Stellaris – All command and script id

Stellaris – All command and script id 1 - steamlists.com
Stellaris – All command and script id 1 - steamlists.com

*note to self* remember to update this one
 
 
Command: max_resources
 
This gives max resources of energy, minerals, alloys, unity and special resources
 
 
Command:
 
energy 1000
 
minerals 1000
 
alloys 1000
 
food 1000
 
unity 1000
 
influence 1000
 
physics 1000
 
society 1000
 
engineering 1000
 
minor_artifacts 1000
 
resource consumer_goods 1000
 
resource volatile_motes 1000
 
resource exotic_gases 1000
 
resource rare_crystals 1000
 
resource nanites 1000
 
resource sr_zro 1000
 
resource sr_dark_matter 1000
 
resource sr_living_metal
 
resource acot_sr_dark_energy 1000 (ONLY ACOT MOD)
 
resource acot_sr_stellarite 1000 (ONLY ACOT MOD)
 
resource acot_sr_light_matter 1000 (ONLY ACOT MOD)
 
resource sr_iodizium 1000 (ONLY ACOT MOD)
 
resource sr_solar_energy 1000 (ONLY ACOT MOD)
 

 
 
Change star
 
script: effect solar_system = {set_star_class = {<star class>}
 
example: effect solar_system = {set_star_class = “sc_neutron_star”
 
 
Instantly_build facilities
 
Command: instant_build
 
*note* this affects the AI and each day tick is 1 instant build, so it is recommended to pause after each day tick
 
 

Hi

 
 

Written by DOBAN FARTASS

 
 
This is all about Stellaris – All command and script id; I hope you enjoy reading the Guide! If you feel like we should add more information or we forget/mistake, please let us know via commenting below, and thanks! See you soon!
 
 


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