Hey there, welcome to this post, In this guide, we will tell you everything about System Shock – How to Unlock Off the Grid Achievement Follow this guide each steps.
Here are the detailed placements for the cameras and CPU nodes in Citadel. Currently, I am replaying the game.
This guide still work in progress.
Before You Begin – Potential Softlocks
I don’t know if progress saves across playthroughs. If it doesn’t, then be careful to not softlock yourself by reaching certain gamestates! Here are all the ones i know of, off the top of my head:
Groves: Destroy all the cameras in these sections before jettisoning the radioactive grove .
Levels R to 7: Destroy all the cameras and CPU nodes in these sections before progressing to Security .
Level 8: Destroy all the cameras and CPU nodes in this section before progressing to the Bridge .
Level 9: Destroy all the cameras in this section before using the Isolinear Chipset to progress further.
Everything beyond here will be unmarked spoilers.
Proceed at your own risk.
Level R – Reactor
Nothing in particular to note.
10 Cameras, 0 Nodes
Level 1 – Medical
Finding them all should be pretty straightforward. I spliced together a couple screenshots because it’s impossible (as far as i know) to reach some of the cameras unless you destroy others to lower the security level.
20 Cameras, 4 Nodes
Level 2 – Research
There were surprisingly few cameras here.
2 Cameras, 4 Nodes
Level 3 – Maintenance
WIP
Level 4 – Storage
WIP
Level 5 – Flight Deck (I loathe this one)
There’s a camera hidden behind a hidden door. I ran around for a good amount of time thinking that I already checked the entire area. Turns out I just didn’t interact with the correct wall.
That specific camera is in a section that locks you in there until you destroy it (afaik), so I had to splice some screenshots together because I chose an unoptimal camera-checking route.
Anyway, the hidden wall is marked by my custom waypoint on the map.
13 Cameras, 1 Node
Level 6 – Executive
Pretty straightforward.
7 Cameras, 3 Nodes
Alpha Grove
It, too, was pretty straightforward. Ignore the custom waypoint.
8 Cameras, 0 Nodes
Delta Grove
Also pretty straightforward.
8 Cameras, 0 Nodes
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