Portal – List of All Commands in Console

Portal – List of All Commands in Console 1 - steamlists.com
Portal – List of All Commands in Console 1 - steamlists.com

This guide contains all the commands I know about.
 

How to open the Developer Console

These steps will allow you to open the developer console:
 
1.Pause the game, go to options, and click on "Keyboard".
 
2. Next, click on the button labeled "Advanced".
 
3.Tick the box beside (Developer Console Enabled. You can also switch to fast weapons if you wish to)
 
4. Scroll down until you see "Developer console"
 
5.Click on it and then click Edit Key
 
6. Next, press the button/preferred keyboard key you want to use for the developer console (. Personally, i use)'s KP_ENTER key
 
7. Save it and exit from the pause menu. Next, press (the key/button that you selected). The developer console should now open.
 
 
 

Spawns (props for)

The props are like fallows
 
ent_create_portal_weight_box – spawns a standard cube
 
 
ent_create_portal_weight_box; ent_fire !picker skin 1 – spawns a companion cube
 
 
ent_create_portal_metal_sphere – spawns an edgeless safety cube
 
 
ent_create prop_glados_core: spawns a (core that can't be picked-up)
 
 
ent_create updateitem2: spawns a radio with no music (
 
 
ent_create weapon_portalgun: This creates a portal gun you can use to pick up your weapon.
 
 
prop_dynamic_create gladdysdestruction/gladdysbody – spawns GLaDOS
 
 
prop_dynamic_create gladdysdestruction/glados_junk_05_ – spawns Hoopy
 
 
prop_dynamic_create props/light_rail_endcap – spawns the end of a light rail
 
 
prop_dynamic_create props/light_rail_corner – spawns the pillar of a light rail
 
 
prop_dynamic_create props/lift_platform: spawns a lift station
 
 
prop_dynamic_create props/door_02 – spawns GLaDOS' chamber door
 
 
prop_dynamic_create props/switch001: spawns a button
 
 
prop_dynamic_create props/toilet_body_reference – spawns a toilet
 
 
prop_dynamic_create props/table_reference – spawns a table
 
 
prop_dynamic_create props/bed_body_reference – spawns a bed
 
 
prop_dynamic_create props/pedestal_center_reference – spawns a portal gun pedestal
 
 
prop_dynamic_create props/round_elevator_body – spawns an elevator
 
 
prop_dynamic_create props/combine_ball_launcher – spawns an energy pellet launcher
 
 
prop_dynamic_create props/combine_ball_catcher – spawns an energy pellet catcher
 
 
prop_dynamic_create props/glados_stairs – spawns the stairs within GLaDOS' chamber
 
 
prop_dynamic_create props_bts/glados_bunker – spawns the bunker in GLaDOS' chamber
 
 
prop_dynamic_create props_bts/glados_aperturedoor – spawns an incinerator
 
 
prop_dynamic_create props_bts/glados_screenborder_curve – spawns a screen
 
 
prop_dynamic_create props_bts/bts_turret- spawns an hanging turret
 
 
prop_dynamic_create player/chell — spawns Chell
 
 
prop_dynamic_create props/cake/cake-spawns a cake
 
 
 

Spawns (NPC's)

Portal 1
 
 
ent_create npc_portal_turret_floor – spawns a turret
 
 
ent_create NPC_Rocket_turret: spawns a rocket turbine
 
 
ent_create NPC_security_camera – Creates a security camera
 
 
The cores
 
 
Morality Core
 
ent_create prop_glados_core coretype 3 spawnflags 1048904 cycle 1.00 playbackrate 1.00 sequence 2 delaybetweenlines 0.40
 
 
Curiosity Core
 
ent_create prop_glados_core coretype 0 spawnflags 1048904 cycle 0.12 playbackrate 1.00 sequence 3 delaybetweenlines 0.40 skin 1
 
 
Intelligence Core:
 
ent_create prop_glados_core coretype 2 spawnflags 1048904 cycle 0.78 playbackrate 1.00 sequence 5 delaybetweenlines 0.10 skin 3
 
 
Anger Core:
 
ent_create prop_glados_core coretype 1 spawnflags 1048904 cycle 0.91 playbackrate 1.00 sequence 4 delaybetweenlines 0.10 skin 2
 
 
Half life
 
 
Barney:
 
npc_create npc_barney
 
 
Alyx:
 
npc_create npc_alyx
 
(is not)
 
 
Breen:
 
npc_create npc_breen
 
(is nothing and also dies in 1 hit)
 
 
Mossman:
 
npc_create npc_mossman
 
(is not)
 
 
Dog:
 
npc_create npc_dog
 
(is not)
 
 
Citizen:
 
npc_create npc_citizen
 
(allows you to run in groups of four and avoid zombies, head crabs, etc.
 
 
Kleiner:
 
npc_create npc_kleiner
 
 
Eli:
 
npc_create npc_eli
 
 
Gman:
 
npc_create npc_gman
 
(is not)
 
 
Metro Police:
 
npc_create npc_metropolice
 
(is not)
 
 
Combine Soldier:
 
npc_create npc_combine_s
 
(can attack your body and can also attack zombies. If the) grenade ammo has not been fully used, it can drop a bomb on death.
 
 
Combine Sniper (Instant Kill)
 
npc_create npc_sniper
 
(cannot move or shoot behind itself, but it can shoot you far away if they can see you. Being shot once by them instantly kills)
 
 
Seagull:
 
npc_create npc_seagull
 
 
Pigeon:
 
npc_create npc_pigeon
 
 
Crow:
 
npc_create npc_crow
 
 
Headcrab:
 
npc_create npc_headcrab
 
(follows you around until it targets you and then attacks by jumping at)
 
 
Fast Headcrab
 
npc_create npc_headcrab_fast
 
(is the same as), but it doesn't have a jump cooling down and is faster.
 
 
Poison Headcrab:
 
npc_create npc_headcrab_poison
 
(instantly brings 1hp to you when it hurts. It has the longest jump cooldown of all the head crabs.) can't kill you and only 1hp to you.
 
 
Zombie:
 
npc_create npc_zombie
 
(moves around randomly until it reaches something. If it is killed by shooting only the legs or body, a head crab will jump from the dead zombie. A bomb that damages the zombie but doesn't kill) could cause it to become a crawler.
 
 
Fast Zombie:
 
npc_create npc_fastzombie
 
(is the same as), but it is faster, jumps at you, and can't become a crawler.
 
 
Poison Zombie:
 
npc_create npc_poisonzombie
 
(is the most powerful of all the zombies. It has 4 poison head crabs (3 of which can be thrown), and can also be turned into a crawler).
 
 
Father Grigori
 
npc_create npc_monk
 
 
Barnacle:
 
npc_create npc_barnacle
 
(is a solitary agent that can only produce bones when it is shot)
 
 
City Scanner
 
npc_create npc_cscanner
 
(flies around until it targets the player. It flashbangs you with an attack, explodes when destroyed, and has a chance of dropping a battery (used to increase your health)).
 
 
Shield Scanner
 
npc_create npc_clawscanner
 
(is the exact same as above, except that it has a different look.) is the EXACT opposite.
 
 
Combine Dropship:
 
npc_create npc_combinedropship
 
(flies around)
 
 
Vortigaunt: (WARNING : This crashes the game when) is spawned

 
npc_create npc_vortigaunt
 
 
Strider: (is nothing)
 
ent_create npc_strider
 
 
) is a stalker.
 
npc_create npc_stalker
 
 
Ichthyosaur (Cut half-life 2 enemy): Ichthyosaur does nothing)
 
ent_create npc_ichthyosaur
 
 
Half life 2 Turret
 
npc_create npc_turret_floor
 
(likes the portal turret, but can still shoot if picked-up, won't shoot together)
 
 
 

Player

Buddha – You can take harm but not die
 
 
God – Invincible
 
 
sv_portal_placement_never_fail # – allows you to place portals anywhere (0 = off, 1 = on)
 
 
Noclip – Allows you to fly
 
 
notarget – Turrets won’t shoot at you
 
 
Impulse 101 – Get weapons from half life (. Use the mouse wheel to scroll through weapons in)
 
 
Impulse 200 – Removes portal gun texture (still can shoot)
 
 
fire_rocket_projectile – fires a rocket
 
 
Fire_energy_ball – A high energy pellet that can be used to light fires
 
 
cl_showfps# – shows fps for (0 = off and 1 = on)
 
 
sv_cheats #: Enables cheats (0. = off, 1. = on)
 
 
sv_gravity #- Changes gravity (600 is normal for)
 
 
Violence_hblood # – Disables blood (0 = off,)1 = on
 
 
Thirdperson – Your view is thirdperson
 
 
Thirdpersonshoulder – allows you to see thirdpersonshoulder
 
 
firstperson – makes your view firstperson again
 
 
host_timescale #- Changes game speed (1. Normal)
 
 
change_portalgun_linkage_id # – changes the portal gun linkage id for the user (0,1,2,3,)
 
 
Give weapon_portalgun – gives the player a standard portal pistol
 
 
Upgrade_Portalgun – Converts the portal gun from a stand to a dual gun
 
 
Kill – kills player
 
 
Bind – Still works with just a few commands
 
 
Showtriggers_toggle – Displays the triggers on a map
 
 
mat_fullbright # Disables shadows (0. = off, 1. = on)
 
 
map – Loads specified map
 
 
crash – crashes game
 
 
Killserver – Kills the server
 
 
maxplayers # – Sets the maximum number of players
 
 
ent_remove: Removes what you are currently looking at
 
 
ent_remove_all removes the specified entity
 
 
 

Weapons

Alyx gun:
 
Weapon_alyxgun (is below you. To use it), you will need to press the pick button.
 
 
Hopwire () Cut hl2 weapon (A LITERAL BLUE HOLE GRENADE
 
ent_create weapon_hopwire
 
Hopwire_vortex 1 – It is required to make it work
 
 
Cubemap (debug weapon)
 
Give weapon_cubemap
 
 
Givecurrentammo – Get ammo for the weapon that you are currently using
 
 
These (vvv) are given to you by typing impulse 101
 
 
Aperture Science Portal Device for Handheld:
 
give weapon_portalgun
 
upgrade_portalgun (Orange portal)
 
 
Gravity Gun
 
Give weapon_physcannon
 
 
Crowbar:
 
Give weapon_crowbar
 
 
Pistol:
 
Give weapon_pistol
 
 
357 Magnum:
 
Give weapon_357
 
 
SMG:
 
Give weapon_smg1
 
 
Pulse Rifle
 
Give weapon_ar2
 
 
Shotgun:
 
Give weapon_shotgun
 
 
Crossbow:
 
Give weapon_crossbow
 
 
Grenade:
 
Give weapon_frag
 
 
Rocket Propelled Grenade RPG ()
 
Give weapon_rpg
 
 
Bug bait:
 
Give weapon_bugbait
 
 
 

Vehicles

Airboat:
 
ch_createairboat
 
ent_fire airboat enablegun 1 (add gun)
 
 
Jeep:
 
ch_createjeep
 
ent_fire jeep enableradar; ent_fire jeep enablegun 1 (add gun)
 
 
Jalopy: (WARNING : This crashes the game)
 
ch_createjalopy
 
 
 

Ent_fire commands

ent_fire!picker skin # – Changes the skin of an object (0-10 –
 
 
ent_fire !picker open – opens doors
 
 
ent_fire !picker close – closes doors
 
 
ent_fire – will pick up the specified entity
 
 
ent_fire prop_portal fizzle — Removes portals you have placed
 
 
ent_fire toggle npc_rocket_turret – toggles rocket turbines

 
 

Written by StabbyBoi275

 
 
I hope you enjoy the Guide we share about Portal – List of All Commands in Console; if you think we forget to add or we should add more information, please let us know via commenting below! See you soon!
 
 


Be the first to comment

Leave a Reply

Your email address will not be published.


*