Play Quake using Vulkan API – vkQuake, launching it from steam app. On July 2016, Axel Gneiting, an id Tech employee responsible for implementing the Vulkan rendering path to the id Tech 6 engine used in Doom (2016), released a port called vkQuake under the GPLv2. Vulkan is a low-overhead, cross-platform 3D graphics and computing API. Vulkan targets high-performance realtime 3D graphics applications such as video games and interactive media across all platforms. More information about vkQuake and Vulkan:
- vkQuake [github.com]
- Vulkan rendering API [en.wikipedia.org]
- Vulkan [en.wikipedia.org]
Tested on win 10 lenovo notebook: Intel(R) Core(TM) i7-4710HQ CPU @ 2.50GHz 2.50 GHz, 16 GB ram, GeForce GTX 860M
Install Quake, download vkQuake and run it
- Install quake in a usual way here on steam.
- Download vkQuake zip from:
- Extract zip to your local quake directory (for example: C:\Program Files (x86)\Steam\steamapps\common\Quake).
- Rename Winquake.exe to Winquake.exe.bak (so we have a backup if things go bad).
- Rename Vkquake.exe to Winquake.exe (now you can run vkQuake from your steam app).
- Run Quake from Steam. (Select 1st option – Quake)
- Enjoy.
Written by Extreme Shit Terror
I hope you enjoy the Guide we share about Quake – Run Vulkan (vk) on Steam; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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