Street Fighter V – FPS Boost for Low End PC + Settings Optimization

Street Fighter V – FPS Boost for Low End PC + Settings Optimization 1 - steamlists.com
Street Fighter V – FPS Boost for Low End PC + Settings Optimization 1 - steamlists.com

I use this configuration to play with 60 fps in my notebook, since season 3 (2017) , and now season 5(2021) i share with the steam community

my configuration for performance reference

8GB RAM

video card onboard: intel HD 5500

offboard: Amd Radeon 8500M 2GB

processor: I5

play with Ethernet Cable. this is important too! 🙂 to increase performance to play with 60fps

 

Step 1 – User Configuration on Unreal Game Engine

Go to Street Fighter folder in AppData: C:\Users\ “Your PC user Name” \AppData\Local\StreetFighterV\Saved\Config\WindowsNoEditor

or search for %localappdata%

Note 1: this changes do not modify the original game files on Steam Game folder, Only user configuration and will be replaced when you open the game, if you deleted this files (But only in AppData!!!!). And the configuration will be reset to default.

Note 2: if these files are not in the AppData folder you can copy from original Steam Game folder C:\Program Files (x86)\Steam\steamapps\common\StreetFighterV\StreetFighterV\Intermediate\Config\CoalescedSourceConfigs and paste all files In C:\Users\ “Your PC user Name” \AppData\Local\StreetFighterV\Saved\Config\WindowsNoEditor

1.1 – Open the file Scalability.ini

copy and paste:

[ShadowQuality@0]

r.ShadowQuality=0

r.Shadow.CSM.MaxCascades=0

r.Shadow.MaxResolution=0

r.Shadow.RadiusThreshold=0.00

r.Shadow.DistanceScale=0.0

[AntiAliasingQuality@0]

r.MSAA.CompositingSampleCount=0

[PostProcessQuality@0]

r.BloomQuality=0

r.Upscale.Quality=0

r.AmbientOcclusionRadiusScale=2.0

r.RenderTargetPoolMin=0

[TextureQuality@0]

r.Streaming.PoolSize=0

r.Streaming.MipBias=4.0

[EffectsQuality@0]

r.TranslucencyLightingVolumeDim=2

r.EmitterSpawnRateScale=0

—————————————————————————————————————————

1.2 – Open the file GameUserSettings.ini

copy and paste:

[/script/kiwigame.kiwigameusersettings]

GameVersion=5

ScalabilityResolution=(bGroupQuality=True,ResolutionQuality=50,ScreenPercentageSettingIndex=-1)

ScalabilityViewDistance=(bGroupQuality=True,ViewDistanceQuality=0,SkeletalMeshLODBiasSettingIndex=-1,ViewDistanceScaleSettingIndex=-1)

ScalabilityAntiAliasing=(bGroupQuality=True,AntiAliasingQuality=0,PostProcessAASettingIndex=-1,MSAACompositingSampleCountSetting=-1)

ScalabilityShadow=(bGroupQuality=True,ShadowQuality=0,LightFunctionQualitySettingIndex=-1,ShadowQualitySettingIndex=-1,ShadowCSMMaxCascadesSettingIndex=-1,ShadowMaxResolutionSettingIndex=-1,ShadowRadiusThresholdSettingIndex=-1,ShadowDistanceScaleSettingIndex=-1,ShadowCSMTransitionScaleSettingIndex=-1,DistanceFieldShadowingSettingIndex=-1,DistanceFieldAOSettingIndex=-1)

ScalabilityPostProcess=(bGroupQuality=True,PostProcessQuality=0,MotionBlurQualitySettingIndex=-1,AmbientOcclusionLevelsSettingIndex=-1,AmbientOcclusionRadiusScaleSettingIndex=-1,DepthOfFieldQualitySettingIndex=-1,RenderTargetPoolMinSettingIndex=-1,LensFlareQualitySettingIndex=-1,SceneColorFringeQualitySettingIndex=-1,EyeAdaptationQualitySettingIndex=-1,BloomQualitySettingIndex=-1,FastBlurThresholdSettingIndex=-1,UpscaleQualitySettingIndex=-1,TonemapperQualitySettingIndex=-1,LightShaftQualitySettingIndex=-1)

ScalabilityTexture=(bGroupQuality=True,TextureQuality=0,StreamingMipBiasSettingIndex=-1,MaxAnisotropySettingIndex=-1,StreamingPoolSizeSettingIndex=-1)

ScalabilityEffects=(bGroupQuality=True,EffectsQuality=0,TranslucencyLightingVolumeDimSettingIndex=-1,RefractionQualitySettingIndex=-1,SSRQualitySettingIndex=-1,SceneColorFormatSettingIndex=-1,DetailModeSettingIndex=-1,TranslucencyVolumeBlurSettingIndex=-1,BlurRadiusSettingIndex=-1,MaterialQualityLevelSettingIndex=-1,SSSScaleSettingIndex=-1,SSSSampleSetSettingIndex=-1,EmitterSpawnRateScaleSettingIndex=-1)

bUseVSync=True

LastUserConfirmedResolutionSizeX=1280

LastUserConfirmedResolutionSizeY=720

WindowPosX=-1

WindowPosY=-1

LastConfirmedFullscreenMode=0

ResolutionSizeX=1280

ResolutionSizeY=720

[ScalabilityGroups]

sg.ResolutionQuality=50

sg.ViewDistanceQuality=0

sg.AntiAliasingQuality=0

sg.ShadowQuality=0

sg.PostProcessQuality=0

sg.TextureQuality=0

sg.EffectsQuality=0

—————————————————————————————————————————

Note 1: you can change the game resolution with this commands

“LastUserConfirmedResolutionSizeX=1280”

“LastUserConfirmedResolutionSizeY=720”

Note 2: you can change the window mode (Fullscreen=0; Windowed fullscreen =1; Windowed =2)

“LastConfirmedFullscreenMode=0”

Note 3: Vsync can’t be desabled (bUseVSync=False)

“bUseVSync=True”

—————————————————————————————————————————

1.3 – Open the file Engine.ini

copy and paste:

[Core.System]

Paths=../../../Engine/Content

Paths=../../../StreetFighterV/Content

Paths=../../../Engine/Plugins/Runtime/CriWare/Content

[/script/engine.engine]

bSmoothFrameRate=False

[SystemSettings]

r.SeparateTranslucency=0

r.OpacityStencil=0

r.FogDensity=0

—————————————————————————————————————————

1.4 – Open the file DeviceProfile.ini

copy and paste:

[Windows DeviceProfile]

CVars=r.TonemapperQuality=0

CVars=r.SSR.Quality=0

CVars=r.SceneColorFringeQuality=0

CVars=r.SceneColorFormat=0

CVars=r.RenderTimeFrozen=1

CVars=r.RenderTargetSwitchWorkaround=1

CVars=r.RefractionQuality=0

CVars=r.ReflectionEnvironment=0

CVars=r.PreViewTranslation=0

CVars=r.PostProcessAAQuality=0

CVars=r.ParticleLODBias=0

CVars=fx.MaxCPUParticlesPerEmitter 0

CVars=r.NormalMapsForStaticLighting=False

CVars=r.MSAA.CompositingSampleCount=0

CVars=r.MotionBlurQuality=0

CVars=r.MobileHDR=0

CVars=r.MaxAnisotropy=1

CVars=r.MaterialQualityLevel=0

CVars=r.LightShafts=0

CVars=r.LightFunctionQuality=0

CVars=r.LensFlareQuality=0

CVars=r.HalfResReflections=1

CVars=r.DontLimitOnBattery=1

CVars=r.DepthOfFieldQuality=0

CVars=r.DefaultFeature.AmbientOcclusion=0

CVars=r.Cache.DrawLightingSamples=0

CVars=r.Cache.DrawInterpolationPoints=0

CVars=r.AmbientOcclusionLevels=0

CVars=r.HalfResReflections=1

CVars=r.ViewDistanceScale=0.0000000000000000000000000000000000044

—————————————————————————————————————————

Note: CVars=r.ViewDistanceScale – High values means See nothing of background stage

Street Fighter V - FPS Boost for Low End PC + Settings Optimization - Step 1 - User Configuration on Unreal Game Engine - A5E9795

Step 2 – Setting Game Launch Options

Set Launch Options

-Open your Steam Library

-From a game’s library page, select Manage > Properties.

-On the General tab you’ll find Launch Options section.

-Enter the launch options you wish to apply (be sure to separate each code with a space).

-Close the game’s Properties window and launch the game.

Use this launch options:

-lowspec -USEALLAVAILABLECORES -NOTEXTURESTREAMING -NOSPLASH

-windowed

Street Fighter V - FPS Boost for Low End PC + Settings Optimization - Step 2 - Setting Game Launch Options - 9BFA956

Step 3 – Ethernet cable

Yes Ethernet Cable can increase performance of FPS more than Wifi and it is not only for lag

because on wifi are more CPU usage

Street Fighter V - FPS Boost for Low End PC + Settings Optimization - Step 3 - Ethernet cable - 8F2A531

Written by Daisukemon

I hope you enjoy the Guide we share about Street Fighter V – FPS Boost for Low End PC + Settings Optimization; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!


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