help wanted 🙂
Gerneral FAQ
Do Powerstones work on Challenges etc?
“Yes they do!” was the first comment on the guide 🙂
Does Fire Taste f.e. Stack with fire dmg increase?
Tested it and the 2 Combinations i tried do not stack Taste with element increase
Map 1
Challenge 1 SOLVED
Enemies: Fire Water
Wave: 111
Restictions: 7 Modules at T1 max
Blueprints:
multishoot
fire atttack
magma foundation
shoot speed
multi shoot
bouncing
impetus
Reward: Phoenix bounce (x DMG with 10 times bounce on red enemies)
Challenge 2
Enemies: Earth
Wave: 325
Restictions: 5 Modules T2 Max
Blueprints: (weakness Elekticity)
Best try so far:
Wave 87 (4+ mil base dmg)
basis attack
multishoot
attack speed
Impetus
electric taste
Reward: +5% resource drop per finished Challenge
Challenge 3
Enemies: Nature
Wave: 500
Restictions: 5 Blue Modules T3 Max
Blueprints: (weakness earth) nature exchange needed?
Reward: Module?
Challenge 4 SOLVED
Enemies: Neutral Fire Nature Water
Wave: 50
Restictions: 5 Modules No Blue T4 max
Blueprints:
attack speed
impetus
ice shards (underestimated does more dmg than basic attack with slow)
electricity taste
multi shoot
Reward: planned strike (max tier 5 every 8th attack is 25% more dmg)
Challenge 5
Enemies: Neutral Fire Earth
Wave: 20
Restictions: 6 Modules (max 2 Red) Tier 5 max
Neutral enemies only take damage from unsiversal Dmg
Neutral towers do Universal dmg
Universal dmg does no Dmg on Neutral enemies
Blueprints: (electricity is 300% total dmg but must be combined with neutral))
Reward: Module
Challenge 6
Enemies: Nature Earth
Wave: 60
Restictions: 10 Modules ( 4 Red 4 Blue 2 Violett max) T5 Max
Enemies only have 1% HP
Enemies do 10 Times more DMG
Blueprints: (electricity is 300% total dmg)
Reward: Module
I hope you enjoy the Guide we share about The Perfect Tower II – Challenges; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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Beat Challenge #6
Attack Speed
Multishot
Fire Attack
Fire Crit
Granite Foundation
Adaptive Regenration
Titanium Hull
Steel Foundation
Energy
Super Tower
TIP: Use super tower around wave 28-29 then titanium when health falls to 50% HP (to have enough time to complete challenge)
Module: Forest Gift- +% DMG/resistance (neutral, fire, earth, nature)
Max Tier 5: +99% DMG/Resist neutral/fire/earth/nature
Beat Challenge #3
Granite Foundation
Adaptive Regeneration
Nature Resistance
Reflect
Shield of Nature
Module Earned:
Stab Prevention- % chance to block all assassins
Max Tier 5- 80% chance to block all assassins
Beat Challenge #2
Earth Attack
Attack Speed
Multishot
Granite Foundation
Adaptive Regeneration
Im not for enough to get it, but in the infinity grid map grid location 17 theres a module called death aura and i think this is the missing piece in challenge 5