SCP: Secret Laboratory – Informative Guide + Finding Keycards + Escape Light & SCPS Light Containment

SCP: Secret Laboratory – Informative Guide + Finding Keycards + Escape Light & SCPS Light Containment 1 - steamlists.com
SCP: Secret Laboratory – Informative Guide + Finding Keycards + Escape Light & SCPS Light Containment 1 - steamlists.com
So you came here to know how to escape as a D-Class, well you have came to the right place.

 
 

Finding Keycards.

 
Get out of your cell and try to look for pc15,GR18,PT, WC(sometimes there is a gun too) and VT above the doors. Also you can beg scientist for keycards, they probably wont give you theres but its worth a try(or if you had a gun you could murder them). 
 
 

Upgrading

 
Now that you have a keycard its time for some upgrading, find 914 above a door and open it with your keycard then on the lever thing on the scp, put it to fine. Once you have done that you should get a research card, do it again and again until you get an 05 keycard with that you are ready to go (if you have heals put them on fine until you get the type of heals you want) 
 
 

Escape Light Containment and scps in light containment.

 
The scp in light containment is the one the only SCP 173 aka the peanut which is what most people call him. Its power is moving at lighting speed and the more damage he takes the more fast he becomes. He can also snap your neck when your not looking. His weakness is people looking at him, when people are looking at him he will stay paused unless you blink in the game. Avoiding him is hard you have to look at him while you walk backwards. His spawn is PT so rember to be carefull when your going to PT to look for a keycard. Lastly to ecsape light containment you have to find EX-A or EX-B, the map is randomized though. 
 
 

Making Your Way Through Heavy Walking Past Scps

 
Step 4 you have survived light containment now you are in heavy good for you this is pretty easy, just try to avoid people unless you wanna up the chances to be killed. The scps that spawn in heavy are scp 096,scp 939,scp 079, 106, and scp 049. They should be in light by that time but if not hers how you survive them. Scp 096 his power is when you look at him he will come charging at you and will see you through walls if you looked at him. His rage lasts 15 seconds but if multiple it will go up by 3, max rage time is 30 seconds. How to avoid his rage is easy just look down(he is also very powerful working with scp 173 because one you have to look at and the other you cant look at. Scp 939 there are 2 939s that have the same power but just look slightly different. There power is great hearing which helps with the fact that 939 is blind. Weakness is if you hold c well walking he cant see you but if you jump walk without holding c or run he can see you. To avoid him is running away closing doors behind you and jukeing him which will most likely give you enough time to c walk and hopefully he doesn’t see you. Scp 079 is a computer, he has access to cameras which can help the scps know where to go, he also has a map of the facility. His weakness is those door things that are in heavy, you can open them and put a tablet in once you did that 5 times in different ones he will die. How to avoid him.. you cant really avoid 079 unless you find a room without a camera. Scp 049 is the doctor, he can touch anyone and they will die once someones dead you can hold E on them which will make them turn into a zombie. Zombies are name 049-2s and aren’t that hard to kill they only have 300 HP which sounds like alot but you can just gun them down if you find a gun in heavy or light. 049s weakness is not really anything. Avoiding scp 049 is pretty easy just run away if you dont have a gun but if you do run backwards well shooting. Lastly scp 106 his power is he can create portals that go around the facility(he only has 1 keep that in mind) he also can walk through doors. His weakness is the Femur Breaker, (the lore behinde it is he will go back to his cell because he hears sounds of pain there so when he dose get there he gets locked back in) in scp secret lab you just need an 05 keycard and a human sacrifice, one human goes in the door thingy and the other presses the button and you can hear through the intercom screaming of pain, pretty dark so make sure you playing with headphones so when it happens and your at full volume it doesn’t make your ears want to die. Anyways after all of that you have to find Entrance Zone again the spawn is random. 
 
 

Step 5/Conclusion

 
After that find Gate-B or Gate-A, go down the elevator and escape. See wasn’t so hard. My first escape only took 237 tries but that’s fine. This was my first time creating a guide I hope this helped you 🙂 
 

By Class-D Personnel

I hope you enjoy the Guide we share about SCP: Secret Laboratory – Informative Guide + Finding Keycards + Escape Light & SCPS Light Containment ; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 
 
 


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