RollerCoaster Tycoon 2: Triple Thrill Pack – Shop Tier List Guide

RollerCoaster Tycoon 2: Triple Thrill Pack – Shop Tier List Guide 1 - steamlists.com
RollerCoaster Tycoon 2: Triple Thrill Pack – Shop Tier List Guide 1 - steamlists.com

Welcome to this post In this guide, we will tell you all about RollerCoaster Tycoon 2: Triple Thrill Pack – Shop Tier List Following this guide step by step.

This compilation includes the entire RollerCoaster Tycoon 2 series, with the original game as well as the Time Twister and Wacky Worlds expansions.

Tier List

This is the general tier list I created for shops and stands based on the information in Duerklink’s shop price sheet here. I also incorporated some of the stall-specific mechanics data that I gathered here. The primary factors for tier ratings are the highest possible profit, and its average across temperatures. However, other features such as stat restoration levels or time-to-eat, are also weighted.

This list of tiers is not necessarily correct in every situation. Still, it should be useful to those looking to optimize their stall profit or to add some challenges to scenarios created by locking up the best stalls for research.

I should also mention that you need to have at minimum 4 unique consumables stalls to qualify for the Best Food Award. But you can place as many souvenir stalls types as you want, regardless of the tier rating. Because you cannot sell the exact same souvenir to a guest twice.

I wouldn’t build a stall with a rating of less than C, unless you don’t have any other options. Or you can build whatever you like, since stall profit is not always crucial to scenario success.

The following are some of the ways to get in touch with each other

Pizza: highest profit of a food stand in all temperatures

Drinks (aka Soda) is the most profitable drinks stall at normal and hot park, which is unlocked frequently

Coffee is the most profitable drinks stall at cold parks

Unlock very often Burger – second highest food profit (close second).

Souvenir: toys sold in all seasons, third most lucrative souvenir, plus umbrellas

Hats– most profitable souvenir in heat, but still good in cold. Huge profit in heat

Shirts, purchased in all temperatures, second most profitable item

Art Deco: Items are not profitable, but they sell food and drinks for the same cost/space as a single stall

B.

Chicken– Same profit as Burger. Takes longer to consume than most foods, increases thirst by 1000%

Sub Sandwich–usually same profit as Burgers, but worse when cold

Ice Cream is only 60% effective in reducing hunger but must be consumed quickly. Profitable in hot parks.

Iced Tea– Same profit as Soda at high temperatures, but lower in “medium temperature parks”

Hot Chocolate: second-best drink in cold parks

Lemonade: Not as bad as Soda. But still close. Does Art Deco sell it?

Sunglasses: Profits are great in hot parks and terrible in cold parks. Not sold when it rains.

Balloon: Purchased in all weathers, but not sold when it rains.

C

Hot Dogs – average profit

Fries-mediocre profit. Increases thirst less than the average and eaten a little faster.

Sujeonggwa– Profitable but lower than Soda

Star Fruit Juice is a mediocre gain

Fried Rice Noodles is a mediocre gain

Art Deco is selling Beef Noodles as a food product with mediocre profits.

Candy Apples: low profit, but only removes half of the hunger and eaten quickly

The following are some of the ways to get in touch with someone else

Tentacles-mediocre profit, but it becomes low both in hot and cold

Popcorn– Low profit but eaten quickly. (Place this next to your 3-D Theatre)

Wonton Soup– low profit

Low profit Roast Sausage

Meatball Soup Low Profit

Funnel Cakes Low Profit

The following are some of the most effective ways to increase your chances of success:

Cotton Candy (not purchased in rain/horrible price) – identical, but worse than Candy Apples

Cookies– Very low profit

Donuts: Very low profit

Soybean Milk: Very low profit

Pretzel: Very low profit

Unrated – “Required Stalls

Bathroom– it’s the only stall in its class. Profit is a bit low, but morally and practically you shouldn’t even charge for it.

Info Kiosk: Guests will follow maps to the rides, increasing your profit even if they are not very profitable. Also sells raincoats, which can be a huge profit.

Cash Machine– absolutely essential stall. Profits soar despite the fact that it does not generate any profit. Its presence, or lack thereof, is a major factor that determines the difficulty of a situation.

First Aid Room: This is the worst utility stand, as guests tend to ignore it. However, it is the only way you can prevent guests from hurling themselves violently onto the path, benches and each other. If you have the space, you might as well place it near exits for intense rides.

On-Ride Photo — not really a type of stall but the Photo Section is something that should be built as soon as you have access to an attraction with it. It’s free money if you set the price to $3.

The RollerCoaster Tycoon 2: Triple Thrill Pack – Shop Tier List Guide section of this guide has concluded. Please let us know if you have any inquiries or suggestions about how we may enhance this topic. Thank you so much, and I hope you have a fantastic day! We owe a debt of thanks to the comprehensive guide written by Optimore, which served as the inspiration for this one. Also, if you like the post, don’t forget to add this website to your bookmarks; we publish new posts every day with additional material, so be sure to check back with this website on a regular basis for more posts.


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