TEKKEN 7 – Basic Throws Guide

TEKKEN 7 – Basic Throws Guide 1 - steamlists.com
TEKKEN 7 – Basic Throws Guide 1 - steamlists.com

I just met a Nina cheeser online and thought I’d share my experience. If I missed something, please let me know. Nina is not a familiar name.

Basic Throws

d/f 2+4(2 break) – Nina is behind you and breaks your neck, or something

d/f 1+3(1 break). Nina punches your stomach before she flips you onto the ground

d/f, (1+2 break) – Nina shoves her elbow into your forehead

u/f 1+2 (E+2 break) Nina balances on your shoulders and tosses you forward

1+3 and F 1+3 (1 break) – Nina flips it

2+4 and F 2+4 (1 break) – NIna slaps you on the shoulder

2+4, 1, 2,1, 2, 1, 1, 2, 1, 3, (1 and 2 break) – Nina throws you over her shoulder, slams her elbow into your body’s stomach, then breaks your arm.

Crouchdashing throw

Nina has 2 options from her CD.

_______________________________________________________________________________

The first is qcf1+2. Nina punches your face. This is the most popular.

Nina will take 2 for the initial grab. Nina will then take 3 more.

1+2 break for the most destructive throw

– 2 Break for the chain grab that causes the most damage

Nina will have two options if you don’t break 2 break. Both 1+2 and 2 are possible.

– 1 for the simplest input

– 2 for each one

1 break for the chain grab with lowest potential and initial damage

Nina will have two options if you don’t break the 1st break. Both are 1+2. Both require simple inputs

– 1 for the one that she breaks both your arms (Most frequent imo)

– 2 for each one

______________________________________________________________________________

Nina’s “Crab hold” is the second option. Nina slams her legs into your sides.

You must interrupt the follow-up if you miss the initial break. This can be done by pressing the button immediately following the first instance. Otherwise, the follow up is guaranteed

1 for the first grab

– 1 for the most serious follow-up

– 2 for the chain grab

The chaining move is Nina’s u/f3+4, which is where Nina just reaches for your neck with her legs. If you are blocking Nina’s U/F 3+4 cannot grab you.

2 for the initial grab (, or block it). (is impossible to break if chained)

– 1 for the most damaging follow-up (, the one that only breaks one of your legs.)

– 2 for the most dangerous follow-up (, the one that flips you on the back)

As far as I can tell, the animation before the follow ups is identical. It’s therefore a 50/50.

Backway throw

Nina will backsway and then grab you and kick your legs – this one is unbreakable

The 2nd part can be either 1+2 or 1+2. Both can lead to chain grabs

– 2 for the one that requires the most input

Nina will have two options if you don’t break 2 break. Both 1+2 and 2 are possible.

1 for the simplest input

– 2 for each one

– 1 for (, which i personally see much more often)

Nina will have two options if you don’t break the 1st break. Both are 1+2. Both require simple inputs

– 1 for the one that she breaks both your arms (Most frequent imo)

– 2 for each one

 

I hope you enjoy the Guide we share about TEKKEN 7 – Basic Throws Guide; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!


Be the first to comment

Leave a Reply

Your email address will not be published.


*