The Hand of Merlin – Creating new status effects
Extensive and detailed guide for creating new status effects or modifying existing ones in The Hand of Merlin, written by its game designer Mat. Topics: […]
Extensive and detailed guide for creating new status effects or modifying existing ones in The Hand of Merlin, written by its game designer Mat. Topics: […]
Extensive and detailed guide for creating new relics or modifying existing relics in The Hand of Merlin, written by its game designer Mat. […]
Extensive and detailed guide for creating new abilities or modifying existing abilities in The Hand of Merlin, written by its game designer Mat. […]
Guide for creating new Auras and Ground Effects or modifying existing ones in The Hand of Merlin, written by its game designer Mat. […]
Extensive and detailed guide setting up or debugging AI of units in The Hand of Merlin, written by its game designer Mat. Topics: […]
Extensive and detailed guide to adding new Units in The Hand of Merlin, written by its game designer Mat. Topics: Introduction Unit […]
Guide for creating models, meshes, & destructables for The Hand of Merlin, written by its animator and environment & level designer ‘AleLuja’. Introduction […]
A guide to creating and setting up Skirmish Maps for The Hand of Merlin, written by its Level Designer ‘Sanduk’. Introduction Files – […]
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