It works in the same way as the Black Blood elixir but can only attack certain creatures. This Build aims to increase health and inflict maximum damage to the enemy. I also learned new alchemy formulas and increased my toxicity score to keep you toxic. You can also poison your enemy (recommendation to place Morana, Devana, or Dazbogh runestones on your blades). Your enemy will be affected by both your sword oils and your toxic blood as well as the Igni sign. You can also poison your enemy by drinking the Black Blood Elixir. You will also be able to return the damage you did to your enemy if you use October's boiling essence. This Build is extremely powerful. It is very difficult for you to die. (Viper Armor and Manticore Armor recommended)
2-Combat-Alchemy(for beginners):
This Build is suitable for beginners. This Build is a good starting point. Any potion dose that contains the revival feature will restore 25% of your health. Your maximum toxicity will increase when you learn new alchemy recipes. Your health will improve significantly due to the synergy. You can inflict greater damage and poison your enemies with the oil that you apply to your swords. I have added light, strong, and avoidance to the conflict section. You can arrange it however you like. You can use the eddy feature to defeat and poison enemies with a rotating attack. You can also use the rampage feature to slow down the time before an enemy attacks you. Additionally, since our Build has the dodge feature, it will dramatically reduce the damage you take, even if the enemy attacks. (Prefer Light and Heavy armors) A blizzard potion can be used to support the outburst.
3-Sign-Alchemy(For beginners):
This Build has almost identical alchemy abilities. The only difference is that the poisoned blades ability is replaced by the endure pain ability. There are five signs, and there is no combat ability. All the signs can be used in a balanced manner. The Axii sign deception, which is also known as the Axii sign, can be very helpful in the main story. This will increase your Axii effectiveness during dialogues, and will help you progress faster in the story. To increase the intensity of all signs, I used the skill Griffin school techniques. (A medium-weight armor will work. To increase the severity of the sign, Griffin armor and Petri potion are recommended.
Alchemy Building for 4-Bear School:
This Build is only suitable for bear school techniques, as the name suggests. To increase the toxic blood mutagen's potency in the middle, I used acquired endurance, pain tolerance and tissue transmutation. All heavy attacks are available within our Build. Igni I concentrated on the signs and Quen for the cue side. There are two abilities that can be used to increase your general abilities: metabolism boosts and bear school. For each piece of heavy armor that you wear, bear school techniques will increase your health and attack power. Metabolism boosters will increase your tolerance to poison.
Sign Buildings
1-The Most Powerful and Tactical Sign Builder:
This sign Build; Igni and Yrden are at the highest levels. Griffin school techniques (Griffin armor is recommended) can significantly increase sign strength. You can also get maximum efficiency from the Yrden sign. Adrenaline burst ability allows you to gain adrenaline points faster than anger. You can use these adrenaline point to make signs without waiting for your stamina bar fill up. You can use the Ign sign to attack your enemy and your adrenaline points will be replenished. The sign will continue to run in an endless loop, so if you do this, you can fatally attack them. In a matter of seconds, you can fry your enemies. Quen If you are ill, you can use the alternative sign (Heliotrope) to quickly recover your health. You complete the lair. You can also strengthen the Build by using maribor forest, tawny Owl and petri potion. I recommend placing perun rune stones and veles on your swords. The critical hit probability of the marks is increased by the mutagen magic sensitivity located in the middle. The enemy will explode. You will prefer to kill with markers, since the base for Build is on the mark anyway. You must draw might from a may field that supports your chosen sign.
2-Aard Sign-Combat Build:
As you can see, the Aard sign is located at the base this Build. The Aard sign has been upgraded to the final level, along with the burning cold mutagen. Your Aard sign can not only freeze your enemies, but also inflict severe damage. It will be more efficient if you use the alternative mark modification. All enemies around you will also be frozen. You will instantly finish your enemies with the help the blizzard potion. You will die if you use fast attacks and slow movements. As you hold onto the Aard sign, time will slow down for each enemy. Your enemies will freeze more quickly and you will be able to defeat them all quickly. forest elixir You will notice a significant increase in your Aard sign strength with the help of e.
3-Combat-Sign (for beginners):
It is simpler than the original Build, we can confirm. It is a total focus on strengthening the Igni signs, abilities that increase the generation of rage flooding and adrenaline points, anger control and adrenaline burst capabilities will all support one another, allowing you use the Igni symbol more than once. When your health is poor, your Quen mark is insufficient, your swallow potion is exhausted or you are unable drink due to toxicity, the Gourmet skill will help. (Griffin armor is recommended. Make sure to place veles rane stones on your swords.
4-Axii-Combat(instant kill Build):
This Build has heavy and fast attacks. There are defense abilities, such as an extra instant kill feature or counter-attack. We have an abundance of anger ability in battle trance. Our mutagen in the middle has one purpose: to make sure our marks hit critical hits. They will be easy to kill. If you have multiple enemies, you can use the alternate mode of Axii sign to affect one or two of them. They will then be away for a while and come back to fight you. If you only have one enemy, you can stun them using the Axii sign. You can also stun them using a single fast attack or powerful attack. This Build is designed to kill your enemy as quickly as possible. It does not contain any green mutagens so you will be able to take plenty of swallow elixir. Or you can try Ak raffard extract. Boiling essence is not recommended as your toxicity is very low. (Optional: Connect Blizzard Elixir can be taken as a drink.
5-Bear School Quen Build:
Our build is suitable for bear school techniques. The Quen sign is up to the highest level. The severity of the Quen sign will be increased if you have all the equipment for bear school. There are enemies and enemies that are very powerful. None of them can break your Quen sign. The Quen sign alone can kill your enemies. There are features on the alchemy side that will increase your potion tolerance as well as total toxicity. Our Build includes all heavy attack abilities.
Combat Builds
1-The Most Powerful Tactical Combat Building:
This Build is conflict-oriented. It increases the hit power as much possible. This Build can be used with bear school or cat school techniques. To quickly gain adrenaline points. This increases the critical hit probability for war trances and allows you to increase weapon damage and signal strength. I chose the most useful abilities to inflict injury. The lightning potion can double your critical strike chance and hit power. The adrenaline points you earn will allow you to increase your cue strength up to the maximum level whenever you make a cue. It activates finishing moves for every fatal blow and critical hit you inflict. It will also dramatically increase your attack power, provided you don't take any damage (except damage from toxicity). So you can enjoy piercing your enemies. (cat arrow Great and bear school armor are recommended. However, light armor or heavy armor will not work as well. You can place one or more of the chernobogs, svarogs, stribog, or triglav-rune stones on your blades. This Build doesn't contain any alchemy because of its nature. It will not affect your health. If you use lots of potions like white raffard extract and swallow, your health problems will be solved. Another way to prevent you from getting hurt is the Quen sign.
2-Battle-Based Sign-Alchemy Build:
We can reduce the combat and add sign-alchemy capabilities to get a more balanced Build. A Build that consists of a balanced mixture of Igni and Aard signs. This allows us to get more efficiency with the Rage Flood ability. I also added the first three sword oil abilities to the alchemy side. These abilities, along with the sword oils will allow you to both kill your enemy and protect yourself from it. Your sword oils' effects will not fade. If you have reduced his health sufficiently, a counterattack will activate the direct finishing move (heavy and light armor, bear school, cat school armours recommended).
3-Combat-Alchemy-Sign Build(For beginners):
This Build is easy and suitable for beginners. It can be arranged however you like. There is a fast, heavy attack and defense (dodge), both on the combat side. The improved versions of Igni and Quen's Axii abilities (armor melt, exploding shield and deception) are very useful. The alchemy ability Revive is very useful. Each potion dose will restore 25% health regardless of what potion you use. It's a great feature to have. I have added 3 features to the General section. It will increase 500 points, refresh you health for 20 minutes after eating any food, and increase your total toxicity by 30 points.
4-Cat School Combat Building:
This Build is exclusively for cat school techniques, as the name implies. This Build includes all quick attack capabilities. The bloodbath mutagen is at the core of the Build. There are many useful features on the skill side that increase crossbow damage and allow for two shots from one charge. The third and final skill in the general section of cat school techniques is a skill which significantly increases the critical strike probability and quick attack damage. We have three abilities in the alchemy section: gained endurance, synergy, and serial killer. You wear light armor so you don't take as much damage as possible. You can attack, increase your quick attack damage, and finish the opponent in a very short time if you are married.
Hybrid Mutagen Builds
1-Second-Life Mutagen (The most tactical mutagen in game):
This Build is my favorite and it's my favorite Build. This Build will make you immortal if you use the right tactics. This Build is perfect for boss battles. There are many options for every sign and sign in this Build. You can get efficiency. Every sign can be used effectively. It may not be as strong or as strong as true sign Builds, but that's not the point of our Build. Our build's bottom section is equipped with alchemy abilities. It's higher than, so your critical hit probability increases each time you kill an enemy. This bonus continues until the end. The ability synergy increases the bonus for mutagens found on slots. Other alchemy features include: Revive (any potion dose % health Completes 25), poisonous blades, stabilizer (sword oil meat meat people), acquired endurance (increases the maximum toxicity with each alchemical formula you know) The most important aspect of Build is perseverance, and undying ability. With the Maribor forest potion you can increase your adrenaline levels as much as possible. With the help of signs and some solid sword blows, the adrenaline point bar can be increased. Even if we run out life, our adrenaline points will be spent and we will get a new start. You can make your adrenaline point count every time you do this. Don't worry if you have a low health level before you can earn your adrenaline point. The second life mutagen will activate and your health will be restored to 100%. Mutagen can only activate once every 180 seconds so make sure to use Heliotrop, an alternate version of the Quen sign. If you have not been able to replenish adrenaline points or if your mutagen just kicked in, you can drink elixir (swallow white raffard extract and consume a random dosage of elixir). Drink the ekimmara boiling essence to ensure that you get back your health. He You can drink any potion to replenish your health, but I doubt you will use it. This Build is immortal. This Build is inept if anyone dies from it. This Build is better than corrupted euphoria. Balanced. Your swords should be very sharp if you want to become more powerful in attack. Strong in terms tactical, not attack, but in terms balance. Heavy armor is recommended, but bear school armor will also work.
2-Adrenaline Burst Mutagen
This Build will fill your adrenaline quickly if you use it. You can use it all at once and have fun melting your enemies. You can also use the Heliotrop sign to quickly replenish your health. If there are too many enemies, you can use the exploding shield feature. Broken Quen shields will cause the shield to explode, causing damage to your enemies and repelling them. This will allow you to breathe a sigh relief. Sharp Focus, a combat skill that increases adrenaline with each sword strike on an enemy, will give you more adrenaline. Use cat school techniques. It can increase attack power and adrenaline points. Griffin school techniques can be used to increase the severity. Perun rune stones must be added to your swords. As an Igni sign, you will throw your points at your enemy. This is the logic behind Build.
3-Magic Conductor Mutagen
This Mutagen increases the strength and durability of all markers in our Build (all markers plus alternate mods) by 50% when the unique Witcher swords are drawn. This Mutagen is great for skirmishing and leaning on the Mark. 3 quick attacks, 3 heavy strikes, 1 defense skill (allows to kill your enemies instantly)1 also has war-trance. The rage flood ability, which is a war trance ability, is very useful. You can gain adrenaline by using your strong and light attacks. However, you can also quickly increase the intensity by spending adrenaline. You can finish.
4-Metamorphosis Mutagen:
This mutagen is often overlooked by players. It's a great mutagen. Metamorphosis mutagen allows you to use up to three boiled essence effects for 120 second at a time, with no toxicity cost every time you crit your enemy. Side effects are abilities that can be placed in your Build. This ability works in a similar way to the mutagen. It activates the random potion effect without any toxicity cost by consuming any potion dose. You will have consumed boiled mutagen extract. Each time you learn a new formula for alchemy, your total toxic load will increase. This will allow you to drink more potions or boil essences, and make yourself stronger, except for potions that have a toxicity cost and boiled mutagen extracts. It even forms the basis for Build. There are two defensive abilities, as well as heavy and light attacks. Counterattack is one of these abilities. A random boiled mutagen essence will be activated when you counterattack. Serial murder is an ability that increases your critical strike probability for each enemy you kill until the end. This will enable you to see clearly in dark places. You can use the cat potion simultaneously to make it more efficient. You can use the blizzard potion to slow down the time of every enemy you kill and freeze them with the northern wind blast. This will allow you to critically strike with your heavy attack. You can choose di or Manticore armor.)
Hybrid Mutagen Builds-2
5-Transformed Skin Mutagen:
This Build is for players who are looking to take as little damage and be resistant against attacks. It is combat-oriented, and includes 2 alchemy abilities as well as 2 general abilities. The goal is to win and minimize the damage that your enemy inflicts on you. Before you fight, make sure that you drink the Maribor Forest Elixir. You will get extra adrenaline from the Maribor Forest. Place the Perun Rune Stone on your swords to get adrenaline points. (Recommended: Bear Armor and any heavy armor
6-Manticore Witcher Build
The Build of Manticore Witchers. This build is entirely alchemy-based and very useful. Our Build includes Potion, Mutation, and Herb Test abilities. You will also find Metabolism Control, Metabolism Boosts and Survival Instinct abilities. A boiled essence activates for 120 seconds every time you critical hit. There is no toxicity cost. The Potions abilities section has an adaptability ability that activates a random potion without any toxicity cost. You will then become the master of Alchemy. Your potions will be filled by boiled essences, regardless of who comes before you. You can easily defeat your enemy. (Manticore Armor recommended)
7-Griffin Witcher Build
The Build of the Griffin Witchers. Aard and Igni are at the top level. We have the first versions, as per the Magic Conductor mutagen, of our powerful and fast attack abilities. Injurious Shot and Lightning Reflexes are two crossbow abilities that fit the training style of Griffin Witchers. The Crippling Shot ability, which removes the monster's special powers for 25 seconds after hitting it with a critical blow, increases the aiming time by 45%. The Stable Shot ability as well as Griffin School Techniques are available to us. The Stable Shot ability increases crossbow damage by 25%, while the Griffin School Techniques ability increases stamina recovery for each medium-weight armor.
8-Cat Eyes Mutagen
If you are a skilled marksman, get a powerful crossbow immediately and use this Build. It has all the bomb- and crossbow abilities, as well as general abilities. You can use the North Wind Grenade to stop your enemies from moving and will instantly kill them. You can use multiple arrows (Exploding and Following …)) to get your point across. build.
Geralt's Build
Although Geralt cannot be built exactly, I tried to make the closest Build by combining Geralt’s sign, alchemy, and combat abilities as best I could.
Before any further mutations in B&W DLC
After further modifications in B&W DLC
Closing…
Thank you for your patience. I hope my guide was helpful.
This is all about The Witcher 3: Wild Hunt – Optimized Settings on Steam Deck; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
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