Foreword
I didn’t even know this game existed until a few days ago, but I am really enjoying playing it.
The only resource I could find online was an PredatorHuntingGrounds.com – http://PredatorHuntingGrounds.com, I was recording values before I found this but decided to combine all data and bring all information to the steam guide page for accessibility.
This is a work in progress (WIP). I plan to add to this guide in the future.
Stats
Here is a run down of the stats for each character:
- Health represents health of your character (wow 5 stats).
- Stamina represents sprint length.
- Movement speed reflects raw velocity (knife).
- Gear roughly infers gear limit/ceiling. Player ammo and gear uses are not influenced by the gear stat
The stat boxes shown on the character menu give you a rough idea of the character but the numbers behind the illustrations show a more detailed picture.
Class | Health | Movement speed (sprint, m/s) | Movement duration (secs) | Gear limit | Perk limit |
Dutch 2025 | 160 | 7.15 | 23 | 8 | 9 |
Dutch 1987 | 155 | 7.15 | 23 | 7 | 11 |
Dante | 160 | 7.4 | 18 | 9 | 10 |
Assault | 150 | 7.15 | 18 | 10 | 9 |
Recon | 125 | 7.4 | 23 | 8 | 15 |
Scout | 125 | 7.5 | 23 | 6 | 12 |
Support | 175 | 6.75 | 15 | 15 | 6 |
OWLF | 135 | 7.15 | 23 | 12 | 8 |
Perks and Multipliers
Perks and multipliers in this game act as static buffs; they take the attribute they affect and increase it by a constant amount (irregardless of class stats). Multipliers here are stackable, for example the Support class team ammo buff (+22%) and Scout duelist pistol ammo (+214%) stack on top of Prepper.
Perk | Effect | Points |
Action Hero | -23% hip fire spread radius | 2 |
Efficient | +8-25% xp for various tasks | 2 |
Flesh Ripper | +30% damage to AI | 3 |
Gearhead | +1 gear use (for all except Self Revive) | 4 |
Multi Tasker | +20% movement speed when aiming | 1 |
Persistent | +1 more bleed out down | 1 |
Prepper | +22% ammo | 2 |
Shuffler | +50% bleed out movement speed | 1 |
Sludge Blood | +75% bleed out duration | 1 |
Thick Skin | +25 hp | 5 |
Dexterous | +25% interaction speed (use) | 3 |
Heavy Hitter | +15% melee damage | 3 |
Double Time | +10% movement speed | 5 |
Pig in Poo | +50% mud up speed, +50% mud duration | 4 |
Yautja’s Bane | +10% damage to tde Predator | 6 |
Tracker | +100% spot duration | 6 |
Ice Cold | Lowers heat profile and your footprints disappear immediately | 5 |
Body Armour | -40% damage from AI | 2 |
OWLF Trained | -8% damage from Predator | 3 |
Weapon’s Training | -25% recoil radius | 3 |
Quick Release | +20% reload speed | 2 |
Silent | Silent on predator infrared vision | 4 |
Sixtd Sense | Detect all predator traps and tools within 50m | 2 |
Iron Lungs | +75% movement duration, 10% faster stamina recovery | 2 |
Fast Hands | +20% item swapping speed | 1 |
Docs: https://www.predatorhuntinggrounds.com/
I hope you enjoy the Guide we share about Predator: Hunting Grounds – [Hunt] Fireteam classes; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
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