Playing Red Dead Redemption 2 is a lot of fun. Budget gamers will probably forego graphics to obtain stable frames. After experimenting with the settings, I discovered the ideal compromise between FPS and RDR2’s stunning graphics.
In Game Settings
GPU: RX570 4GB
CPU: Ryzen 5 2600
RAM: 16gb ddr4 3200mghz
I don’t think any of my other specs are important.
SPECS
Resolution: 1920×1080
Refresh Rate: 60 FPS (I have a 144hz monitor, but I capped it via game settings. RivaTuner is a good alternative if you want)
Type of Screen: Fullscreen
VSync:
Triple Buffering: on
Pause On Focus Loss: on
GRAPHICS
Texture quality
Anisotropic Filtering: X16
Lighting Quality: Low
Global Illumination Quality: Low
Shadow Quality Medium
Far Shadow Quality low
Screen Space Ambient Occlusion: off
Low Reflection Quality
Mirror Quality
Water Quality Custom
Volumetrics Quality: Low
Particle Quality Medium
Tessellation Quality: Medium
AMD FSR 2.0 Off
TAA Medium
FXAA:
MSAA: Off
ADVANCED SETTINGS (unlocks it)
Graphics API – Direct 12 caused me to crash, try it at your expense
Low Volumetric Resolution
Far Volumetric Resolution Low
Volumetric lighting quality
Off: Unlocked Volumetric Raymarch Resolution
Particle Lighting Quality: Low
Soft Shadows: Off
Grass Shadows: Low
Long Shadows: Off
Ambient Occlusion: Full Resolution Screen Space
Water Refraction Quality
Water Reflection Quality
Water Physics Quality: (3 ticks starting at the top)
Resolution Scale: Off
TAA Sharpening: (4 ticks starting at the top)
Motion Blur Off
Off Reflection MSAA
Geometry Level of Detail: (3 ticks above the top)
Grass Level of Detail: (3 ticks starting at the top)
Tree Quality High
Parallax Occlusion Mapping Quality: Ultra
Low-Quality Decals
Fur quality is high
Tree Tessellation: Off
These are my results. Results may vary.
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