Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub

Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub 1 - steamlists.com
Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub 1 - steamlists.com
This guide is for helping all hotas owners get their hotas working with Starfighter origins remastered.

 
 

Default Controls

 
Here is the default control set up. Copy and past this into your “Input.ini” file which is located in your : 
 
AppData\Local\StarfighterOriginsRM\Saved\Config\WindowsNoEditor folder (you will need to have hidden files – as visible. 
 
[/script/engine.inputsettings] 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button9) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”FlightMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Up) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Left) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button1) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button5) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button4) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button8) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=MouseY) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=GenericUSBController_Axis3) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=E) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=GenericUSBController_Axis5) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Q) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=GenericUSBController_Axis6) 
AxisMappings=(AxisName=”Thrust”,Scale=-1.000000,Key=S) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=W) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=-1.000000,Key=A) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=D) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=-1.000000,Key=LeftControl) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=1.000000,Key=SpaceBar) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=GenericUSBController_Axis2) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=MouseX) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=Gamepad_RightX) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=Gamepad_RightY) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=Gamepad_LeftX) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Gamepad_LeftShoulder) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=Gamepad_RightShoulder) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=GenericUSBController_Axis4) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=Gamepad_LeftY) 
 
Save the file and start the game. 
 
The default – USB controller is your Hotas, and you will need to change axis numbers and buttons which are relevant to your own Hotas. Please help others by posting HOTAS setups which may help others with the same hotas. Thanks 
 
 

Thrustmaster T-Flight Hotas X

 
Here is the default control set up for the Thrustmaster T-Flight Hotas X. 
 
Starfighter Origins - Default Control Set Up - Copy Paste - HOTAS Support Hub 
 
Copy and past this into your “Input.ini” file which is located in your : 
 
AppData\Local\StarfighterOriginsRM\Saved\Config\WindowsNoEditor folder (you will need to have hidden files – as visible. 
 
[/script/engine.inputsettings] 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button9) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”FlightMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Up) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Left) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button1) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button5) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button4) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button8) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=MouseY) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=GenericUSBController_Axis3) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=E) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=GenericUSBController_Axis5) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Q) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=GenericUSBController_Axis6) 
AxisMappings=(AxisName=”Thrust”,Scale=-1.000000,Key=S) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=W) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=-1.000000,Key=A) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=D) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=-1.000000,Key=LeftControl) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=1.000000,Key=SpaceBar) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=GenericUSBController_Axis2) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=MouseX) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=Gamepad_RightX) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=Gamepad_RightY) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=Gamepad_LeftX) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Gamepad_LeftShoulder) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=Gamepad_RightShoulder) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=GenericUSBController_Axis4) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=Gamepad_LeftY) 
 
Save the file and start the game. 
 
The default – USB controller is your Thrustmaster Hotas controls, and you will need to change axis numbers and buttons to find the right set up for you. P 
 

Written by ShaunTwilliams

Hope you enjoy the Guide about Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


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