Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub

Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub 1 - steamlists.com
Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub 1 - steamlists.com
This guide is for helping all hotas owners get their hotas working with Starfighter origins remastered.

 
 

Default Controls

 
Here is the default control set up. Copy and past this into your “Input.ini” file which is located in your : 
 
AppData\Local\StarfighterOriginsRM\Saved\Config\WindowsNoEditor folder (you will need to have hidden files – as visible. 
 
[/script/engine.inputsettings] 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button9) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”FlightMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Up) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Left) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button1) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button5) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button4) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button8) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=MouseY) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=GenericUSBController_Axis3) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=E) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=GenericUSBController_Axis5) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Q) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=GenericUSBController_Axis6) 
AxisMappings=(AxisName=”Thrust”,Scale=-1.000000,Key=S) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=W) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=-1.000000,Key=A) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=D) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=-1.000000,Key=LeftControl) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=1.000000,Key=SpaceBar) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=GenericUSBController_Axis2) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=MouseX) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=Gamepad_RightX) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=Gamepad_RightY) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=Gamepad_LeftX) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Gamepad_LeftShoulder) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=Gamepad_RightShoulder) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=GenericUSBController_Axis4) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=Gamepad_LeftY) 
 
Save the file and start the game. 
 
The default – USB controller is your Hotas, and you will need to change axis numbers and buttons which are relevant to your own Hotas. Please help others by posting HOTAS setups which may help others with the same hotas. Thanks 
 
 

Thrustmaster T-Flight Hotas X

 
Here is the default control set up for the Thrustmaster T-Flight Hotas X. 
 
Starfighter Origins - Default Control Set Up - Copy Paste - HOTAS Support Hub 
 
Copy and past this into your “Input.ini” file which is located in your : 
 
AppData\Local\StarfighterOriginsRM\Saved\Config\WindowsNoEditor folder (you will need to have hidden files – as visible. 
 
[/script/engine.inputsettings] 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button9) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”Afterburn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Up) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomIn”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Down) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”CameraZoomOut”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button7) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”EngineMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K) 
ActionMappings=(ActionName=”FlightMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Up) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Right) 
ActionMappings=(ActionName=”HeavyAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_DPad_Left) 
ActionMappings=(ActionName=”LightAssaultMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Left) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=””,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape) 
ActionMappings=(ActionName=”PauseMenu”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_Special_Right) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button1) 
ActionMappings=(ActionName=”PrimaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_FaceButton_Left) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button5) 
ActionMappings=(ActionName=”ScanTarget”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_LeftTrigger) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button2) 
ActionMappings=(ActionName=”SecondaryFire”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”StealthMode”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button4) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetEnemy”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Y) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button3) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”TargetFriendly”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=U) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=GenericUSBController_Button8) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
ActionMappings=(ActionName=”ToggleHeadlook”,bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=MouseY) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=GenericUSBController_Axis3) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=E) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=GenericUSBController_Axis5) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Q) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=GenericUSBController_Axis6) 
AxisMappings=(AxisName=”Thrust”,Scale=-1.000000,Key=S) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=W) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=-1.000000,Key=A) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=D) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=-1.000000,Key=LeftControl) 
AxisMappings=(AxisName=”ThrustVertical”,Scale=1.000000,Key=SpaceBar) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=GenericUSBController_Axis2) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=MouseX) 
AxisMappings=(AxisName=”Yaw”,Scale=1.000000,Key=Gamepad_RightX) 
AxisMappings=(AxisName=”Pitch”,Scale=1.000000,Key=Gamepad_RightY) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=Gamepad_LeftX) 
AxisMappings=(AxisName=”Roll”,Scale=-1.000000,Key=Gamepad_LeftShoulder) 
AxisMappings=(AxisName=”Roll”,Scale=1.000000,Key=Gamepad_RightShoulder) 
AxisMappings=(AxisName=”ThrustHorizontal”,Scale=1.000000,Key=GenericUSBController_Axis4) 
AxisMappings=(AxisName=”Thrust”,Scale=1.000000,Key=Gamepad_LeftY) 
 
Save the file and start the game. 
 
The default – USB controller is your Thrustmaster Hotas controls, and you will need to change axis numbers and buttons to find the right set up for you. P 
 

By ShaunTwilliams

Hope you enjoy the Guide about Starfighter Origins – Default Control Set Up – Copy Paste – HOTAS Support Hub, if you think we should add extra information or forget something, please let us know via comment below, and we will do our best to fix or update as soon as possible!
 
 
 
 


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